From acae020716ef5714b293eeae67632deb53e97c63 Mon Sep 17 00:00:00 2001 From: Munglunch Date: Tue, 13 Jan 2015 13:39:35 -0600 Subject: [PATCH] 5.4.188 --- .../SVUI/packages/override/components/loot.lua | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/Interface/AddOns/SVUI/packages/override/components/loot.lua b/Interface/AddOns/SVUI/packages/override/components/loot.lua index 0ae6332..e637805 100644 --- a/Interface/AddOns/SVUI/packages/override/components/loot.lua +++ b/Interface/AddOns/SVUI/packages/override/components/loot.lua @@ -104,7 +104,11 @@ SVUI_LootFrame:SetToplevel(true); SVUI_LootFrame.title = SVUI_LootFrame:CreateFontString(nil,'OVERLAY'); SVUI_LootFrame.title:SetPoint('BOTTOMLEFT',SVUI_LootFrame,'TOPLEFT',0,1); SVUI_LootFrame.slots = {}; -SVUI_LootFrame:SetScript("OnHide", Loot_OnHide); +SVUI_LootFrame:Hide(); +SVUI_LootFrame:SetScript("OnHide", function(self) + SV:StaticPopup_Hide("CONFIRM_LOOT_DISTRIBUTION"); + CloseLoot() +end); --[[ ########################################################## LOOTING @@ -119,11 +123,6 @@ local DoDaRoll = function(self) RollOnLoot(self.parent.rollID, self.rolltype) end -local Loot_OnHide = function(self) - SV:StaticPopup_Hide("CONFIRM_LOOT_DISTRIBUTION"); - CloseLoot() -end - local LootRoll_OnLeave = function(self) GameTooltip:Hide() end -- 1.7.9.5