From ba800d7c8cf2a33034ed51a3189695896b28c6e4 Mon Sep 17 00:00:00 2001 From: Repooc Date: Sun, 3 Mar 2013 05:11:36 -0500 Subject: [PATCH] Coord module fix --- ElvUI_SLE/modules/minimap/minimapcoords.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ElvUI_SLE/modules/minimap/minimapcoords.lua b/ElvUI_SLE/modules/minimap/minimapcoords.lua index b9433e6..fa5a0a6 100644 --- a/ElvUI_SLE/modules/minimap/minimapcoords.lua +++ b/ElvUI_SLE/modules/minimap/minimapcoords.lua @@ -11,7 +11,7 @@ local function UpdateCoords(self, elapsed) if panel.elapsed < .1 then return end xpos.pos, ypos.pos = GetPlayerMapPosition('player') - xpos.text:SetFormattedText(E.db.sle.minimap.middle == "CENTER" and '%.2f/' or '%.2f', xpos.pos * 100) + xpos.text:SetFormattedText(E.db.sle.minimap.coords.middle == "CENTER" and '%.2f/' or '%.2f', xpos.pos * 100) ypos.text:SetFormattedText('%.2f', ypos.pos * 100) panel.elapsed = 0 @@ -68,7 +68,7 @@ end M.UpdateSettingsSLE = M.UpdateSettings function M:UpdateSettings() M.UpdateSettingsSLE(self) - middle = E.db.sle.minimap.middle + middle = E.db.sle.minimap.coords.middle if not framescreated then CreateCoordsFrame(middle) -- 1.7.9.5