From 8c317e04ea449e7b745173a66313d856e23f15c5 Mon Sep 17 00:00:00 2001 From: Repooc Date: Tue, 18 Mar 2014 07:47:19 -0400 Subject: [PATCH] Add Very basic option for inspect frame (enable/disable), moved Character Frame Options into new section Armory Mode that will hold options for both Character & Inspect frames --- ElvUI_SLE/config/sle_private.lua | 6 +- ElvUI_SLE/modules/characterframe/inspectframe.lua | 2 +- ElvUI_SLE/modules/characterframe/options.lua | 581 +++++++++++---------- 3 files changed, 317 insertions(+), 272 deletions(-) diff --git a/ElvUI_SLE/config/sle_private.lua b/ElvUI_SLE/config/sle_private.lua index cf326b3..9a1db63 100755 --- a/ElvUI_SLE/config/sle_private.lua +++ b/ElvUI_SLE/config/sle_private.lua @@ -9,7 +9,11 @@ V['sle'] = { --Character Frame Options ['characterframeoptions'] = { - ["enable"] = false, + ['enable'] = false, + }, + + ['inspectframeoptions'] = { + ['enable'] = false, }, ["datatext"] = { diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua index e7066d8..7db9f73 100644 --- a/ElvUI_SLE/modules/characterframe/inspectframe.lua +++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua @@ -1905,7 +1905,7 @@ end UnitPopupButtons.KnightInspect = { ['text'] = L['KnightInspect'], ['dist'] = 0, } function IFO:Initialize() - -- if not E.private.sle.Armory.Inspect.Enable then return end + if not E.private.sle.inspectframeoptions.enable then return end Default_NotifyInspect = _G['NotifyInspect'] Default_InspectUnit = _G['InspectUnit'] diff --git a/ElvUI_SLE/modules/characterframe/options.lua b/ElvUI_SLE/modules/characterframe/options.lua index 0f938e7..b1061af 100755 --- a/ElvUI_SLE/modules/characterframe/options.lua +++ b/ElvUI_SLE/modules/characterframe/options.lua @@ -3,330 +3,371 @@ local CFO = E:GetModule('CharacterFrameOptions') local function configTable() E.Options.args.sle.args.characterframeoptions = { - type = "group", - name = L["Character Frame"], - order = 12, + type = 'group', + name = L["Armory Mode"], + order = 3, + childGroups = 'select', args = { - header = { - order = 1, - type = "header", - name = L["Character Frame Options"], - }, intro = { - order = 2, + order = -1, type = 'description', - name = L['CFO_DESC'], + name = L['Test Description'], }, - enable = { - order = 3, - type = "toggle", - name = L["Enable"], - desc = L["Enable/Disable Character Frame Options"], - get = function(info) return E.private.sle.characterframeoptions.enable end, - set = function(info, value) E.private.sle.characterframeoptions.enable = value; E:StaticPopup_Show("PRIVATE_RL") end - }, - decoration = { - type = "group", - name = L["Decoration"], - order = 55, - guiInline = true, - disabled = function() return not E.private.sle.characterframeoptions.enable end, + --type = "group", + --name = L["Character Frame"], + --order = 12, + characterframe = { + order = 2, + type = 'group', + name = L['Character Frame'], args = { - normalgradient = { + header = { order = 1, - type = 'toggle', - name = L["Show Equipment Gradients"], - desc = L["Shows gradient effect for all equipment slots."], - get = function(info) return E.db.sle.characterframeoptions.shownormalgradient end, - set = function(info, value) E.db.sle.characterframeoptions.shownormalgradient = value; CFO:ChangeGradiantVisibility(); end, + type = "header", + name = L["Character Frame Options"], }, - errorgradient = { + intro = { order = 2, - type = 'toggle', - name = L["Show Error Gradients"], - desc = L["Highlights equipment slot if an error has been found."], - disabled = function() return not E.private.sle.characterframeoptions.enable or not E.db.sle.characterframeoptions.shownormalgradient end, - get = function(info) return E.db.sle.characterframeoptions.showerrorgradient end, - set = function(info, value) E.db.sle.characterframeoptions.showerrorgradient = value; CFO:ArmoryFrame_DataSetting(); end, - }, - bgimage = { - order = 3, - type = 'toggle', - name = L["Show Background Image"], - get = function(info) return E.db.sle.characterframeoptions.showimage end, - set = function(info, value) E.db.sle.characterframeoptions.showimage = value; CFO:ArmoryFrame_DataSetting(); end, - }, - dropdown = { - type = 'select', - name = L['Background picture'], - order = 4, - disabled = function() return not E.db.sle.characterframeoptions.showimage end, - values = { - ['SPACE'] = 'Space', - ['ALLIANCE'] = FACTION_ALLIANCE, - ['HORDE'] = FACTION_HORDE, - ['CUSTOM'] = L["Custom"], - ["EMPIRE"] = "The Empire", - ["CASTLE"] = "Castle", - }, - get = function() return E.db.sle.characterframeoptions.image.dropdown end, - set = function(_, value) - E.db.sle.characterframeoptions.image.dropdown = value; CFO:ArmoryFrame_DataSetting(); - end, - + type = 'description', + name = L['CFO_DESC'], }, - custom = { - order = 5, - type = 'input', - width = 'full', - name = L["Texture"], - desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], - disabled = function() return E.db.sle.characterframeoptions.image.dropdown ~= "CUSTOM" or not E.db.sle.characterframeoptions.showimage end, - get = function() return E.db.sle.characterframeoptions.image.custom end, - set = function(info, value) - E.db.sle.characterframeoptions.image.custom = value; - CFO:ArmoryFrame_DataSetting(); - end, - }, - }, - }, - itemlevel = { - type = "group", - name = STAT_AVERAGE_ITEM_LEVEL, - order = 66, - guiInline = true, - disabled = function() return not E.private.sle.characterframeoptions.enable end, - args = { - show = { + enable = { order = 3, type = "toggle", - name = L["Show Item Level"], - get = function(info) return E.db.sle.characterframeoptions.itemlevel.show end, - set = function(info, value) E.db.sle.characterframeoptions.itemlevel.show = value; CFO:ArmoryFrame_DataSetting(); end, + name = L["Enable"], + desc = L["Enable/Disable Character Frame Options"], + get = function(info) return E.private.sle.characterframeoptions.enable end, + set = function(info, value) E.private.sle.characterframeoptions.enable = value; E:StaticPopup_Show("PRIVATE_RL") end }, - fontGroup = { - order = 5, - type = 'group', + decoration = { + type = "group", + name = L["Decoration"], + order = 55, guiInline = true, - name = L['Font'], + disabled = function() return not E.private.sle.characterframeoptions.enable end, args = { - font = { - type = "select", dialogControl = 'LSM30_Font', + normalgradient = { order = 1, - --name = L["Fonts"], - name = L["Font"], - desc = L["The font that the item level will use."], - values = AceGUIWidgetLSMlists.font, - get = function(info) return E.db.sle.characterframeoptions.itemlevel.font end, - set = function(info, value) E.db.sle.characterframeoptions.itemlevel.font = value; CFO:ArmoryFrame_DataSetting(); end, + type = 'toggle', + name = L["Show Equipment Gradients"], + desc = L["Shows gradient effect for all equipment slots."], + get = function(info) return E.db.sle.characterframeoptions.shownormalgradient end, + set = function(info, value) E.db.sle.characterframeoptions.shownormalgradient = value; CFO:ChangeGradiantVisibility(); end, }, - fontSize = { + errorgradient = { order = 2, - name = L["Font Size"], - desc = L["Set the font size that the item level will use."], - type = "range", - min = 6, max = 22, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemlevel.fontSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemlevel.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + type = 'toggle', + name = L["Show Error Gradients"], + desc = L["Highlights equipment slot if an error has been found."], + disabled = function() return not E.private.sle.characterframeoptions.enable or not E.db.sle.characterframeoptions.shownormalgradient end, + get = function(info) return E.db.sle.characterframeoptions.showerrorgradient end, + set = function(info, value) E.db.sle.characterframeoptions.showerrorgradient = value; CFO:ArmoryFrame_DataSetting(); end, }, - fontOutline = { + bgimage = { order = 3, - name = L["Font Outline"], - desc = L["Set the font outline that the item level will use."], - type = "select", + type = 'toggle', + name = L["Show Background Image"], + get = function(info) return E.db.sle.characterframeoptions.showimage end, + set = function(info, value) E.db.sle.characterframeoptions.showimage = value; CFO:ArmoryFrame_DataSetting(); end, + }, + dropdown = { + type = 'select', + name = L['Background picture'], + order = 4, + disabled = function() return not E.db.sle.characterframeoptions.showimage end, values = { - ['NONE'] = L['None'], - ['OUTLINE'] = 'OUTLINE', - ['MONOCHROME'] = 'MONOCHROME', - ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', - ['THICKOUTLINE'] = 'THICKOUTLINE', + ['SPACE'] = 'Space', + ['ALLIANCE'] = FACTION_ALLIANCE, + ['HORDE'] = FACTION_HORDE, + ['CUSTOM'] = L["Custom"], + ["EMPIRE"] = "The Empire", + ["CASTLE"] = "Castle", }, - get = function(info) return E.db.sle.characterframeoptions.itemlevel.fontOutline end, - set = function(info, value) E.db.sle.characterframeoptions.itemlevel.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, + get = function() return E.db.sle.characterframeoptions.image.dropdown end, + set = function(_, value) + E.db.sle.characterframeoptions.image.dropdown = value; CFO:ArmoryFrame_DataSetting(); + end, + + }, + custom = { + order = 5, + type = 'input', + width = 'full', + name = L["Texture"], + desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], + disabled = function() return E.db.sle.characterframeoptions.image.dropdown ~= "CUSTOM" or not E.db.sle.characterframeoptions.showimage end, + get = function() return E.db.sle.characterframeoptions.image.custom end, + set = function(info, value) + E.db.sle.characterframeoptions.image.custom = value; + CFO:ArmoryFrame_DataSetting(); + end, }, }, }, - }, - }, - itemdurabilty = { - type = "group", - name = DURABILITY, - order = 77, - guiInline = true, - disabled = function() return not E.private.sle.characterframeoptions.enable end, - args = { - show = { - order = 3, - type = "toggle", - name = L["Show Durability"], - get = function(info) return E.db.sle.characterframeoptions.itemdurability.show end, - set = function(info, value) E.db.sle.characterframeoptions.itemdurability.show = value; CFO:ArmoryFrame_DataSetting(); end, + itemlevel = { + type = "group", + name = STAT_AVERAGE_ITEM_LEVEL, + order = 66, + guiInline = true, + disabled = function() return not E.private.sle.characterframeoptions.enable end, + args = { + show = { + order = 3, + type = "toggle", + name = L["Show Item Level"], + get = function(info) return E.db.sle.characterframeoptions.itemlevel.show end, + set = function(info, value) E.db.sle.characterframeoptions.itemlevel.show = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontGroup = { + order = 5, + type = 'group', + guiInline = true, + name = L['Font'], + args = { + font = { + type = "select", dialogControl = 'LSM30_Font', + order = 1, + --name = L["Fonts"], + name = L["Font"], + desc = L["The font that the item level will use."], + values = AceGUIWidgetLSMlists.font, + get = function(info) return E.db.sle.characterframeoptions.itemlevel.font end, + set = function(info, value) E.db.sle.characterframeoptions.itemlevel.font = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontSize = { + order = 2, + name = L["Font Size"], + desc = L["Set the font size that the item level will use."], + type = "range", + min = 6, max = 22, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemlevel.fontSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemlevel.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontOutline = { + order = 3, + name = L["Font Outline"], + desc = L["Set the font outline that the item level will use."], + type = "select", + values = { + ['NONE'] = L['None'], + ['OUTLINE'] = 'OUTLINE', + ['MONOCHROME'] = 'MONOCHROME', + ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', + ['THICKOUTLINE'] = 'THICKOUTLINE', + }, + get = function(info) return E.db.sle.characterframeoptions.itemlevel.fontOutline end, + set = function(info, value) E.db.sle.characterframeoptions.itemlevel.