From a6f13490834150651d9b0f51b950942d656def00 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Sat, 10 Sep 2016 15:27:58 +0300 Subject: [PATCH] fix the fix --- .../Armory/CharacterArmory/CharacterArmory.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua index 06f7e6a..d4f0511 100644 --- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua +++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua @@ -638,7 +638,7 @@ function CA:Update_Gear() Slot["Socket"..i].Socket:SetBackdropBorderColor(1, 1, 1) end - if ItemTexture or (T.type(GemID) == 'number' and GemID ~= 0) then + if ItemTexture or GemLink then if E.db.sle.Armory.Character.Gem.Display == 'Always' or E.db.sle.Armory.Character.Gem.Display == 'MouseoverOnly' and Slot.Mouseovered or E.db.sle.Armory.Character.Gem.Display == 'MissingOnly' then Slot["Socket"..i]:Show() Slot.SocketWarning:Point(Slot.Direction, Slot["Socket"..i], (Slot.Direction == 'LEFT' and 'RIGHT' or 'LEFT'), Slot.Direction == 'LEFT' and 3 or -3, 0) -- 1.7.9.5