From 92cdbc5b347e4ef21be731f8eda39823aba8a257 Mon Sep 17 00:00:00 2001 From: F16Gaming Date: Wed, 29 Aug 2012 19:35:04 +0200 Subject: [PATCH] PlayerManager.Invite will now fail if trying to invite when in LFG. --- PlayerManager.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/PlayerManager.lua b/PlayerManager.lua index bfcede0..a5db8ee 100644 --- a/PlayerManager.lua +++ b/PlayerManager.lua @@ -629,6 +629,8 @@ function PM:Invite(player, sender, pID) return false, "PM_INVITE_INGROUP", {player.Info.Name} elseif GT:IsGroupFull() then return false, "PM_INVITE_FULL" + elseif GT:IsLFGGroup() then + return false, "PM_INVITE_LFG" end if GT:IsGroupLeader() or GT:IsRaidLeaderOrAssistant() or not GT:IsGroup() then if self.Invites[player.Info.Name] then -- 1.7.9.5