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, + }, + }, + }, + }, + }, + itemdurabilty = { + type = "group", + name = DURABILITY, + order = 77, + guiInline = true, + disabled = function() return not E.private.sle.characterframeoptions.enable end, + args = { + show = { + order = 3, + type = "toggle", + name = L["Show Durability"], + get = function(info) return E.db.sle.characterframeoptions.itemdurability.show end, + set = function(info, value) E.db.sle.characterframeoptions.itemdurability.show = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontGroup = { + order = 5, + type = 'group', + guiInline = true, + name = L['Font'], + args = { + font = { + type = "select", dialogControl = 'LSM30_Font', + order = 1, + name = L["Font"], + desc = L["The font that the item durability will use."], + values = AceGUIWidgetLSMlists.font, + get = function(info) return E.db.sle.characterframeoptions.itemdurability.font end, + set = function(info, value) E.db.sle.characterframeoptions.itemdurability.font = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontSize = { + order = 2, + name = L["Font Size"], + desc = L["Set the font size that the item durability will use."], + type = "range", + min = 6, max = 22, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemdurability.fontSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemdurability.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontOutline = { + order = 3, + name = L["Font Outline"], + desc = L["Set the font outline that the item durability will use."], + type = "select", + values = { + ['NONE'] = L['None'], + ['OUTLINE'] = 'OUTLINE', + ['MONOCHROME'] = 'MONOCHROME', + ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', + ['THICKOUTLINE'] = 'THICKOUTLINE', + }, + get = function(info) return E.db.sle.characterframeoptions.itemdurability.fontOutline end, + set = function(info, value) E.db.sle.characterframeoptions.itemdurability.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, + }, + }, + }, + }, }, - fontGroup = { - order = 5, - type = 'group', + itemenchant = { + type = "group", + name = L["Enchanting"], + order = 88, guiInline = true, - name = L['Font'], + disabled = function() return not E.private.sle.characterframeoptions.enable end, args = { - font = { - type = "select", dialogControl = 'LSM30_Font', + show = { order = 1, - name = L["Font"], - desc = L["The font that the item durability will use."], - values = AceGUIWidgetLSMlists.font, - get = function(info) return E.db.sle.characterframeoptions.itemdurability.font end, - set = function(info, value) E.db.sle.characterframeoptions.itemdurability.font = value; CFO:ArmoryFrame_DataSetting(); end, + type = "toggle", + name = L["Show Enchants"], + desc = L["Show the enchantment effect near the enchanted item"], + get = function(info) return E.db.sle.characterframeoptions.itemenchant.show end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.show = value; CFO:ArmoryFrame_DataSetting(); end, }, - fontSize = { + mouseover = { order = 2, - name = L["Font Size"], - desc = L["Set the font size that the item durability will use."], - type = "range", - min = 6, max = 22, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemdurability.fontSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemdurability.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + type = "toggle", + name = L['Mouse Over'], + desc = L["Show the enchantment effect near the enchanted item (not the item itself) when mousing over."], + disabled = function() return not E.db.sle.characterframeoptions.itemenchant.show or not E.private.sle.characterframeoptions.enable end, + get = function(info) return E.db.sle.characterframeoptions.itemenchant.mouseover end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.mouseover = value; CFO:ArmoryFrame_DataSetting(); end, }, - fontOutline = { + showwarning = { order = 3, - name = L["Font Outline"], - desc = L["Set the font outline that the item durability will use."], - type = "select", - values = { - ['NONE'] = L['None'], - ['OUTLINE'] = 'OUTLINE', - ['MONOCHROME'] = 'MONOCHROME', - ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', - ['THICKOUTLINE'] = 'THICKOUTLINE', + type = "toggle", + name = L["Show Warning"], + get = function(info) return E.db.sle.characterframeoptions.itemenchant.showwarning end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.showwarning = value; CFO:ArmoryFrame_DataSetting(); end, + }, + warningsize = { + order = 4, + name = L["Warning Size"], + desc = L["Set the icon size that the warning notification will use."], + type = "range", + min = 8, max = 18, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemenchant.warningSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.warningSize = value; CFO:ResizeErrorIcon(); end, + }, + fontGroup = { + order = 5, + type = 'group', + guiInline = true, + name = L['Font'], + args = { + font = { + type = "select", dialogControl = 'LSM30_Font', + order = 1, + name = L["Font"], + desc = L["The font that the enchant notification will use."], + values = AceGUIWidgetLSMlists.font, + get = function(info) return E.db.sle.characterframeoptions.itemenchant.font end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.font = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontSize = { + order = 2, + name = L["Font Size"], + desc = L["Set the font size that the enchant notification will use."], + type = "range", + min = 6, max = 22, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemenchant.fontSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + }, + fontOutline = { + order = 3, + name = L["Font Outline"], + desc = L["Set the font outline that the enchant notification will use."], + type = "select", + values = { + ['NONE'] = L['None'], + ['OUTLINE'] = 'OUTLINE', + ['MONOCHROME'] = 'MONOCHROME', + ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', + ['THICKOUTLINE'] = 'THICKOUTLINE', + }, + get = function(info) return E.db.sle.characterframeoptions.itemenchant.fontOutline end, + set = function(info, value) E.db.sle.characterframeoptions.itemenchant.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, + }, }, - get = function(info) return E.db.sle.characterframeoptions.itemdurability.fontOutline end, - set = function(info, value) E.db.sle.characterframeoptions.itemdurability.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, }, }, }, - }, - }, - itemenchant = { - type = "group", - name = L["Enchanting"], - order = 88, - guiInline = true, - disabled = function() return not E.private.sle.characterframeoptions.enable end, - args = { - show = { - order = 1, - type = "toggle", - name = L["Show Enchants"], - desc = L["Show the enchantment effect near the enchanted item"], - get = function(info) return E.db.sle.characterframeoptions.itemenchant.show end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.show = value; CFO:ArmoryFrame_DataSetting(); end, - }, - mouseover = { - order = 2, - type = "toggle", - name = L['Mouse Over'], - desc = L["Show the enchantment effect near the enchanted item (not the item itself) when mousing over."], - disabled = function() return not E.db.sle.characterframeoptions.itemenchant.show or not E.private.sle.characterframeoptions.enable end, - get = function(info) return E.db.sle.characterframeoptions.itemenchant.mouseover end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.mouseover = value; CFO:ArmoryFrame_DataSetting(); end, - }, - showwarning = { - order = 3, - type = "toggle", - name = L["Show Warning"], - get = function(info) return E.db.sle.characterframeoptions.itemenchant.showwarning end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.showwarning = value; CFO:ArmoryFrame_DataSetting(); end, - }, - warningsize = { - order = 4, - name = L["Warning Size"], - desc = L["Set the icon size that the warning notification will use."], - type = "range", - min = 8, max = 18, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemenchant.warningSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.warningSize = value; CFO:ResizeErrorIcon(); end, - }, - fontGroup = { - order = 5, - type = 'group', + itemgem = { + type = "group", + name = L["Gem Sockets"], + order = 99, guiInline = true, - name = L['Font'], + disabled = function() return not E.private.sle.characterframeoptions.enable end, args = { - font = { - type = "select", dialogControl = 'LSM30_Font', + show = { order = 1, - name = L["Font"], - desc = L["The font that the enchant notification will use."], - values = AceGUIWidgetLSMlists.font, - get = function(info) return E.db.sle.characterframeoptions.itemenchant.font end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.font = value; CFO:ArmoryFrame_DataSetting(); end, + type = "toggle", + name = L["Show Gems"], + desc = L["Show gem slots near the item"], + get = function(info) return E.db.sle.characterframeoptions.itemgem.show end, + set = function(info, value) E.db.sle.characterframeoptions.itemgem.show = value; CFO:ArmoryFrame_DataSetting(); end, }, - fontSize = { + showwarning = { order = 2, - name = L["Font Size"], - desc = L["Set the font size that the enchant notification will use."], - type = "range", - min = 6, max = 22, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemenchant.fontSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.fontSize = value; CFO:ArmoryFrame_DataSetting(); end, + type = "toggle", + name = L["Show Warning"], + get = function(info) return E.db.sle.characterframeoptions.itemgem.showwarning end, + set = function(info, value) E.db.sle.characterframeoptions.itemgem.showwarning = value; CFO:ArmoryFrame_DataSetting(); end, }, - fontOutline = { + warningsize = { order = 3, - name = L["Font Outline"], - desc = L["Set the font outline that the enchant notification will use."], - type = "select", - values = { - ['NONE'] = L['None'], - ['OUTLINE'] = 'OUTLINE', - ['MONOCHROME'] = 'MONOCHROME', - ['MONOCHROMEOUTLINE'] = 'MONOCROMEOUTLINE', - ['THICKOUTLINE'] = 'THICKOUTLINE', - }, - get = function(info) return E.db.sle.characterframeoptions.itemenchant.fontOutline end, - set = function(info, value) E.db.sle.characterframeoptions.itemenchant.fontOutline = value; CFO:ArmoryFrame_DataSetting(); end, + name = L["Warning Size"], + desc = L["Set the icon size that the warning notification will use."], + type = "range", + min = 8, max = 18, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemgem.warningSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemgem.warningSize = value; CFO:ResizeErrorIcon(); end, + }, + socketsize = { + order = 4, + name = L["Socket Size"], + desc = L["Set the size of sockets to show."], + type = "range", + min = 10, max = 18, step = 1, + get = function(info) return E.db.sle.characterframeoptions.itemgem.socketSize end, + set = function(info, value) E.db.sle.characterframeoptions.itemgem.socketSize = value; CFO:ResizeErrorIcon(); end, }, }, }, }, }, - itemgem = { - type = "group", - name = L["Gem Sockets"], - order = 99, - guiInline = true, - disabled = function() return not E.private.sle.characterframeoptions.enable end, + inspectframe = { + order = 2, + type = 'group', + name = L['Inspect Frame'], args = { - show = { + header = { order = 1, - type = "toggle", - name = L["Show Gems"], - desc = L["Show gem slots near the item"], - get = function(info) return E.db.sle.characterframeoptions.itemgem.show end, - set = function(info, value) E.db.sle.characterframeoptions.itemgem.show = value; CFO:ArmoryFrame_DataSetting(); end, + type = "header", + name = L["Inspect Frame Options"], }, - showwarning = { + intro = { order = 2, - type = "toggle", - name = L["Show Warning"], - get = function(info) return E.db.sle.characterframeoptions.itemgem.showwarning end, - set = function(info, value) E.db.sle.characterframeoptions.itemgem.showwarning = value; CFO:ArmoryFrame_DataSetting(); end, + type = 'description', + name = L['IFO_DESC'], }, - warningsize = { + enable = { order = 3, - name = L["Warning Size"], - desc = L["Set the icon size that the warning notification will use."], - type = "range", - min = 8, max = 18, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemgem.warningSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemgem.warningSize = value; CFO:ResizeErrorIcon(); end, - }, - socketsize = { - order = 4, - name = L["Socket Size"], - desc = L["Set the size of sockets to show."], - type = "range", - min = 10, max = 18, step = 1, - get = function(info) return E.db.sle.characterframeoptions.itemgem.socketSize end, - set = function(info, value) E.db.sle.characterframeoptions.itemgem.socketSize = value; CFO:ResizeErrorIcon(); end, + type = "toggle", + name = L["Enable"], + desc = L["Enable/Disable Inspect Frame Options"], + get = function(info) return E.private.sle.inspectframeoptions.enable end, + set = function(info, value) E.private.sle.inspectframeoptions.enable = value; E:StaticPopup_Show("PRIVATE_RL") end }, }, }, -- 1.7.9.5