From adc15e2749bef40ea9f16a4add5b76b39773ff98 Mon Sep 17 00:00:00 2001 From: Xruptor Date: Sun, 15 Aug 2010 16:24:03 -0400 Subject: [PATCH] -Slight fix for the linking of items in the BagSync Search window. --Will now default to EditBox1 if none are open. --- BagSync.toc | 2 +- BagSync_Search.lua | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/BagSync.toc b/BagSync.toc index 17b60d7..f7e29dd 100644 --- a/BagSync.toc +++ b/BagSync.toc @@ -2,7 +2,7 @@ ## Title: BagSync ## Notes: BagSync tracks your characters items and displays it within tooltips. ## Author: Xruptor -## Version: 4.2 +## Version: 4.3 ## SavedVariables: BagSyncDB, BagSyncOpt, BagSyncGUILD_DB, BagSyncTOKEN_DB localization\localization.lua diff --git a/BagSync_Search.lua b/BagSync_Search.lua index ef7e02d..c761cf4 100644 --- a/BagSync_Search.lua +++ b/BagSync_Search.lua @@ -128,13 +128,18 @@ function bgSearch:LoadSlider() row:SetScript("OnClick", function(self) if self.link then if IsShiftKeyDown() then + local passChk = false for i = 1, NUM_CHAT_WINDOWS do local editBox = _G[("ChatFrame%dEditBox"):format(i)] if editBox:IsVisible() then editBox:Insert(self.link) + passChk = true break end end + if not passChk then + _G[("ChatFrame1EditBox"):Insert(self.link) + end elseif IsControlKeyDown() then DressUpItemLink(self.link) end -- 1.7.9.5