local E, L, V, P, G, _ = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames'); local AI = E:GetModule('AddonInstaller'); local SLE = E:GetModule('SLE'); local CURRENT_PAGE = 0 local MAX_PAGE local function MaxPages() if IsAddOnLoaded("ElvUI_Hud") then MAX_PAGE = 11 else MAX_PAGE = 10 end end local function SetupChat() InstallStepComplete.message = L["Chat Set"] InstallStepComplete:Show() FCF_ResetChatWindows() FCF_SetLocked(ChatFrame1, 1) FCF_DockFrame(ChatFrame2) FCF_SetLocked(ChatFrame2, 1) FCF_OpenNewWindow(LOOT) FCF_UnDockFrame(ChatFrame3) FCF_SetLocked(ChatFrame3, 1) ChatFrame3:Show() for i = 1, NUM_CHAT_WINDOWS do local frame = _G[format("ChatFrame%s", i)] local chatFrameId = frame:GetID() local chatName = FCF_GetChatWindowInfo(chatFrameId) -- move general bottom left if i == 1 then frame:ClearAllPoints() frame:Point("BOTTOMLEFT", LeftChatToggleButton, "TOPLEFT", 1, 3) elseif i == 3 then frame:ClearAllPoints() frame:Point("BOTTOMLEFT", RightChatDataPanel, "TOPLEFT", 1, 3) end FCF_SavePositionAndDimensions(frame) FCF_StopDragging(frame) -- set default Elvui font size FCF_SetChatWindowFontSize(nil, frame, 12) -- rename windows general because moved to chat #3 if i == 1 then FCF_SetWindowName(frame, GENERAL) elseif i == 2 then FCF_SetWindowName(frame, GUILD_EVENT_LOG) elseif i == 3 then FCF_SetWindowName(frame, LOOT.." / "..TRADE) end end ChatFrame_RemoveAllMessageGroups(ChatFrame1) ChatFrame_AddMessageGroup(ChatFrame1, "SAY") ChatFrame_AddMessageGroup(ChatFrame1, "EMOTE") ChatFrame_AddMessageGroup(ChatFrame1, "YELL") ChatFrame_AddMessageGroup(ChatFrame1, "GUILD") ChatFrame_AddMessageGroup(ChatFrame1, "OFFICER") ChatFrame_AddMessageGroup(ChatFrame1, "GUILD_ACHIEVEMENT") ChatFrame_AddMessageGroup(ChatFrame1, "WHISPER") ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_SAY") ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_EMOTE") ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_YELL") ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_BOSS_EMOTE") ChatFrame_AddMessageGroup(ChatFrame1, "PARTY") ChatFrame_AddMessageGroup(ChatFrame1, "PARTY_LEADER") ChatFrame_AddMessageGroup(ChatFrame1, "RAID") ChatFrame_AddMessageGroup(ChatFrame1, "RAID_LEADER") ChatFrame_AddMessageGroup(ChatFrame1, "RAID_WARNING") ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT") ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT_LEADER") ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND") ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND_LEADER") ChatFrame_AddMessageGroup(ChatFrame1, "BG_HORDE") ChatFrame_AddMessageGroup(ChatFrame1, "BG_ALLIANCE") ChatFrame_AddMessageGroup(ChatFrame1, "BG_NEUTRAL") ChatFrame_AddMessageGroup(ChatFrame1, "SYSTEM") ChatFrame_AddMessageGroup(ChatFrame1, "ERRORS") ChatFrame_AddMessageGroup(ChatFrame1, "AFK") ChatFrame_AddMessageGroup(ChatFrame1, "DND") ChatFrame_AddMessageGroup(ChatFrame1, "IGNORED") ChatFrame_AddMessageGroup(ChatFrame1, "ACHIEVEMENT") ChatFrame_AddMessageGroup(ChatFrame1, "BN_WHISPER") ChatFrame_AddMessageGroup(ChatFrame1, "BN_CONVERSATION") ChatFrame_AddMessageGroup(ChatFrame1, "BN_INLINE_TOAST_ALERT") ChatFrame_RemoveAllMessageGroups(ChatFrame3) ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_FACTION_CHANGE") ChatFrame_AddMessageGroup(ChatFrame3, "SKILL") ChatFrame_AddMessageGroup(ChatFrame3, "LOOT") ChatFrame_AddMessageGroup(ChatFrame3, "MONEY") ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_XP_GAIN") ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_HONOR_GAIN") ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_GUILD_XP_GAIN") ChatFrame_AddChannel(ChatFrame1, GENERAL) ChatFrame_RemoveChannel(ChatFrame1, L['Trade']) ChatFrame_AddChannel(ChatFrame3, L['Trade']) if E.myname == "Elvz" then SetCVar("scriptErrors", 1) end -- enable classcolor automatically on login and on each character without doing /configure each time. ToggleChatColorNamesByClassGroup(true, "SAY") ToggleChatColorNamesByClassGroup(true, "EMOTE") ToggleChatColorNamesByClassGroup(true, "YELL") ToggleChatColorNamesByClassGroup(true, "GUILD") ToggleChatColorNamesByClassGroup(true, "OFFICER") ToggleChatColorNamesByClassGroup(true, "GUILD_ACHIEVEMENT") ToggleChatColorNamesByClassGroup(true, "ACHIEVEMENT") ToggleChatColorNamesByClassGroup(true, "WHISPER") ToggleChatColorNamesByClassGroup(true, "PARTY") ToggleChatColorNamesByClassGroup(true, "PARTY_LEADER") ToggleChatColorNamesByClassGroup(true, "RAID") ToggleChatColorNamesByClassGroup(true, "RAID_LEADER") ToggleChatColorNamesByClassGroup(true, "RAID_WARNING") ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND") ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND_LEADER") ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT") ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT_LEADER") ToggleChatColorNamesByClassGroup(true, "CHANNEL1") ToggleChatColorNamesByClassGroup(true, "CHANNEL2") ToggleChatColorNamesByClassGroup(true, "CHANNEL3") ToggleChatColorNamesByClassGroup(true, "CHANNEL4") ToggleChatColorNamesByClassGroup(true, "CHANNEL5") ToggleChatColorNamesByClassGroup(true, "CHANNEL6") ToggleChatColorNamesByClassGroup(true, "CHANNEL7") ToggleChatColorNamesByClassGroup(true, "CHANNEL8") ToggleChatColorNamesByClassGroup(true, "CHANNEL9") ToggleChatColorNamesByClassGroup(true, "CHANNEL10") ToggleChatColorNamesByClassGroup(true, "CHANNEL11") --Adjust Chat Colors --General ChangeChatColor("CHANNEL1", 195/255, 230/255, 232/255) --Trade ChangeChatColor("CHANNEL2", 232/255, 158/255, 121/255) --Local Defense ChangeChatColor("CHANNEL3", 232/255, 228/255, 121/255) if E.Chat then E.Chat:PositionChat(true) if E.db['RightChatPanelFaded'] then RightChatToggleButton:Click() end if E.db['LeftChatPanelFaded'] then LeftChatToggleButton:Click() end end end local function SetupCVars() SetCVar("alternateResourceText", 1) SetCVar("statusTextDisplay", "BOTH") SetCVar("mapQuestDifficulty", 1) SetCVar("ShowClassColorInNameplate", 1) SetCVar("screenshotQuality", 10) SetCVar("chatMouseScroll", 1) SetCVar("chatStyle", "classic") SetCVar("WholeChatWindowClickable", 0) SetCVar("ConversationMode", "inline") SetCVar("showTutorials", 0) SetCVar("UberTooltips", 1) SetCVar("threatWarning", 3) SetCVar('alwaysShowActionBars', 1) SetCVar('lockActionBars', 1) SetCVar('SpamFilter', 0) --Blocks mmo-champion.com, dumb... ElvUI one is more effeciant