From a972a7cd46899b85f2c528749c51bda828a804a2 Mon Sep 17 00:00:00 2001 From: Merathilis Date: Sun, 11 Jun 2017 12:39:02 +0200 Subject: [PATCH] Replace GetActiveSpecGroup() with GetSpecialization() --- ElvUI_SLE/core/toolkit.lua | 2 +- .../modules/Armory/InspectArmory/Communication.lua | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ElvUI_SLE/core/toolkit.lua b/ElvUI_SLE/core/toolkit.lua index 78596b4..e387f84 100644 --- a/ElvUI_SLE/core/toolkit.lua +++ b/ElvUI_SLE/core/toolkit.lua @@ -37,7 +37,7 @@ T.GetTalentInfo = GetTalentInfo T.GetTalentInfoByID = GetTalentInfoByID T.GetNumSpecializationsForClassID = GetNumSpecializationsForClassID T.GetSpecializationInfoForClassID = GetSpecializationInfoForClassID -T.GetActiveSpecGroup = GetActiveSpecGroup +T.GetSpecialization = GetSpecialization T.GetAverageItemLevel = GetAverageItemLevel T.UnitStat = UnitStat T.UnitIsPlayer = UnitIsPlayer diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/Communication.lua b/ElvUI_SLE/modules/Armory/InspectArmory/Communication.lua index 290b980..ed457bf 100644 --- a/ElvUI_SLE/modules/Armory/InspectArmory/Communication.lua +++ b/ElvUI_SLE/modules/Armory/InspectArmory/Communication.lua @@ -288,7 +288,7 @@ if not AISM.Revision or AISM.Revision < Revision then --<< Specialization String >>-- - local ActiveSpec = GetActiveSpecGroup() + local ActiveSpec = GetSpecialization() local SpecTable = {} local GroupArray = {} for i = 1, playerNumSpecGroup do @@ -302,7 +302,7 @@ if not AISM.Revision or AISM.Revision < Revision then function AISM:GetPlayerSpecSetting() local DataString, Spec, Talent, isSelected - ActiveSpec = T.GetActiveSpecGroup() + ActiveSpec = T.GetSpecialization() if self.PlayerData.ActiveSpec ~= ActiveSpec then self.PlayerData.ActiveSpec = ActiveSpec -- 1.7.9.5