From 9cc7280b6b27d566edbc8ae40c081490d7a6a328 Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Mon, 24 Sep 2012 20:11:59 +0000 Subject: [PATCH] Final pass at template for LuaDoc for conditions. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@560 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- OvaleCondition.lua | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/OvaleCondition.lua b/OvaleCondition.lua index 2b2c84b..dda03f6 100644 --- a/OvaleCondition.lua +++ b/OvaleCondition.lua @@ -422,15 +422,16 @@ OvaleCondition.conditions= end,]] --- Get how many pieces of an armor set, e.g., Tier 14 set, are equipped by the player. -- @name ArmorSetParts --- @paramsig +-- @paramsig ArmorSetParts(setName [operator number]) -- @param setName The name of the armor set. Valid values are: T11, T12, T13. -- @param operator (Optional) Comparison operator: equal, less, more. -- @param number (Optional) The number to compare against. -- @returns A number or a boolean value. --- @usage ArmorSetParts(setName [operator number]) --- --- if ArmorSetParts(T13) >=2 and target.HealthPercent() <60 Spell(ferocious_bite) --- if ArmorSetParts(T13 more 1) and TargetHealthPercent(less 60) Spell(ferocious_bite) +-- @usage +-- if ArmorSetParts(T13) >=2 and target.HealthPercent() <60 +-- Spell(ferocious_bite) +-- if ArmorSetParts(T13 more 1) and TargetHealthPercent(less 60) +-- Spell(ferocious_bite) armorsetparts = function(condition) local nombre = 0 if OvaleEquipement.nombre[condition[1]] then -- 1.7.9.5