From 8db96947e9a06bc592a5c15a7d8a11b427a444e2 Mon Sep 17 00:00:00 2001 From: "James D. Callahan III" Date: Fri, 26 Mar 2010 02:34:17 -0400 Subject: [PATCH] In GenerateTooltipContent(): Changed to use private.difficulty_colors for recipe difficulties. --- Frame.lua | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/Frame.lua b/Frame.lua index 28bee0b..d5c80d0 100644 --- a/Frame.lua +++ b/Frame.lua @@ -663,19 +663,20 @@ do local medium_level = recipe_entry.medium_level local easy_level = recipe_entry.easy_level local trivial_level = recipe_entry.trivial_level + local difficulty = private.difficulty_colors if recipe_level > skill_level then - color_2 = addon:hexcolor("RED") + color_2 = "|cff"..difficulty["impossible"] elseif skill_level >= trivial_level then - color_2 = addon:hexcolor("MIDGREY") + color_2 = "|cff"..difficulty["trivial"] elseif skill_level >= easy_level then - color_2 = addon:hexcolor("GREEN") + color_2 = "|cff"..difficulty["easy"] elseif skill_level >= medium_level then - color_2 = addon:hexcolor("YELLOW") + color_2 = "|cff"..difficulty["medium"] elseif skill_level >= optimal_level then - color_2 = addon:hexcolor("ORANGE") + color_2 = "|cff"..difficulty["optimal"] else - color_2 = addon:hexcolor("MIDGREY") + color_2 = "|cff"..difficulty["trivial"] end ttAdd(0, -1, false, L["Required Skill"] .. " :", color_1, recipe_entry.skill_level, color_2) -- 1.7.9.5