From ab38f939ca245b49f0521922dd288819d0fc94a6 Mon Sep 17 00:00:00 2001 From: Cynyr Date: Mon, 17 Jan 2011 19:27:43 -0600 Subject: [PATCH] Adding support for hunters focus bar --- oUF_PowerBar.lua | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/oUF_PowerBar.lua b/oUF_PowerBar.lua index e119074..cb332f4 100755 --- a/oUF_PowerBar.lua +++ b/oUF_PowerBar.lua @@ -50,9 +50,8 @@ local function menu(self) end local function style(self, unit, isSingle) - if((select(2, UnitClass('player')) == 'ROGUE') or - (select(2, UnitClass('player')) == 'DRUID') - ) then + local class =select(2, UnitClass('player')) + if(class == 'ROGUE') or (class == 'DRUID') or (class == 'HUNTER') then self.colors = colors --not having the below should make it clickthough-able. @@ -122,10 +121,13 @@ player:SetAttribute('oldUnit', 'player') player:SetAttribute('unit', nil) driverstr='' -if(select(2, UnitClass('player')) == 'DRUID') then +local class = select(2, UnitClass('player')) +if(class == 'DRUID') then driverstr = '[stance:3,combat] show; hide' -elseif(select(2, UnitClass('player')) == 'ROGUE') then +elseif(class == 'ROGUE') then driverstr = '[combat] show; [stance:1] show; hide' +else + driverstr = '[combat] show;hide' end if(driverstr ~= '') then -- 1.7.9.5