From ff600550b0139c72aeab17c1f770e2fa397393d8 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Wed, 17 Aug 2016 09:00:47 +0300 Subject: [PATCH] Not lock tooltip cva when tooltip is actually disabled. This fixes #279 --- ElvUI_SLE/core/core.lua | 2 -- ElvUI_SLE/modules/tooltips/tooltip.lua | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ElvUI_SLE/core/core.lua b/ElvUI_SLE/core/core.lua index 35861b6..1d11c64 100644 --- a/ElvUI_SLE/core/core.lua +++ b/ElvUI_SLE/core/core.lua @@ -123,8 +123,6 @@ function SLE:Initialize() self.initialized = true self:InitializeModules(); --Load Modules - SLE:SetCompareItems() --Blizz cvar for item compare - hooksecurefunc(E, "UpdateAll", SLE.UpdateAll) --Here goes installation script diff --git a/ElvUI_SLE/modules/tooltips/tooltip.lua b/ElvUI_SLE/modules/tooltips/tooltip.lua index 9f60253..1771010 100644 --- a/ElvUI_SLE/modules/tooltips/tooltip.lua +++ b/ElvUI_SLE/modules/tooltips/tooltip.lua @@ -51,5 +51,7 @@ local function Init() hooksecurefunc(TT, "GameTooltip_OnTooltipSetUnit", OnTooltipSetUnit) hooksecurefunc(TT, "CheckBackdropColor", AnchorFrameToMouse) + + SLE:SetCompareItems() --Blizz cvar for item compare end hooksecurefunc(TT, "Initialize", Init) \ No newline at end of file -- 1.7.9.5