03-19-13 - 23:31 |
Johnny C. Lam |
Enhance OvaleGUID to also track GUIDs when unitIDs |
commitdiff tree patch |
03-19-13 - 23:31 |
Johnny C. Lam |
Save memory by not creating many small Lua tables |
commitdiff tree patch |
03-19-13 - 23:31 |
Johnny C. Lam |
Code consistency. |
commitdiff tree patch |
03-19-13 - 23:30 |
Johnny C. Lam |
Use addon variables to stash references to each mo |
commitdiff tree patch |
03-18-13 - 05:01 |
Johnny C. Lam |
Protect against nil stanceList. |
commitdiff tree patch |
03-17-13 - 10:58 |
Johnny C. Lam |
Fix energy regeneration calculations for rogues. |
commitdiff tree patch |
03-17-13 - 10:58 |
Johnny C. Lam |
Add additional event handlers so information is ac |
commitdiff tree patch |
03-17-13 - 08:05 |
Johnny C. Lam |
Mage: More fixes after SimulationCraft import. |
commitdiff tree patch |
03-17-13 - 08:05 |
Johnny C. Lam |
Fix the event handler for Ovale_InactiveUnit in Ov |
commitdiff tree patch |
03-16-13 - 09:07 |
Johnny C. Lam |
Add optional support for dual-spec profiles using |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Set the frame anchor during UpdateFrame() instead |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Query OvaleEquipement for equipped items in slots |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Guard against bad slot names to GetEquippedItem(). |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Prune auras from GUIDs that are no longer in the g |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Improve encapsulation of OvaleAura and reduce memo |
commitdiff tree patch |
03-16-13 - 08:04 |
Johnny C. Lam |
Fix OvaleEnemies to track the number of enemies co |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Remove all addon variables from the global namespa |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Code cleanup. |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Use OvalePool to reduce memory usage in OvaleAura. |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Use OvalePool to reduce memory usage in OvaleCompi |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Add simple memory pool implementation in OvalePool |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Make some more unnecessarily public variables priv |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Move specialization tracking from OvaleStance to O |
commitdiff tree patch |
03-16-13 - 08:03 |
Johnny C. Lam |
Make code more DRY: get class and player GUID from |
commitdiff tree patch |
03-16-13 - 08:02 |
Johnny C. Lam |
Mage: Apply more fixes after SimulationCraft impor |
commitdiff tree patch |
03-14-13 - 15:22 |
Johnny C. Lam |
Stop after seeing the first melee_haste buff when |
commitdiff tree patch |
03-14-13 - 15:22 |
Johnny C. Lam |
Mage: Apply fixes after SimulationCraft import. |
commitdiff tree patch |
03-14-13 - 15:21 |
Johnny C. Lam |
Warrior: Apply fixes after SimulationCraft import. |
commitdiff tree patch |
03-14-13 - 15:21 |
Johnny C. Lam |
Paladin: Apply fixes after SimulationCraft import. |
commitdiff tree patch |
03-13-13 - 22:47 |
Sidoine De Wispelaere |
warlock: fix for misery which is different with ea |
commitdiff tree patch |