From eb926c84c7ab825b209e3427e27e651a59987807 Mon Sep 17 00:00:00 2001 From: Munglunch Date: Tue, 18 Nov 2014 12:38:48 -0600 Subject: [PATCH] ego update --- .../AddOns/SVUI/framework/widgets/widget_ego.lua | 7 +++---- .../AddOns/SVUI/framework/widgets/widgets.xml | 2 +- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Interface/AddOns/SVUI/framework/widgets/widget_ego.lua b/Interface/AddOns/SVUI/framework/widgets/widget_ego.lua index 4b3a531..801a291 100644 --- a/Interface/AddOns/SVUI/framework/widgets/widget_ego.lua +++ b/Interface/AddOns/SVUI/framework/widgets/widget_ego.lua @@ -23,7 +23,6 @@ local select = _G.select; local math = _G.math; --[[ MATH METHODS ]]-- local random = math.random; -local GameMenuFrame = _G.GameMenuFrame --[[ ########################################################## GET ADDON DATA @@ -31,7 +30,7 @@ GET ADDON DATA ]]-- local SV = select(2, ...); -SV.GameMenu = _G["SVUI_EgoFrame"]; +SV.Ego = _G["SVUI_EgoFrame"]; local Sequences = { --{65, 1000}, --shrug @@ -66,7 +65,7 @@ local Activate = function(self) self.ModelRight:SetAnimation(emote) end -function SV.GameMenu:Initialize() +function SV.Ego:Initialize() self:SetFrameLevel(0) self:SetAllPoints(SV.Screen) @@ -89,7 +88,7 @@ function SV.GameMenu:Initialize() self:SetScript("OnShow", Activate) end -function SV.GameMenu:Toggle() +function SV.Ego:Toggle() if(SV.db.general.ego) then self:Show() self:SetScript("OnShow", Activate) diff --git a/Interface/AddOns/SVUI/framework/widgets/widgets.xml b/Interface/AddOns/SVUI/framework/widgets/widgets.xml index d2e7fa8..917538f 100644 --- a/Interface/AddOns/SVUI/framework/widgets/widgets.xml +++ b/Interface/AddOns/SVUI/framework/widgets/widgets.xml @@ -133,7 +133,7 @@ - + -- 1.7.9.5