From 8a5d123d003ff1b5ead076eab42a87adc889e442 Mon Sep 17 00:00:00 2001 From: Adrian L Lange Date: Thu, 13 Aug 2009 18:42:20 +0200 Subject: [PATCH] I don't need the reputation bar, really --- oUF_P3lim.lua | 19 ------------------- oUF_P3lim.toc | 2 +- 2 files changed, 1 insertion(+), 20 deletions(-) diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua index b7255c5..598c88b 100644 --- a/oUF_P3lim.lua +++ b/oUF_P3lim.lua @@ -311,25 +311,6 @@ local function styleFunction(self, unit) self.PostUpdateAuraIcon = updateDebuff end - if(IsAddOnLoaded'oUF_Reputation' and unit == 'player' and UnitLevel('player') == MAX_PLAYER_LEVEL) then - self.Reputation = CreateFrame('StatusBar', self:GetName()..'_reputation', self) - self.Reputation:SetPoint('TOP', self, 'BOTTOM', 0, -10) - self.Reputation:SetStatusBarTexture(texture) - self.Reputation:SetHeight(11) - self.Reputation:SetWidth(230) - self.Reputation:SetBackdrop(backdrop) - self.Reputation:SetBackdropColor(0, 0, 0) - self.Reputation.Tooltip = true - self.Reputation.PostUpdate = updateReputationColor - - self.Reputation.Text = self.Reputation:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmall') - self.Reputation.Text:SetPoint('CENTER', self.Reputation) - - self.Reputation.bg = self.Reputation:CreateTexture(nil, 'BORDER') - self.Reputation.bg:SetAllPoints(self.Reputation) - self.Reputation.bg:SetTexture(0.3, 0.3, 0.3) - end - if(IsAddOnLoaded('oUF_Experience') and (unit == 'pet' or unit == 'player')) then self.Experience = CreateFrame('StatusBar', self:GetName()..'_experience', self) self.Experience:SetPoint('TOP', self, 'BOTTOM', 0, -10) diff --git a/oUF_P3lim.toc b/oUF_P3lim.toc index 055e4d6..72d69d4 100644 --- a/oUF_P3lim.toc +++ b/oUF_P3lim.toc @@ -4,7 +4,7 @@ ## Title: oUF P3lim ## Notes: Just another oUF layout ## RequiredDeps: oUF -## OptionalDeps: oUF_BarFader, oUF_DebuffHighlight, oUF_Experience, oUF_Reputation +## OptionalDeps: oUF_BarFader, oUF_DebuffHighlight, oUF_Experience customtags.lua oUF_P3lim.lua -- 1.7.9.5