From e7363addc5722228c0c15450c9713701042db504 Mon Sep 17 00:00:00 2001 From: F16Gaming Date: Mon, 30 Apr 2012 20:30:12 +0200 Subject: [PATCH] Fixed issue where BattleNet toon name was nil. --- BattleNetTools.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BattleNetTools.lua b/BattleNetTools.lua index 5fd81f5..aff24c5 100644 --- a/BattleNetTools.lua +++ b/BattleNetTools.lua @@ -142,7 +142,7 @@ function BNT:GetFriendByName(name) if n <= 0 then return nil end for i = 1, n do local friend = ParseBNFriendResult(BNGetFriendInfo(i)) - if friend.ToonName:lower() == name:lower() then + if (friend.ToonName or ""):lower() == name:lower() then return friend end end @@ -159,7 +159,7 @@ function BNT:GetToonByName(name) for i = 1, numF do for t = 1, BNGetNumFriendToons(i) do local toon = ParseBNToonResult(BNGetFriendToonInfo(i, t)) - if toon.Name:lower() == name:lower() then return toon end + if (toon.Name or ""):lower() == name:lower() then return toon end end end return nil -- 1.7.9.5