Quantcast

Shortlog

Date Author Message Actions
11-30-12 - 05:00 Johnny C. Lam Hide "unknown spell" error behind an "unknown_spel commitdiff tree patch
11-30-12 - 04:47 Johnny C. Lam Plug some global variable leaks. commitdiff tree patch
11-30-12 - 03:07 Johnny C. Lam Fix for ticket 195. commitdiff tree patch
11-30-12 - 03:07 Johnny C. Lam Add a new SpellInfo() parameter "if_spell=SPELL" commitdiff tree patch
11-29-12 - 06:54 Johnny C. Lam Fix ticket 193 by catching up to UnitAura() change commitdiff tree patch
11-28-12 - 04:03 Johnny C. Lam Ascension in 5.1 grants 15% increased energy regen commitdiff tree patch
11-27-12 - 00:20 Johnny C. Lam Fix ticket 184 by limiting when OvaleState updates commitdiff tree patch
11-24-12 - 04:38 Johnny C. Lam Fix a copy-and-paste error. commitdiff tree patch
11-23-12 - 17:16 Johnny C. Lam Reimplement aura-handling in OvaleState:AddSpellTo commitdiff tree patch
11-23-12 - 17:16 Johnny C. Lam Remove split compilation and use a single pass for commitdiff tree patch
10-28-12 - 23:58 Johnny C. Lam Avoid nil GUIDs. commitdiff tree patch
10-28-12 - 23:48 Johnny C. Lam Avoid nil unit IDs. commitdiff tree patch
10-28-12 - 22:02 Johnny C. Lam Cache aura values if available when updating auras commitdiff tree patch
10-28-12 - 22:01 Johnny C. Lam Fix ticket 186 & re-enable CLEU event handler for commitdiff tree patch
10-27-12 - 03:04 Johnny C. Lam Major bug fix for aura-tracking. commitdiff tree patch
10-26-12 - 05:25 Johnny C. Lam Filter out spells that we don't care about from th commitdiff tree patch
10-26-12 - 05:24 Johnny C. Lam Add TickValue() script condition to get tick amoun commitdiff tree patch
10-26-12 - 05:24 Johnny C. Lam Return a usable tick length even if spell haste is commitdiff tree patch
10-26-12 - 05:24 Johnny C. Lam Remove the use of some temporary tables. commitdiff tree patch
10-25-12 - 14:48 Johnny C. Lam Cache player level in OvaleData. commitdiff tree patch
10-25-12 - 14:48 Johnny C. Lam Make local copies of global references. commitdiff tree patch
10-23-12 - 03:23 Johnny C. Lam needCompile is false/"quick"/true. commitdiff tree patch
10-23-12 - 03:08 Johnny C. Lam Add a warning when compiling the script if the spe commitdiff tree patch
10-23-12 - 03:08 Johnny C. Lam Force a full compile if player gains new talents. commitdiff tree patch
10-21-12 - 01:06 Johnny C. Lam Print correct debugging statements even if strings commitdiff tree patch
10-21-12 - 01:06 Johnny C. Lam Teach compiler.pl more methods in Frame and Action commitdiff tree patch
10-19-12 - 16:05 Johnny C. Lam Fix bad search-and-replace. commitdiff tree patch
10-19-12 - 01:38 Johnny C. Lam Replace some commented out :Print() with :debugPri commitdiff tree patch
10-19-12 - 01:38 Johnny C. Lam Add a debugging module to Ovale to selectively pri commitdiff tree patch
10-19-12 - 01:38 Johnny C. Lam Use a more efficient method to replace constants w commitdiff tree patch

More...