From fdf6b83bf9a7b744f8e553ca7931ce661f1279f4 Mon Sep 17 00:00:00 2001 From: "James D. Callahan III" Date: Sun, 11 Jul 2010 02:37:32 -0400 Subject: [PATCH] The SkillToggle text now uses _G.SKILL instead of _G.SKILL_LEVEL so it will properly fit in other locales. --- Frame.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frame.lua b/Frame.lua index 3e00705..bb87bfe 100644 --- a/Frame.lua +++ b/Frame.lua @@ -790,7 +790,7 @@ SkillToggle:SetHighlightTexture("Interface\\Buttons\\UI-CheckBox-Highlight") SkillToggle:SetDisabledCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check-Disabled") SkillToggle:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check") -SkillToggle.text:SetText(_G.SKILL_LEVEL) +SkillToggle.text:SetText(_G.SKILL) SetTooltipScripts(SkillToggle, L["SKILL_TOGGLE_DESC"], 1) ------------------------------------------------------------------------------- -- 1.7.9.5