From b9c65be591c54043d8529e657b780e65df85e95e Mon Sep 17 00:00:00 2001 From: Merathilis Date: Sat, 10 Dec 2016 13:24:47 +0100 Subject: [PATCH] Update german localization Fix some typos Add missing locale --- ElvUI_SLE/locales/english.lua | 5 +- ElvUI_SLE/locales/german.lua | 271 ++++++++++++++++++----------------- ElvUI_SLE/locales/russian.lua | 3 +- ElvUI_SLE/options/backgrounds_c.lua | 2 +- 4 files changed, 142 insertions(+), 139 deletions(-) diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua index 3b0698a..ac62688 100644 --- a/ElvUI_SLE/locales/english.lua +++ b/ElvUI_SLE/locales/english.lua @@ -240,7 +240,7 @@ L["Sets height of the frame"] = true L["Set the texture to use in this frame. Requirements are the same as the chat textures."] = true L["Backdrop Template"] = true L["Change the template used for this backdrop."] = true -L["Hide in Pet Batlle"] = true +L["Hide in Pet Battle"] = true L["Show/Hide this frame during Pet Battles."] = true --Bags @@ -258,7 +258,7 @@ L["Vehicle Seat Scale"] = true --Chat L["Reported by %s"] = true -L["Reset Chat History"]= true +L["Reset Chat History"] = true L["Clears your chat history and will reload your UI."] = true L["Reset Editbox History"] = true L["Clears the editbox history and will reload your UI."] = true @@ -330,6 +330,7 @@ L["Replace massages about honor points being awarded."] = true L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."] = true L["Award Style"] = true L["HK Style"] = true +L["Honor Style"] = true --Datatexts L["D"] = true diff --git a/ElvUI_SLE/locales/german.lua b/ElvUI_SLE/locales/german.lua index 3c1f42b..e0bb0d3 100644 --- a/ElvUI_SLE/locales/german.lua +++ b/ElvUI_SLE/locales/german.lua @@ -137,7 +137,7 @@ L["KF"] = true L["You can't inspect while dead."] = "Du kannst nicht inspizieren während du tod bist." L["Specialization data seems to be crashed. Please inspect again."] = "Spezialisierungsdaten sind wohl gecrashed. Bitte erneut inspizieren." L["No Specialization"] = "Keine Spezialisierung" -L["Character model may differ because it was constructed by the inspect data."] = true +L["Character model may differ because it was constructed by the inspect data."] = "Charakter Model könntet abweichen weil es auf den zu inspizierenden Daten aufbaut." L["Armory Mode"] = true L["Enchant String"] = "Verzauberungsstring" L["String Replacement"] = "String Ersetzung" @@ -161,12 +161,12 @@ L["Inspect Armory"] = true L["Full Item Level"] = "Volles Itemlevel" L["Show both equipped and average item levels."] = "Zeigt angelegtes und durchschnittliches Itemlevel" L["Item Level Coloring"] = "Itemlevel färbung" -L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = true +L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = "Farbencode Itemlevel Werte. Ausgerüstet ist gradient, Durschnitt - gewählte Farbe." L["Color of Average"] = "Farbe vom Durchschnitt" L["Sets the color of avarage item level."] = "Setzt die Farbe vom Durchschnitts-Itemlevel" L["Only Relevant Stats"] = "Nur relevante Werte" L["Show only those primary stats relevant to your spec."] = "Zeigt nur primäre Werte die relevant für deinen Spec sind." -L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Punkt(e) Verfügbar!!" +L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Punkt(e) verfügbar!!" L["Show ElvUI skin's backdrop overlay"] = "Zeigt ElvUI-Skin Hintergrund Overlay" --AFK @@ -184,152 +184,153 @@ L["SLE_TIPS"] = { --This doesn't need to be translated, every locale can has own "Need... More... Catgirls... Wait, what?!", "First Aid potions are better then Healthstones. WTF Blizzard?!", } -L["Enable S&L's additional features for AFK screen."] = true -L["Button restrictions"] = true -L["Use ElvUI's restrictions for button presses."] = true -L["Crest"] = true -L["Faction Crest X-Offset"] = true -L["Faction Crest Y-Offset"] = true -L["Race Crest X-Offset"] = true -L["Race Crest Y-Offset"] = true -L["Texts Positions"] = true -L["Date X-Offset"] = true -L["Date Y-Offset"] = true -L["Player Info X-Offset"] = true -L["Player Info Y-Offset"] = true -L["X-Pack Logo Size"] = true -L["Template"] = true -L["Player Model"] = true -L["Model Animation"] = true +L["Enable S&L's additional features for AFK screen."] = "Aktiviere S&L zusätzliche AFK Modus Funktionalitäten." +L["Button restrictions"] = "Tasten Beschränkungen" +L["Use ElvUI's restrictions for button presses."] = "Benutze ElvUI's Beschränkungen für Tastendruck." +L["Crest"] = "Wappen" +L["Faction Crest X-Offset"] = "Fraktions-Wappen X-Versatz" +L["Faction Crest Y-Offset"] = "Fraktions-Wappen Y-Versatz" +L["Race Crest X-Offset"] = "Rassen-Wappen X-Versatz" +L["Race Crest Y-Offset"] = "Rassen-Wappen Y-Versatz" +L["Texts Positions"] = "Textpositionen" +L["Date X-Offset"] = "Datums X-Versatz" +L["Date Y-Offset"] = "Datums Y-Versatz" +L["Player Info X-Offset"] = "Spielerinfo X-Versatz" +L["Player Info Y-Offset"] = "Spielerinfo Y-Versatz" +L["X-Pack Logo Size"] = "Erweiterung Logo Größe" +L["Template"] = "Vorlage" +L["Player Model"] = "Spieler Model" +L["Model Animation"] = "Model Animation" L["Test"] = true -L["Shows a test model with selected animation for 10 seconds. Clicking again will reset timer."] = true -L["Misc"] = true -L["Bouncing"] = true -L["Use bounce on fade in animations."] = true -L["Animation time"] = true -L["Time the fade in animation will take. To disable animation set to 0."] = true -L["Slide"] = true -L["Slide Sideways"] = true -L["Fade"] = true -L["Tip time"] = true -L["Number of seconds tip will be shown before changed to another."] = true -L["Title font"] = true -L["Subitle font"] = true -L["Date font"] = true -L["Player info font"] = true -L["Tips font"] = true -L["Graphics"] = true +L["Shows a test model with selected animation for 10 seconds. Clicking again will reset timer."] = "Zeigt ein Test Model mit ausgewählter Animation. Der Timer wird resetted wenn du drauf klickst." +L["Misc"] = "Verschiedenes" +L["Bouncing"] = "Springend" +L["Use bounce on fade in animations."] = "Benutze springend auf verblassenden Animationen." +L["Animation time"] = "Animationszeit" +L["Time the fade in animation will take. To disable animation set to 0."] = "Zeit, die die verblassende Animation stattfindet. Um zu deaktiveren setze es auf 0." +L["Slide"] = "Gleiten" +L["Slide Sideways"] = "Seitwärts gleiten" +L["Fade"] = "Verblassen" +L["Tip time"] = "Hinweiszeit" +L["Number of seconds tip will be shown before changed to another."] = "Sekunden die der Hinweis angezeigt wird, bevor er wechselt." +L["Title font"] = "Titel Schriftart" +L["Subitle font"] = "Untertitel Schriftart" +L["Date font"] = "Datums Schrifart" +L["Player info font"] = "Spielerinfo Schriftart" +L["Tips font"] = "Hinweis Schriftart" +L["Graphics"] = "Grafiken" --Auras -L["Hide Buff Timer"] = true -L["This hides the time remaining for your buffs."] = true -L["Hide Debuff Timer"] = true -L["This hides the time remaining for your debuffs."] = true +L["Hide Buff Timer"] = "Verstecke Stärkungszauber Timer" +L["This hides the time remaining for your buffs."] = "Dieses wird den Timer für die Stärkungszauber verstecken." +L["Hide Debuff Timer"] = "Verstecke Schwächungszauber Timer" +L["This hides the time remaining for your debuffs."] = "Dieses wird den Timer für die Schwächungszauber verstecken." --Backgrounds -L["Backgrounds"] = true -L["SLE_BG_1"] = "Background 1" -L["SLE_BG_2"] = "Background 