From c7d7096f546a9e3d3c4d5643d9b0210adb13600e Mon Sep 17 00:00:00 2001 From: p3lim-52096 Date: Sun, 29 Mar 2009 21:10:40 +0000 Subject: [PATCH] Added global names to all units, healthbar, powerbar, experience, swing, reputation, druidpower, runebar(s) and castbar(s) git-svn-id: svn://svn.wowinterface.com/oUF_P3lim-52/trunk@67 8c7459ed-49dc-4bc8-85d7-b6381a8f5413 --- oUF_P3lim/oUF_P3lim.lua | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/oUF_P3lim/oUF_P3lim.lua b/oUF_P3lim/oUF_P3lim.lua index beb3733..b47a815 100644 --- a/oUF_P3lim/oUF_P3lim.lua +++ b/oUF_P3lim/oUF_P3lim.lua @@ -185,7 +185,7 @@ local function CreateStyle(self, unit) self:SetBackdrop(backdrop) self:SetBackdropColor(0, 0, 0) - self.Health = CreateFrame('StatusBar', nil, self) + self.Health = CreateFrame('StatusBar', self:GetName()..'_health', self) self.Health:SetPoint('TOPRIGHT', self) self.Health:SetPoint('TOPLEFT', self) self.Health:SetStatusBarTexture(texture) @@ -199,7 +199,7 @@ local function CreateStyle(self, unit) self.Health.bg:SetAllPoints(self.Health) self.Health.bg:SetTexture(0.3, 0.3, 0.3) - self.Power = CreateFrame('StatusBar', nil, self) + self.Power = CreateFrame('StatusBar', self:GetName()..'_power', self) self.Power:SetPoint('TOPRIGHT', self.Health, 'BOTTOMRIGHT', 0, -1) self.Power:SetPoint('TOPLEFT', self.Health, 'BOTTOMLEFT', 0, -1) self.Power:SetStatusBarTexture(texture) @@ -238,7 +238,7 @@ local function CreateStyle(self, unit) if(unit == 'player' or unit == 'pet') then if(IsAddOnLoaded('oUF_Experience')) then - self.Experience = CreateFrame('StatusBar', nil, self) + self.Experience = CreateFrame('StatusBar', self:GetName()..'_experience', self) self.Experience:SetPoint('TOP', self, 'BOTTOM', 0, -10) self.Experience:SetStatusBarTexture(texture) self.Experience:SetStatusBarColor(unpack(colors.health)) @@ -279,7 +279,7 @@ local function CreateStyle(self, unit) if(unit == 'player') then if(IsAddOnLoaded'oUF_Reputation' and UnitLevel('player') == MAX_PLAYER_LEVEL) then - self.Reputation = CreateFrame('StatusBar', nil, self) + self.Reputation = CreateFrame('StatusBar', self:GetName()..'_reputation', self) self.Reputation:SetPoint('TOP', self, 'BOTTOM', 0, -10) self.Reputation:SetStatusBarTexture(texture) self.Reputation:SetHeight(11) @@ -298,7 +298,7 @@ local function CreateStyle(self, unit) end if(IsAddOnLoaded('oUF_Swing')) then - self.Swing = CreateFrame('StatusBar', nil, self) + self.Swing = CreateFrame('StatusBar', self:GetName()..'_swing', self) self.Swing:SetPoint('TOP', self, 'BOTTOM', 0, -80) self.Swing:SetStatusBarTexture(texture) self.Swing:SetStatusBarColor(1, 0.7, 0) @@ -319,7 +319,7 @@ local function CreateStyle(self, unit) if(IsAddOnLoaded('oUF_RuneBar') and class == 'DEATHKNIGHT') then self.RuneBar = {} for i = 1, 6 do - self.RuneBar[i] = CreateFrame('StatusBar', nil, self) + self.RuneBar[i] = CreateFrame('StatusBar', self:GetName()..'_runebar'..i, self) if(i == 1) then self.RuneBar[i]:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -1) else @@ -340,7 +340,7 @@ local function CreateStyle(self, unit) end if(class == 'DRUID') then - self.DruidPower = CreateFrame('StatusBar', nil, self) + self.DruidPower = CreateFrame('StatusBar', self:GetName()..'_druidpower', self) self.DruidPower:SetPoint('BOTTOM', self.Power, 'TOP') self.DruidPower:SetStatusBarTexture(texture) self.DruidPower:SetHeight(1) @@ -405,7 +405,7 @@ local function CreateStyle(self, unit) self.CombatFeedbackText = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontNormal') self.CombatFeedbackText:SetPoint('CENTER', self) - self.Castbar = CreateFrame('StatusBar', nil, self) + self.Castbar = CreateFrame('StatusBar', self:GetName()..'_castbar', self) self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100) self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -100) self.Castbar:SetStatusBarTexture(texture) @@ -482,6 +482,6 @@ oUF:SetActiveStyle('P3lim') oUF:Spawn('player', 'oUF_P3lim_player'):SetPoint('CENTER', UIParent, -220, -250) oUF:Spawn('target', 'oUF_P3lim_target'):SetPoint('CENTER', UIParent, 220, -250) -oUF:Spawn('targettarget', 'oUF_P3lim_targettarget'):SetPoint('BOTTOMRIGHT', oUF.units.target, 'TOPRIGHT', 0, 5) -oUF:Spawn('focus', 'oUF_P3lim_focus'):SetPoint('BOTTOMLEFT', oUF.units.player, 'TOPLEFT', 0, 5) -oUF:Spawn('pet', 'oUF_P3lim_pet'):SetPoint('RIGHT', oUF.units.player, 'LEFT', -25, 0) \ No newline at end of file +oUF:Spawn('targettarget', 'oUF_P3lim_targettarget'):SetPoint('BOTTOMRIGHT', oUF_P3lim_target, 'TOPRIGHT', 0, 5) +oUF:Spawn('focus', 'oUF_P3lim_focus'):SetPoint('BOTTOMLEFT', oUF_P3lim_player, 'TOPLEFT', 0, 5) +oUF:Spawn('pet', 'oUF_P3lim_pet'):SetPoint('RIGHT', oUF_P3lim_player, 'LEFT', -25, 0) \ No newline at end of file -- 1.7.9.5