local E, L, V, P, G = unpack(ElvUI); local unit local modules = { ['SLE_AutoRelease'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_AuraTimers'] = {'AceEvent-3.0'}, ['SLE_DTPanels'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_BackGrounds'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_BagInfo'] = {'AceHook-3.0', 'AceEvent-3.0', 'AceTimer-3.0'}, ['CharacterFrameOptions'] = {'AceEvent-3.0'}, ['InspectFrameOptions'] = {'AceEvent-3.0'}, ['SLE_EquipManager'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_Farm'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_AddonInstaller'] = {}, ['SLE_Loot'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_RaidFlares'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_RaidMarks'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_SquareMinimapButtons'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_Threat'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_PvPMover'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_UIButtons'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_EnhancedVehicleBar'] = {}, ['SLE_Test'] = {'AceHook-3.0', 'AceEvent-3.0'}, --Testing module in dev folder ['SLE_Media'] = {'AceHook-3.0'}, ['SLE_InstDif'] = {'AceHook-3.0', 'AceEvent-3.0'}, ['SLE_ScreenSaver'] = { 'AceHook-3.0', 'AceEvent-3.0' }, ['SLE'] = {'AceHook-3.0', 'AceEvent-3.0'}, } local function Register() for name, libs in pairs(modules) do unit = E:NewModule(name, unpack(libs)) E:RegisterModule(unit:GetName()) end end Register()