2" -L["SLE_BG_3"] = "Background 3" -L["SLE_BG_4"] = "Background 4" -L["Additional Background Panels"] = true -L["BG_DESC"] = "Module for creating additional frames that can be used as backgrounds for anything." -L["Show/Hide this frame."] = true -L["Sets width of the frame"] = true -L["Sets height of the frame"] = true -L["Set the texture to use in this frame. Requirements are the same as the chat textures."] = true -L["Backdrop Template"] = true -L["Change the template used for this backdrop."] = true -L["Hide in Pet Batlle"] = true -L["Show/Hide this frame during Pet Battles."] = true +L["Backgrounds"] = "Hintergründe" +L["SLE_BG_1"] = "Hintergrund 1" +L["SLE_BG_2"] = "Hintergrund 2" +L["SLE_BG_3"] = "Hintergrund 3" +L["SLE_BG_4"] = "Hintergrund 4" +L["Additional Background Panels"] = "Zusätzliche Hintergrundsleisten" +L["BG_DESC"] = "Modul zum erstellen von zusätzlichen Hintergründen. Diese können für alles verwendet werden." +L["Show/Hide this frame."] = "Zeige/Verstecke dieses Frame." +L["Sets width of the frame"] = "Setzt die Breite von dem Frame" +L["Sets height of the frame"] = "Setzt die Höhe von dem Frame" +L["Set the texture to use in this frame. Requirements are the same as the chat textures."] = "Setzt die Textur die mit diesem Frame benutzt wird. Anforderung ist die selbe von in Chat Texturen." +L["Backdrop Template"] = "Hintergrund Vorlage" +L["Change the template used for this backdrop."] = "Ändere die Vorlage für diesen Hintergrund." +L["Hide in Pet Battle"] = "Verstecke in Haustierkämpfen" +L["Show/Hide this frame during Pet Battles."] = "Zeige/Verstecke dieses Frame in Haustierkämpfen." --Bags -L["New Item Flash"] = true -L["Use the Shadow & Light New Item Flash instead of the default ElvUI flash"] = true -L["Transparent Slots"] = true -L["Apply transparent template on bag and bank slots."] = true +L["New Item Flash"] = "Neues Gegenstand Leuchten" +L["Use the Shadow & Light New Item Flash instead of the default ElvUI flash"] = "Benutze das Shadow & Light Gegenstand Leuchten anstelle vom standard ElvUI." +L["Transparent Slots"] = "Transparente Flächen" +L["Apply transparent template on bag and bank slots."] = "Wendet die Transparente Vorlage für Taschen und Bank Flächen an." --Blizzard -L["Move Blizzard frames"] = true -L["Allow some Blizzard frames to be moved around."] = true -L["Pet Battles skinning"] = true -L["Make some elements of pet battles movable via toggle anchors."] = true -L["Vehicle Seat Scale"] = true +L["Move Blizzard frames"] = "Bewege Blizzard Fenster" +L["Allow some Blizzard frames to be moved around."] = "Erlaubt das Bewegen einiger Blizzard Fenster" +L["Pet Battles skinning"] = "Haustierkampf Skin" +L["Make some elements of pet battles movable via toggle anchors."] = "Erlaubt das Verschieben einiger Haustierkampf Elemente via Anker umschalten." +L["Vehicle Seat Scale"] = "Fahrzeugsanzeige Skallierung" --Chat -L["Reported by %s"] = true -L["Reset Chat History"]= true -L["Clears your chat history and will reload your UI."] = true -L["Reset Editbox History"] = true -L["Clears the editbox history and will reload your UI."] = true -L["Guild Master Icon"] = true -L["Displays an icon near your Guild Master in chat.