From fc4f71b26c8bc8fc9b232f694e7e18315d70a711 Mon Sep 17 00:00:00 2001 From: "James D. Callahan III" Date: Fri, 11 Mar 2011 02:22:55 -0600 Subject: [PATCH] Always increment the profession recipe count when adding a new recipe - it will be decremented when a non-matching required faction is found. --- Recipe.lua | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Recipe.lua b/Recipe.lua index a115461..dbf2972 100644 --- a/Recipe.lua +++ b/Recipe.lua @@ -87,16 +87,13 @@ function addon:AddRecipe(spell_id, skill_level, item_id, quality, profession, sp self:Print(L["SpellIDCache"]:format(spell_id)) end recipe_list[spell_id] = recipe + private.num_recipes[recipe.profession] = (private.num_recipes[recipe.profession] or 0) + 1 recipe.required_faction = required_faction if required_faction and private.Player.faction ~= BFAC[required_faction] then recipe.is_ignored = true end - - if not recipe.is_ignored then - private.num_recipes[recipe.profession] = (private.num_recipes[recipe.profession] or 0) + 1 - end return recipe end -- 1.7.9.5