From aea356f3a940083ff5c38353f5b800acfb13c25b Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Thu, 5 Dec 2013 08:18:56 +0000 Subject: [PATCH] Move debugging statement to less verbose location. RemoveAurasOnGUID() is used in multiple places, sometimes just for clean-up, but we only care about when they are removed if it's for an inactive unit. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1234 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- OvaleAura.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OvaleAura.lua b/OvaleAura.lua index 3c71d1a..5c8109d 100644 --- a/OvaleAura.lua +++ b/OvaleAura.lua @@ -183,7 +183,6 @@ end local function RemoveAurasOnGUID(auraDB, guid) if auraDB[guid] then - Ovale:DebugPrintf(OVALE_AURA_DEBUG, "Removing auras from guid %s", guid) local auraTable = auraDB[guid] for auraId, whoseTable in pairs(auraTable) do for casterGUID, aura in pairs(whoseTable) do @@ -299,6 +298,7 @@ function OvaleAura:RemoveAurasOnInactiveUnits() for guid in pairs(self_aura) do local unitId = OvaleGUID:GetUnitId(guid) if not unitId then + Ovale:DebugPrintf(OVALE_AURA_DEBUG, "Removing auras from guid %s", guid) RemoveAurasOnGUID(self_aura, guid) self_serial[guid] = nil end -- 1.7.9.5