\n\n|cffFF0000Note:|r Some messages in chat history may disappear on login."] = true -L["Chat Editbox History"] = true -L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r To disable, set to 0."] = true -L["Filter DPS meters' Spam"] = true -L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"] = true -L["Texture Alpha"] = true -L["Allows separate alpha setting for textures in chat"] = true -L["Chat Frame Justify"] = true -L["Identify"] = true -L["Showes the message in each chat frame containing frame's number."] = true -L["This is %sFrame %s|r"] = true -L["Loot Icons"] = true -L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."] = true -L["Frame 1"] = true -L["Frame 2"] = true -L["Frame 3"] = true -L["Frame 4"] = true -L["Frame 5"] = true -L["Frame 6"] = true -L["Frame 7"] = true -L["Frame 8"] = true -L["Frame 9"] = true -L["Frame 10"] = true -L["Chat Max Messages"] = true -L["The amount of messages to save in chat window.\n\n|cffFF0000Warning:|r Can increase the amount of memory needed. Also changing this setting will clear the chat in all windows, leaving just lines saved in chat history."] = true +L["Reported by %s"] = "Berichtet von %s" +L["Reset Chat History"] = "Chatverlauf zurücksetzen" +L["Clears your chat history and will reload your UI."] = "Leert dein Chatverlauf und lädt das UI neu." +L["Reset Editbox History"] = "Eingabeverlauf zurücksetzen" +L["Clears the editbox history and will reload your UI."] = "Leert dein Eingabeverlauf und lädt das UI neu." +L["Guild Master Icon"] = "Gildenmeister Symbol" +L["Displays an icon near your Guild Master in chat.\n\n|cffFF0000Note:|r Some messages in chat history may disappear on login."] = "Zeigt ein Symbol vor dem Gildenmeister Namen im Chat.\n\n|cffFF0000Hinweis:|r Einige Nachrichten im Chatverlauf könnten verschwinden beim Login." +L["Chat Editbox History"] = "Chat Eingabeverlauf" +L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r To disable, set to 0."] = "Die Anzahl von Nachrichten die im Eingabeverlauf gespeichert werden.\n\n|cffFF0000Hinweis:|r Zum deaktivieren auf 0 setzen." +L["Filter DPS meters' Spam"] = "Filtere DPS Meter Spam" +L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"] = "Ersetzt lange Berichte von Damage Metern mit einem klickbaren Hyperlink um Chatspam zu vermeiden.\nFunktioniert korrekt mit generellen Berichten wie DPS oder HPS. Könnte bei anderen Berichten nicht funktionieren." +L["Texture Alpha"] = "Textur Alpha" +L["Allows separate alpha setting for textures in chat"] = "Erlaubt zusätzliche Alpha Einstellungen für die Texturen im Chat." +L["Chat Frame Justify"] = "Chatfenster Ausrichtung" +L["Identify"] = "Identifizieren" +L["Showes the message in each chat frame containing frame's number."] = "Zeigt die Nachricht in jeden Fenster wo die Nummer zutrifft." +L["This is %sFrame %s|r"] = "Dies ist %sFenster %s|r" +L["Loot Icons"] = "Beute Symbol" +L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Zeigt ein Symbol neben dem hergestellten/geplünderten Gegenstand im Chat. Wird nicht auf normale Nachrichten angewandt." +L["Frame 1"] = "Fenster 1" +L["Frame 2"] = "Fenster 2" +L["Frame 3"] = "Fenster 3" +L["Frame 4"] = "Fenster 4" +L["Frame 5"] = "Fenster 5" +L["Frame 6"] = "Fenster 6" +L["Frame 7"] = "Fenster 7" +L["Frame 8"] = "Fenster 8" +L["Frame 9"] = "Fenster 9" +L["Frame 10"] = "Fenster 10" +L["Chat Max Messages"] = "Maximale Chatnachrichten" +L["The amount of messages to save in chat window.\n\n|cffFF0000Warning:|r Can increase the amount of memory needed. Also changing this setting will clear the chat in all windows, leaving just lines saved in chat history."] = "Die Anzahl der Nachrichten die im Chatfenster gespeichert werden.