From 91d805d28e70ad663dfcd70ab27ace85a78248a4 Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Sun, 7 Jul 2013 04:43:51 +0000 Subject: [PATCH] Simplify check for whether player is dual-wielding. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@947 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- OvaleSwing.lua | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/OvaleSwing.lua b/OvaleSwing.lua index 312012c..cc7c672 100644 --- a/OvaleSwing.lua +++ b/OvaleSwing.lua @@ -29,8 +29,8 @@ local OvalePaperDoll = Ovale.OvalePaperDoll local math_abs = math.abs local unpack = unpack local API_GetSpellInfo = GetSpellInfo +local API_IsDualWielding = IsDualWielding local API_UnitAttackSpeed = UnitAttackSpeed -local API_UnitDamage = UnitDamage local API_UnitRangedDamage = UnitRangedDamage local BOOKTYPE_SPELL = BOOKTYPE_SPELL @@ -78,12 +78,7 @@ function OvaleSwing:OnDisable() end function OvaleSwing:PLAYER_ENTER_COMBAT() - local _,_,offhandlow, offhandhigh = API_UnitDamage('player') - if math_abs(offhandlow - offhandhigh) <= 0.1 or OvalePaperDoll.class == "DRUID" then - self.dual = false - else - self.dual = true - end + self.dual = API_IsDualWielding() --print("Enter combat") end -- 1.7.9.5