local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local AP = SLE:NewModule("ArtifactPowerBags", 'AceHook-3.0', 'AceEvent-3.0') local B, DB = SLE:GetElvModules("Bags", "DataBars") --GLOBALS: CreateFrame, hooksecurefunc local _G = _G local tooltipScanner local tooltipName = "SLE_ArtifactPowerTooltipScanner" local arcanePower local AP_NAME = format("%s|r", ARTIFACT_POWER) local pcall = pcall local GetItemSpell = GetItemSpell local function SlotUpdate(self, bagID, slotID) if (not bagID or not slotID) or bagID == -3 then return end if not self.Bags[bagID] or not self.Bags[bagID][slotID] then return; end local frame = self.Bags[bagID][slotID] if (not frame.artifactpowerinfo) and E.db.sle.bags.artifactPower.enable then frame.artifactpowerinfo = frame:CreateFontString(nil, 'OVERLAY') frame.artifactpowerinfo:Point("BOTTOMLEFT", 2, 2) end if E.db.sle.bags.artifactPower.enable then frame.artifactpowerinfo:FontTemplate(E.LSM:Fetch("font", E.db.sle.bags.artifactPower.fonts.font), E.db.sle.bags.artifactPower.fonts.size, E.db.sle.bags.artifactPower.fonts.outline) frame.artifactpowerinfo:SetText("") local r,g,b = E.db.sle.bags.artifactPower.color.r, E.db.sle.bags.artifactPower.color.g, E.db.sle.bags.artifactPower.color.b frame.artifactpowerinfo:SetTextColor(r, g, b) if (frame.artifactpowerinfo) then local ID = T.select(10, T.GetContainerItemInfo(bagID, slotID)) local slotLink = T.GetContainerItemLink(bagID,slotID) if (ID and slotLink) then local arcanePower = DB:GetAPForItem(slotLink) if E.db.sle.bags.artifactPower.short and arcanePower then arcanePower = E:ShortValue(arcanePower) end if (arcanePower ~= "0" and arcanePower ~= 0) then frame.artifactpowerinfo:SetText(arcanePower) end end end elseif not E.db.sle.bags.artifactPower.enable and frame.artifactpowerinfo then frame.artifactpowerinfo:SetText("") end end function AP:Initialize() if not SLE.initialized or not E.private.bags.enable then return end tooltipScanner = CreateFrame("GameTooltip", tooltipName, nil, "GameTooltipTemplate") tooltipScanner:SetOwner(E.UIParent, "ANCHOR_NONE") hooksecurefunc(B,"UpdateSlot", SlotUpdate) hooksecurefunc(_G["ElvUI_ContainerFrame"],"UpdateSlot", SlotUpdate) self:RegisterEvent("BANKFRAME_OPENED", function() AP:UnregisterEvent("BANKFRAME_OPENED") B:Layout() end) end SLE:RegisterModule(AP:GetName())