\n\n|cffFF0000Warnung:|r Könnte den Speicherbedarf erhöhen. Wenn du diese Einstellungen änderst, wird dass alle Nacchrichten in allen Fenstern löschen." L["Tabs"] = true -L["Selected Indicator"] = true -L["Shows you which of docked chat tabs is currently selected."] = true -L["Chat history size"] = true -L["Sets how many messages will be stored in history."] = true -L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."] = true -L["Alt-Click Invite"] = true -L["Allows you to invite people by alt-clicking their names in chat."] = true -L["Invite links"] = true -L["Convets specified keywords to links that automatically invite message's author to group."] = true -L["Link Color"] = true -L["Invite Keywords"] = true -L["Chat Setup Delay"] = true -L["Manages the delay before S&L will execute hooks to ElvUI's chat positioning. Prevents some weird positioning issues."] = true +L["Selected Indicator"] = "Ausgewählt-Indikator" +L["Shows you which of docked chat tabs is currently selected."] = "Zeigt dir welcher Chat Tab gerade ausgewählt ist." +L["Chat history size"] = "Chatverlauf Größe" +L["Sets how many messages will be stored in history."] = "Setzt die Anzahl der Nachrichten die im Verlauf gespeichert werden." +L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."] = "Folgende Optionen bestimmen aus welchem Kanal der Chatverlauf gespeichert wird.\nHinweis: Wenn ein Kanal deaktiviert wird, wird sofort die gespeicherten Infos gelöscht." +L["Alt-Click Invite"] = "Alt-Klick Einladung" +L["Allows you to invite people by alt-clicking their names in chat."] = "Erlaubt dir das Einladen mit Alt-Klick auf den Spielernamen im Chat." +L["Invite links"] = "Einladungslink" +L["Convets specified keywords to links that automatically invite message's author to group."] = "Wandelt spezifische Schlüsselwörter in Links um, die dass automatische Einladen erlaubt." +L["Link Color"] = "Link Farbe" +L["Invite Keywords"] = "Einladungs-Schlüsselwörter" +L["Chat Setup Delay"] = "Chateinstellung Verzögerung" +L["Manages the delay before S&L will execute hooks to ElvUI's chat positioning. Prevents some weird positioning issues."] = "Legt die Verzögerung fest, wann S&L die Chatposition vonn ElvUI verändert. Beugt ungewollten Positionen vor." --Databars -L["Full value on Exp Bar"] = true -L["Changes the way text is shown on exp bar."] = true -L["Full value on Rep Bar"] = true -L["Changes the way text is shown on rep bar."] = true -L["Auto Track Reputation"] = true -L["Automatically sets reputation tracking to the most recent reputation change."] = true -L["Change the style of reputation messages."] = true -L["Reputation increase Style"] = true -L["Reputation decrease Style"] = true -L["Output"] = true -L["Determines in which frame reputation messages will be shown. Auto is for whatever frame has reputation messages enabled via Blizzard options."] = true -L["Change the style of experience gain messages."] = true -L["Experience Style"] = true -L["Full List"] = true -L["Show all factions affected by the latest reputation change. When disabled only first (in alphabetical order) affected faction will be shown."] = true -L["Full value on Artifact Bar"] = true -L["Changes the way text is shown on artifact bar."] = true -L["Full value on Honor Bar"] = true -L["Changes the way text is shown on honor bar."] = true -L["Chat Filters"] = true -L["Replace massages about honorable kills in chat."] = true -L["Award"] = true -L["Replace massages about honor points being awarded."] = true -L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."] = true -L["Award Style"] = true -L["HK Style"] = true +L["Full value on Exp Bar"] = "Voller Wert auf Erfahrungsleiste" +L["Changes the way text is shown on exp bar."] = "Ändert wie der Text auf der Erfahrungsleiste angezeigt wird." +L["Full value on Rep Bar"] = "Voller Wert auf Rufleiste" +L["Changes the way text is shown on rep bar."] = "Ändert wie der Text auf der Rufleiste angezeigt wird" +L["Auto Track Reputation"] = "Automatisches Rufverfolgen" +L["Automatically sets reputation tracking to the most recent reputation change."] = "Setzt automatisch die Rufverfolgung zur