From c620e7665025ce9d2e4bc3cd4a7144f1768740e8 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Sat, 16 May 2015 17:48:22 +0400 Subject: [PATCH] Fix #130 --- .../Armory/CharacterArmory/CharacterArmory.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua index d15329c..ca1cabd 100644 --- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua +++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua @@ -371,7 +371,11 @@ function CA:Setup_CharacterArmory() -- GameTooltip for counting gem sockets and getting enchant effects self.ScanTT = CreateFrame('GameTooltip', 'Knight_CharacterArmory_ScanTT', nil, 'GameTooltipTemplate') self.ScanTT:SetOwner(UIParent, 'ANCHOR_NONE') - + + if PawnUI_InventoryPawnButton then + PawnUI_InventoryPawnButton:SetFrameLevel(CharacterModelFrame:GetFrameLevel() + 1) + end + self.Setup_CharacterArmory = nil end -- 1.7.9.5