From 9dcec9856bfaa9041da5b1f28ce2b8a2ee77d25d Mon Sep 17 00:00:00 2001 From: Adrian L Lange Date: Sat, 15 Aug 2009 20:53:43 +0200 Subject: [PATCH] I only want castbars on player and target --- oUF_P3lim.lua | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua index 96ccb0e..d762114 100644 --- a/oUF_P3lim.lua +++ b/oUF_P3lim.lua @@ -195,26 +195,6 @@ local function styleFunction(self, unit) self.Power.colorReaction = not pet self.PostUpdatePower = updatePower - self.Castbar = CreateFrame('StatusBar', nil, self) - self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100) - self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -100) - self.Castbar:SetStatusBarTexture(texture) - self.Castbar:SetStatusBarColor(0.25, 0.25, 0.35) - self.Castbar:SetBackdrop(backdrop) - self.Castbar:SetBackdropColor(0, 0, 0) - self.Castbar:SetHeight(22) - - self.Castbar.Text = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft') - self.Castbar.Text:SetPoint('LEFT', self.Castbar, 2, -1) - - self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight') - self.Castbar.Time:SetPoint('RIGHT', self.Castbar, -2, -1) - self.Castbar.CustomTimeText = castbarTime - - self.Castbar.bg = self.Castbar:CreateTexture(nil, 'BORDER') - self.Castbar.bg:SetAllPoints(self.Castbar) - self.Castbar.bg:SetTexture(0.3, 0.3, 0.3) - self.Leader = self.Health:CreateTexture(nil, 'OVERLAY') self.Leader:SetPoint('TOPLEFT', self, 0, 8) self.Leader:SetHeight(16) @@ -317,6 +297,26 @@ local function styleFunction(self, unit) self.PostUpdateAuraIcon = unit == 'player' and updateBuff self.CustomAuraFilter = unit == 'player' and customFilter + self.Castbar = CreateFrame('StatusBar', nil, self) + self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100) + self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -100) + self.Castbar:SetStatusBarTexture(texture) + self.Castbar:SetStatusBarColor(0.25, 0.25, 0.35) + self.Castbar:SetBackdrop(backdrop) + self.Castbar:SetBackdropColor(0, 0, 0) + self.Castbar:SetHeight(22) + + self.Castbar.Text = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft') + self.Castbar.Text:SetPoint('LEFT', self.Castbar, 2, -1) + + self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight') + self.Castbar.Time:SetPoint('RIGHT', self.Castbar, -2, -1) + self.Castbar.CustomTimeText = castbarTime + + self.Castbar.bg = self.Castbar:CreateTexture(nil, 'BORDER') + self.Castbar.bg:SetAllPoints(self.Castbar) + self.Castbar.bg:SetTexture(0.3, 0.3, 0.3) + self:SetAttribute('initial-height', 27) self:SetAttribute('initial-width', 230) end -- 1.7.9.5