letzten Fraktion wo Ruf bekommen wurde." +L["Change the style of reputation messages."] = "Ändert den Stil der Rufnachrichten." +L["Reputation increase Style"] = "Rufgewinn Stil" +L["Reputation decrease Style"] = "Rufverlust Stil" +L["Output"] = "Ausgabe" +L["Determines in which frame reputation messages will be shown. Auto is for whatever frame has reputation messages enabled via Blizzard options."] = "Legt fest in welchem Fenster die Ruf Nachrichten angezeigt werden. Auto legt fest, wie es in den Blizzard Option ausgewählt wurde." +L["Change the style of experience gain messages."] = "Ändert den Stil der Erfahrungsgewinn Nachrichten." +L["Experience Style"] = "Erfahrungs Stil" +L["Full List"] = "Volle Liste" +L["Show all factions affected by the latest reputation change. When disabled only first (in alphabetical order) affected faction will be shown."] = "Zeigt alle Fraktion bei zu letzt sich der Ruf verändert hat. Wenn deaktiviert werden nur die ersten (in alphabetischer Reihenfolge) Fraktionen angezeigt bei denen sich was geändert hat." +L["Full value on Artifact Bar"] = "Voller Wert auf Artefaktleiste" +L["Changes the way text is shown on artifact bar."] = "Ändert wie der Text auf der Artefaktleiste angezeigt wird." +L["Full value on Honor Bar"] = "Voller Wert auf der Ehrenleiste" +L["Changes the way text is shown on honor bar."] = "Ändert wie der Text auf der Ehrenleiste angezeigt wird." +L["Chat Filters"] = "Chatfilter" +L["Replace massages about honorable kills in chat."] = "Ersetzt Nachrichten über Ehrenhafte Siege im Chat." +L["Award"] = "Belohnung" +L["Replace massages about honor points being awarded."] = "Ersetzt Nachrichten über Ehrenpunkte" +L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."] = "Definiert den Stil des geänderten String. Farbige Teile werden mit der ausgewählten Farbe im Chat angezeigt." +L["Award Style"] = "Belohnungs Stil" +L["HK Style"] = "Ehrenhafte Siege Stil" +L["Honor Style"] = "Ehre Stil" --Datatexts L["D"] = true diff --git a/ElvUI_SLE/locales/russian.lua b/ElvUI_SLE/locales/russian.lua index 48a92a9..97f8c87 100644 --- a/ElvUI_SLE/locales/russian.lua +++ b/ElvUI_SLE/locales/russian.lua @@ -237,7 +237,7 @@ L["Sets height of the frame"] = "Установить высоту фрейма" L["Set the texture to use in this frame. Requirements are the same as the chat textures."] = "Устанавливает текстуру этого фрейма. Требования к текстуре такие же, как для текстур чата." L["Backdrop Template"] = "Тип фона" L["Change the template used for this backdrop."] = "Измените шаблон, используемый при создании этого фона" -L["Hide in Pet Batlle"] = "Прятать в битвах питомцев" +L["Hide in Pet Battle"] = "Прятать в битвах питомцев" L["Show/Hide this frame during Pet Battles."] = "Показать/скрыть этот фрейм в битвах питомцев" --Bags @@ -327,6 +327,7 @@ L["Replace massages about honor points being awarded."] = "Заменять со L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."] = "Определяет стил сообщения. Окрашенные элементы будут отображаться выбранным вами цветом значений." L["Award Style"] = "Стиль наград" L["HK Style"] = "Стиль почетной победы" +L["Honor Style"] = true --Datatexts L["D"] = "Дн" diff --git a/ElvUI_SLE/options/backgrounds_c.lua b/ElvUI_SLE/options/backgrounds_c.lua index 920ad8c..06ba151 100644 --- a/ElvUI_SLE/options/backgrounds_c.lua +++ b/ElvUI_SLE/options/backgrounds_c.lua @@ -71,7 +71,7 @@ local function configTable() pethide = { order = 8, type = "toggle", - name = L["Hide in Pet Batlle"], + name = L["Hide in Pet Battle"], desc = L["Show/Hide this frame during Pet Battles."], set = function(info, value) E.db.sle.backgrounds["bg"..i].pethide = value; BG:RegisterHide(i) end }, -- 1.7.9.5