From b7c659614a7f400ac8e8473165783fd13b35fe03 Mon Sep 17 00:00:00 2001 From: Mikeprod Date: Sat, 25 Feb 2017 20:42:02 +0100 Subject: [PATCH] should fix the frames disappearing --- modules/talent.lua | 1 + modules/travel.lua | 1 + 2 files changed, 2 insertions(+) diff --git a/modules/talent.lua b/modules/talent.lua index a9db5d2..89cd695 100644 --- a/modules/talent.lua +++ b/modules/talent.lua @@ -141,6 +141,7 @@ function TalentModule:Refresh() self.specBarBg:SetAllPoints() self.specBarBg:SetColorTexture(db.color.inactive.r, db.color.inactive.g, db.color.inactive.b, db.color.inactive.a) self:UpdateArtifactBar(artifactId) + self.specText:Show() self.specBar:Show() else if self.specBar and self.specBar:IsVisible() then diff --git a/modules/travel.lua b/modules/travel.lua index 457dfbd..eab0978 100644 --- a/modules/travel.lua +++ b/modules/travel.lua @@ -431,6 +431,7 @@ function TravelModule:Refresh() self.portPopup:Hide() local totalWidth = self.hearthButton:GetWidth() + db.general.barPadding + self.portButton:Show() if self.portButton:IsVisible() then totalWidth = totalWidth + self.portButton:GetWidth() end -- 1.7.9.5