From 909cf2af1fe140eb2c996a30b3ea9e91a7e0b3ca Mon Sep 17 00:00:00 2001 From: James Whitehead II Date: Sat, 6 Jan 2007 17:00:12 +0000 Subject: [PATCH] Change aggro string to properly be colored red Altered UNITHEALTH_MAX and UNIT_MANA_MAX to not reset the value of the statusbar, which was causing dead units to show 0 health --- PerfectRaid.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/PerfectRaid.lua b/PerfectRaid.lua index 44cddc6..c80f958 100644 --- a/PerfectRaid.lua +++ b/PerfectRaid.lua @@ -202,7 +202,7 @@ function PerfectRaid:UNIT_HEALTH(event, unit) --TODO: Seperate this out properly into the logical module if aggro[unit] and aggro[unit] >= 15 then if deficit == "" then - deficit = L["Aggro"] + deficit = "|cFFFF1111"..L["Aggro"] else deficit = "|cFFFF1111"..deficit.."|r" end @@ -284,7 +284,6 @@ function PerfectRaid:UNIT_MAXHEALTH(event, unit) local health = UnitHealth(unit) for frame in pairs(frames[unit]) do frame.healthbar:SetMinMaxValues(0, max) - frame.healthbar:SetValue(health) end end @@ -294,7 +293,6 @@ function PerfectRaid:UNIT_MAXMANA(event, unit) local mana = UnitMana(unit) for frame in pairs(frames[unit]) do frame.manabar:SetMinMaxValues(0, max) - frame.manabar:SetValue(mana) end end -- 1.7.9.5