From c5a9efca93c731946c5e7a139a0ed099e27dcea4 Mon Sep 17 00:00:00 2001 From: F16Gaming Date: Tue, 31 Jul 2012 17:55:53 +0200 Subject: [PATCH] PlayerManager.ParseMessage was sometimes not called from CHAT_MSG_SYSTEM. --- Events_Chat.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Events_Chat.lua b/Events_Chat.lua index 0db5abe..f4f4a1a 100644 --- a/Events_Chat.lua +++ b/Events_Chat.lua @@ -35,9 +35,7 @@ function C.Events.CHAT_MSG_SYSTEM(self, event, ...) C.RollManager:ParseMessage(message) end - if C.Extensions.Table:GetRealLength(C.PlayerManager.Invites) > 0 then - C.PlayerManager:ParseMessage(message) - end + C.PlayerManager:ParseMessage(message) end function C.Events.CHAT_MSG_ADDON(self, event, ...) -- 1.7.9.5