--Credit to Repooc. --Remade his auto release featule to module which allows profile setting of the function not the global one. local E, L, V, P, G, _ = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore local AR = E:NewModule('AutoRelease', 'AceHook-3.0', 'AceEvent-3.0'); function AR:Releasing() local inInstance, instanceType = IsInInstance() if (inInstance and (instanceType == "pvp")) then if E.db.sle.pvpautorelease then local soulstone = GetSpellInfo(20707) if ((E.myclass ~= "SHAMAN") and not (soulstone and UnitBuff("player", soulstone))) then RepopMe() end end end -- auto resurrection for world PvP area...when active if E.db.sle.pvpautorelease then for index = 1, GetNumWorldPVPAreas() do local _, localizedName, isActive = GetWorldPVPAreaInfo(index) if (GetRealZoneText() == localizedName and isActive) then RepopMe() end end end end function AR:Initialize() self:RegisterEvent("PLAYER_DEAD", "Releasing"); end E:RegisterModule(AR:GetName())