From cfec949cedac3c7a5978eb75108c7abdf5e7ff74 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Wed, 19 Nov 2014 23:30:19 +0400 Subject: [PATCH] Dirty fix for char frame (+0) string appearing --- .../modules/characterframe/characterframe.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua index e76b4ce..ab0424a 100644 --- a/ElvUI_SLE/modules/characterframe/characterframe.lua +++ b/ElvUI_SLE/modules/characterframe/characterframe.lua @@ -573,7 +573,7 @@ function CA:Update_Gear() end if E.db.sle.characterframeoptions.itemlevel.show ~= false then Slot.ItemLevel:FontTemplate(LSM:Fetch("font", E.db.sle.characterframeoptions.itemlevel.font), E.db.sle.characterframeoptions.itemlevel.fontSize, E.db.sle.characterframeoptions.itemlevel.fontOutline) - Slot.ItemLevel:SetText((Slot.Direction == 'LEFT' and TrueItemLevel or '')..(ItemUpgradeID and (Slot.Direction == 'LEFT' and ' ' or '')..(C.UpgradeColor[ItemUpgradeID] or '|cffaaaaaa')..'(+'..ItemUpgradeID..')|r'..(Slot.Direction == 'RIGHT' and ' ' or '') or '')..(Slot.Direction == 'RIGHT' and TrueItemLevel or '')) + Slot.ItemLevel:SetText((Slot.Direction == 'LEFT' and TrueItemLevel or '')..(ItemUpgradeID and (Slot.Direction == 'LEFT' and ' ' or '')..(Slot.Direction == 'RIGHT' and ' ' or '') or '')..(Slot.Direction == 'RIGHT' and TrueItemLevel or '')) end end -- 1.7.9.5