From e5e2470f26f37b1a7c93027acd1a8bdc26369970 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Mon, 24 Sep 2012 12:02:39 +0400 Subject: [PATCH] Some install updates --- ElvUI_SLE/core/install.lua | 32 +++++++++++++++++--------------- 1 file changed, 17 insertions(+), 15 deletions(-) diff --git a/ElvUI_SLE/core/install.lua b/ElvUI_SLE/core/install.lua index 553d96d..5426036 100644 --- a/ElvUI_SLE/core/install.lua +++ b/ElvUI_SLE/core/install.lua @@ -559,10 +559,14 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.general.totems.size = 24 --Bags-- - E.db.bags.bagCols = 18 - E.db.bags.bankCols = 18 - E.db.bags.sortOrientation = 'TOP-BOTTOM' + E.db.bags.bagSize = 25 + E.db.bags.bankSize = 25 + E.db.bags.sortInverted = false + E.db.bags.alignToChat = false + E.db.bags.bagWidth = 633 + E.db.bags.bankWidth = 633 E.db.bags.yOffset = 225 + E.db.bags.currencyFormat = "ICON" E.db.bags.growthDirection = "HORIZONTAL" --NamePlate-- @@ -725,8 +729,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to } E.db.unitframe.units.player.classbar.fill = 'fill' E.db.unitframe.units.player.classbar.height = 8 - E.db.unitframe.units.player.aurabar.noConsolidated = "NONE" - E.db.unitframe.units.player.aurabar.noDuration = "NONE" + E.db.unitframe.units.player.aurabar.enable = false --Setting target frame E.db.unitframe.units.target.width = 200 E.db.unitframe.units.target.smartAuraDisplay = "DISABLED" @@ -760,11 +763,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to else E.db.unitframe.units.target.castbar.width = 200 end - E.db.unitframe.units.player.aurabar.noConsolidated = "NONE" - E.db.unitframe.units.player.aurabar.noDuration = "NONE" - E.db.unitframe.units.player.aurabar.useBlacklist = "NONE" - E.db.unitframe.units.player.aurabar.playerOnly = "ENEMY" - E.db.unitframe.units.player.aurabar.attachTo = "DEBUFFS" + E.db.unitframe.units.player.target.enable = false --Target of Target E.db.unitframe.units.targettarget.height = 26 if layout == "healer" then @@ -825,6 +824,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.party.height = 52 E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.text_format = "[healthcolor][health:deficit]" + E.db.unitframe.units.party.health.position = "CENTER" E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.health.orientation = "VERTICAL" else @@ -836,13 +836,14 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.party.power.height = 8 E.db.unitframe.units.party.power.text_format = "" E.db.unitframe.units.party.health.position = "BOTTOMLEFT" - E.db.unitframe.units.party.name.position = "TOPLEFT" + E.db.unitframe.units.party.name.position = "TOP" E.db.unitframe.units.party.name.text_format = "[name:medium] [difficultycolor][smartlevel]" --Raid 10 if layout == "healer" then E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid10.health.text_format = "[healthcolor][health:dificit]" E.db.unitframe.units.raid10.health.orientation = "VERTICAL" + E.db.unitframe.units.raid10.health.position = "CENTER" else E.db.unitframe.units.raid10.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.raid10.columnAnchorPoint = "LEFT" @@ -860,6 +861,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid25.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.health.orientation = "VERTICAL" + E.db.unitframe.units.raid25.health.position = "CENTER" else E.db.unitframe.units.raid25.point = "TOP" E.db.unitframe.units.raid25.columnAnchorPoint = "LEFT" @@ -870,11 +872,10 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid25.rdebuffs.size = 22 E.db.unitframe.units.raid25.power.height = 8 E.db.unitframe.units.raid25.power.text_format = "" - --Raid 40 if layout == "healer" then E.db.unitframe.units.raid40.health.frequentUpdates = true - E.db.unitframe.units.raid40.health.text_format = "[healthcolor][health:current]" + E.db.unitframe.units.raid40.health.text_format = "" E.db.unitframe.units.raid40.health.orientation = "VERTICAL" else E.db.unitframe.units.raid40.health.text_format = "" @@ -915,7 +916,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.boss.width = 200 E.db.unitframe.units.boss.height = 40 E.db.unitframe.units.boss.growthDirection = 'DOWN' - E.db.unitframe.units.boss.health.position = 'BOTTOMLEFT' + E.db.unitframe.units.boss.health.position = 'BOTTOMRIGHT' E.db.unitframe.units.boss.health.text_format = "[healthcolor][health:current-percent]" E.db.unitframe.units.boss.power.height = 10 E.db.unitframe.units.boss.power.text_format = "[powercolor][power:current:sl]" @@ -1034,7 +1035,8 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to E.db.movers.ArenaHeaderMover = "TOPRIGHTUIParentTOPRIGHT0-233" E.db.movers.PetBattleABMover = "BOTTOMLEFTUIParentBOTTOMLEFT76921" E.db.movers.ShiftAB = "BOTTOMLEFTUIParentBOTTOMLEFT79121" - E.db.movers.ExperienceBarMover = "TOPLEFTUIParentTOPLEFT722-21" + E.db.movers.ExperienceBarMover = "TOPElvUIParentTOP0-32" + E.db.movers.ReputationBarMover = "TOPElvUIParentTOP0-21" E.db.movers.MarkMover = "BOTTOMLEFTUIParentBOTTOMLEFT882146" E.db.movers.MicrobarMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT0248" E.db.movers.LootFrameMover = "TOPLEFTUIParentTOPLEFT60-360" -- 1.7.9.5