From 93e76eaf9d774035955c9f1eef73f5bd3715317e Mon Sep 17 00:00:00 2001 From: James Whitehead II Date: Sat, 14 Nov 2009 17:55:35 +0000 Subject: [PATCH] Added support for Steelseries MMO Gaming Mouse, with a few caveats and setup requirements: * You must open the Steelseries mouse configuration screen and set each button (except Left/Right/Middle/Button4/Button5) to "Disable/Clear". This ensures they don't try to send WoW commands, which it does by sending keyboard keys (like M to open the map). * You should disable "Enable in-game mode". * In-game you must open interface options, and go to the mouse configuration tab. There you need to select "Detect WoW Mouse". If it doesn't work, you'll need to play with things a bit. Then you should be able to use the mouse natively, taking advantage of all buttons in Clique and WoW in general (as buttons, not as keys). --- CliqueOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CliqueOptions.lua b/CliqueOptions.lua index 8e8aa63..561feb9 100644 --- a/CliqueOptions.lua +++ b/CliqueOptions.lua @@ -1100,7 +1100,7 @@ function Clique:FillListEntry(frame, idx) end local type = string.format("%s%s", string.upper(string.sub(entry.type, 1, 1)), string.sub(entry.type, 2)) - local button = tonumber(string.sub(entry.button, -1, -1)) + local button = tonumber(entry.button) frame.icon:SetTexture(entry.texture or "Interface\\Icons\\INV_Misc_QuestionMark") frame.binding:SetText(entry.modifier..self:GetButtonText(button)) -- 1.7.9.5