From cf330103458f691c009ad7747e8115be800dfefa Mon Sep 17 00:00:00 2001 From: Repooc Date: Thu, 22 May 2014 19:08:21 -0400 Subject: [PATCH] Test string darth --- ElvUI_SLE/modules/characterframe/inspectframe.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua index 6ed6323..b26a09d 100644 --- a/ElvUI_SLE/modules/characterframe/inspectframe.lua +++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua @@ -1944,7 +1944,7 @@ function SLI:InspectFrame_DataSetting(DataTable) if DataTable.UnitID and UnitIsVisible(DataTable.UnitID) and SLI.NeedModelSetting then self.Model:SetUnit(DataTable.UnitID) --self.Character.Message = nil - --self.Character.Message = 'This is a test string. When contained string is too long then string will scrolling. If you check this scrolling ingame then erase this string part and make a nil. Like this : "self.Character.Message = nil". Congratulation your birthday Trevor :D' + self.Character.Message = 'This is a test string. When contained string is too long then string will scrolling. If you check this scrolling ingame then erase this string part and make a nil. Like this : "self.Character.Message = nil". Congratulation your birthday Trevor :D' elseif SLI.NeedModelSetting then self.Model:SetUnit('player') self.Model:SetCustomRace(self.ModelList[DataTable.RaceID].RaceID, DataTable.GenderID - 2) -- 1.7.9.5