From f82cc5310716cae51e11db73fb577bafb2f706fc Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Fri, 1 Feb 2013 15:11:30 +0000 Subject: [PATCH] Add ``bleed'' debuff spell list. You can now use ``target.DebuffPresent(bleed)'' to verify that a bleed effect is on the target, which causes additional damage for some attacks. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@674 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- OvaleData.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/OvaleData.lua b/OvaleData.lua index 8322c64..83957fa 100644 --- a/OvaleData.lua +++ b/OvaleData.lua @@ -177,6 +177,20 @@ OvaleData.buffSpellList = }, -- Target debuffs + bleed = + { + 1079, -- Rip (feral druid) + 1822, -- Rake (cat druid) + 9007, -- Pounce Bleed (cat druid) + 33745, -- Lacerate (bear druid) + 63468, -- Piercing Shots (marksmanship hunter) + 77758, -- Thrash (bear druid) + 103830, -- Thrash (cat druid) + 113344, -- Bloodbath (warrior) + 115767, -- Deep Wounds (warrior) + 120699, -- Lynx Rush (hunter) + 122233, -- Crimson Tempest (rogue) + }, cast_slow = { 5760, -- Mind-numbing Poison (rogue) -- 1.7.9.5