From d2c2af7a7d888072f1e6bfd68741404b648131ec Mon Sep 17 00:00:00 2001 From: Merathilis Date: Fri, 9 Dec 2016 18:55:12 +0100 Subject: [PATCH] And again, more updates to the locales. --- ElvUI_SLE/locales/english.lua | 2 +- ElvUI_SLE/locales/german.lua | 90 ++++++++++++++++++------------------ ElvUI_SLE/locales/russian.lua | 2 +- ElvUI_SLE/options/actionbars_c.lua | 2 +- 4 files changed, 48 insertions(+), 48 deletions(-) diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua index 0459b5c..3b0698a 100644 --- a/ElvUI_SLE/locales/english.lua +++ b/ElvUI_SLE/locales/english.lua @@ -122,7 +122,7 @@ L["S&L: Misc"] = true L["OOR as Bind Text"] = true L["Out Of Range indication will use keybind text instead of the whole icon."] = true L["Checked Texture"] = true -L["Highlight the button of the spell with areal effect untill the area is selected."] = true +L["Highlight the button of the spell with areal effect until the area is selected."] = true L["Checked Texture Color"] = true L["Transparent Backdrop"] = true L["Sets actiobars' backgrounds to transparent template."] = true diff --git a/ElvUI_SLE/locales/german.lua b/ElvUI_SLE/locales/german.lua index f9972ca..3c1f42b 100644 --- a/ElvUI_SLE/locales/german.lua +++ b/ElvUI_SLE/locales/german.lua @@ -59,7 +59,7 @@ Fortfahren?]] L["SLE_INSTALL_SETTINGS_ADDONS_TEXT"] = [[Dieses wird ein Profil für diese Addons erstellen (wenn aktiviert) und zum erstellten Profil wechseln: %s -Continue?]] +Fortfahren?]] --Config replacements L["This option have been disabled by Shadow & Light. To return it you need to disable S&L's option. Click here to see it's location."] = "Diese Optionen wurde durch Shadow & Light deaktiviert. Um siw wieder zu aktivieren musst du die S&L Optionen deaktivieren. Klicke hier um zu den Einstellungen zu gelangen." @@ -119,59 +119,59 @@ L["S&L: Backgrounds"] = "S&L: Hintergründe" L["S&L: Misc"] = "S&L: Verschiedenes" --Actionbars -L["OOR as Bind Text"] = true -L["Out Of Range indication will use keybind text instead of the whole icon."] = true -L["Checked Texture"] = true -L["Highlight the button of the spell with areal effect untill the area is selected."] = true -L["Checked Texture Color"] = true -L["Transparent Backdrop"] = true -L["Sets actiobars' backgrounds to transparent template."] = true -L["Transparent Buttons"] = true -L["Sets actiobars buttons' backgrounds to transparent template."] = true +L["OOR as Bind Text"] = "OOR als Text" +L["Out Of Range indication will use keybind text instead of the whole icon."] = "Außer Reichweiten Indikator wird nun den Tastaturbelegungstext anstatt das Symbol benutzen." +L["Checked Texture"] = "Gedrückte Textur" +L["Highlight the button of the spell with areal effect until the area is selected."] = "Hebt die Taste von Flächenzaubern hervor bis das Zielgebiet ausgewählt wurde." +L["Checked Texture Color"] = "Gedrückte Textur Farbe" +L["Transparent Backdrop"] = "Transparenter Hintergrund" +L["Sets actiobars' backgrounds to transparent template."] = "Setzt den Aktionsleisten Hintergrund transparent." +L["Transparent Buttons"] = "Transparente Tasten" +L["Sets actiobars buttons' backgrounds to transparent template."] = "Setzt die Aktionsleisten Tasten transparent." --Armory -L["Average"] = true -L["Not Enchanted"] = true -L["Empty Socket"] = true +L["Average"] = "Durschnitt" +L["Not Enchanted"] = "Nicht verzaubert" +L["Empty Socket"] = "Leerer Sockel" L["KF"] = true -L["You can't inspect while dead."] = true -L["Specialization data seems to be crashed. Please inspect again."] = true -L["No Specialization"] = true +L["You can't inspect while dead."] = "Du kannst nicht inspizieren während du tod bist." +L["Specialization data seems to be crashed. Please inspect again."] = "Spezialisierungsdaten sind wohl gecrashed. Bitte erneut inspizieren." +L["No Specialization"] = "Keine Spezialisierung" L["Character model may differ because it was constructed by the inspect data."] = true L["Armory Mode"] = true -L["Enchant String"] = true -L["String Replacement"] = true -L["List of Strings"] = true -L["Original String"] = true -L["New String"] = true -L["Character Armory"] = true -L["Show Missing Enchants or Gems"] = true -L["Show Warning Icon"] = true -L["Select Image"] = true -L["Custom Image Path"] = true -L["Gradient"] = true -L["Gradient Texture Color"] = true -L["Upgrade Level"] = true -L["Warning Size"] = true -L["Warning Only As Icons"] = true -L["Only Damaged"] = true -L["Gem Sockets"] = true -L["Socket Size"] = true +L["Enchant String"] = "Verzauberungsstring" +L["String Replacement"] = "String Ersetzung" +L["List of Strings"] = "Liste von Strings" +L["Original String"] = "Originaler String" +L["New String"] = "Neuer String" +L["Character Armory"] = "Charakter Armory" +L["Show Missing Enchants or Gems"] = "Zeigt fehlende Verzauberungen oder Sockel" +L["Show Warning Icon"] = "Zeigt Warnungssymbol" +L["Select Image"] = "Bild auswählen" +L["Custom Image Path"] = "Benutzerdefinierter Bildpfad" +L["Gradient"] = "Verlauf" +L["Gradient Texture Color"] = "Verlaufs Textur Farbe" +L["Upgrade Level"] = "Upgrade Stufe" +L["Warning Size"] = "Warnungsgröße" +L["Warning Only As Icons"] = "Warnung nur als Symbol" +L["Only Damaged"] = "Nur beschädigte" +L["Gem Sockets"] = "Edelstein Sockel" +L["Socket Size"] = "Sockel Größe" L["Inspect Armory"] = true -L["Full Item Level"] = true -L["Show both equipped and average item levels."] = true -L["Item Level Coloring"] = true +L["Full Item Level"] = "Volles Itemlevel" +L["Show both equipped and average item levels."] = "Zeigt angelegtes und durchschnittliches Itemlevel" +L["Item Level Coloring"] = "Itemlevel färbung" L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = true -L["Color of Average"] = true -L["Sets the color of avarage item level."] = true -L["Only Relevant Stats"] = true -L["Show only those primary stats relevant to your spec."] = true -L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Point(s) Available!!" -L["Show ElvUI skin's backdrop overlay"] = true +L["Color of Average"] = "Farbe vom Durchschnitt" +L["Sets the color of avarage item level."] = "Setzt die Farbe vom Durchschnitts-Itemlevel" +L["Only Relevant Stats"] = "Nur relevante Werte" +L["Show only those primary stats relevant to your spec."] = "Zeigt nur primäre Werte die relevant für deinen Spec sind." +L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Punkt(e) Verfügbar!!" +L["Show ElvUI skin's backdrop overlay"] = "Zeigt ElvUI-Skin Hintergrund Overlay" --AFK -L["You Are Away From Keyboard for"] = true -L["Take care of yourself, Master!"] = true +L["You Are Away From Keyboard for"] = "Du bist nicht an der Tastatur für" +L["Take care of yourself, Master!"] = "Pass auf dich auf, Meister!" L["SLE_TIPS"] = { --This doesn't need to be translated, every locale can has own tips "Don't stand in the fire!", "Elv: I just utilized my degree in afro engineering and fixed it", diff --git a/ElvUI_SLE/locales/russian.lua b/ElvUI_SLE/locales/russian.lua index 8e4f456..48a92a9 100644 --- a/ElvUI_SLE/locales/russian.lua +++ b/ElvUI_SLE/locales/russian.lua @@ -121,7 +121,7 @@ L["S&L: Misc"] = "S&L: Прочее" L["OOR as Bind Text"] = "Вне радиуса на назначнии" L["Out Of Range indication will use keybind text instead of the whole icon."] = "Индикация о слишком далекой цели будет окрашивать текст назначенной клавиши вместо всей иконки." L["Checked Texture"] = "Текстура выделения" -L["Highlight the button of the spell with areal effect untill the area is selected."] = "Пдсвечивает кнопку с эффектом по области пока не будет выбрана точка применения." +L["Highlight the button of the spell with areal effect until the area is selected."] = "Пдсвечивает кнопку с эффектом по области пока не будет выбрана точка применения." L["Checked Texture Color"] = "Цвет выделения" L["Transparent Backdrop"] = "Прозрачный фон" L["Sets actiobars' backgrounds to transparent template."] = "Делает фон панелей команд прозрачным." diff --git a/ElvUI_SLE/options/actionbars_c.lua b/ElvUI_SLE/options/actionbars_c.lua index 5a19278..0b0f670 100644 --- a/ElvUI_SLE/options/actionbars_c.lua +++ b/ElvUI_SLE/options/actionbars_c.lua @@ -25,7 +25,7 @@ local function configTable() order = 2, type = "toggle", name = L["Checked Texture"], - desc = L["Highlight the button of the spell with areal effect untill the area is selected."], + desc = L["Highlight the button of the spell with areal effect until the area is selected."], disabled = function() return not E.private.actionbar.enable or (LibStub("Masque", true) and E.private.actionbar.masque.actionbars) end, get = function(info) return E.private.sle.actionbars.checkedtexture end, set = function(info, value) E.private.sle.actionbars.checkedtexture = value; E:StaticPopup_Show('PRIVATE_RL'); end, -- 1.7.9.5