anyways. InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:SetValue('SHIFT') InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:RefreshValue() InstallStepComplete.message = L["CVars Set"] InstallStepComplete:Show() end function E:GetColor(r, b, g, a) return { r = r, b = b, g = g, a = a } end function E:SetupPixelPerfect(enabled, noMsg) E.private.general.pixelPerfect = enabled; if (E.PixelMode ~= enabled) then E:StaticPopup_Show('PIXELPERFECT_CHANGED') end if not noMsg then E.db.general.bottomPanel = enabled E:GetModule('Layout'):BottomPanelVisibility() end if noMsg then if enabled then if not E.db.movers then E.db.movers = {}; end E.db.actionbar.bar1.backdrop = false; E.db.actionbar.bar3.backdrop = false; E.db.actionbar.bar5.backdrop = false; E.db.actionbar.bar1.buttonspacing = 2; E.db.actionbar.bar2.buttonspacing = 2; E.db.actionbar.bar3.buttonspacing = 2; E.db.actionbar.bar4.buttonspacing = 2; E.db.actionbar.bar5.buttonspacing = 2; E.db.actionbar.barPet.buttonspacing = 2; E.db.actionbar.stanceBar.buttonspacing = 2; else E.db.actionbar.bar1.backdrop = true; E.db.actionbar.bar3.backdrop = true; E.db.actionbar.bar5.backdrop = true; E.db.actionbar.bar1.buttonspacing = 4; E.db.actionbar.bar2.buttonspacing = 4; E.db.actionbar.bar3.buttonspacing = 4; E.db.actionbar.bar4.buttonspacing = 4; E.db.actionbar.bar5.buttonspacing = 4; E.db.actionbar.barPet.buttonspacing = 4; E.db.actionbar.stanceBar.buttonspacing = 4; end end if InstallStepComplete and not noMsg then InstallStepComplete.message = L["Pixel Perfect Set"] InstallStepComplete:Show() E:UpdateAll(true) end E.PixelMode = enabled end function E:SetupTheme(theme, noDisplayMsg) local classColor = E.myclass == 'PRIEST' and E.PriestColors or RAID_CLASS_COLORS[E.myclass] E.private.theme = theme --Set colors if theme == "classic" then E.db.general.bordercolor = E:GetColor(.31, .31, .31) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(.06, .06, .06, .8) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(.31, .31, .31) E.db.unitframe.colors.auraBarBuff = E:GetColor(.31, .31, .31) E.db.unitframe.colors.castColor = E:GetColor(.31, .31, .31) E.db.unitframe.colors.castClassColor = false elseif theme == "class" then E.db.general.bordercolor = E:GetColor(.31, .31, .31) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(.06, .06, .06, .8) E.db.unitframe.colors.auraBarBuff = E:GetColor(classColor.r, classColor.b, classColor.g) E.db.unitframe.colors.healthclass = true E.db.unitframe.colors.castClassColor = true else E.db.general.bordercolor = E:GetColor(.1, .1, .1) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(.054, .054, .054, .8) E.db.unitframe.colors.auraBarBuff = E:GetColor(.1, .1, .1) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(.1, .1, .1) E.db.unitframe.colors.castColor = E:GetColor(.1, .1, .1) E.db.unitframe.colors.castClassColor = false end --Value Color if theme == "class" then E.db.general.valuecolor = E:GetColor(classColor.r, classColor.b, classColor.g) else E.db.general.valuecolor = E:GetColor(.09, .819, .513) end if not noDisplayMsg then E:UpdateAll(true) end if InstallStatus then InstallStatus:SetStatusBarColor(unpack(E['media'].rgbvaluecolor)) if InstallStepComplete and not noDisplayMsg then InstallStepComplete.message = L["Theme Set"] InstallStepComplete:Show() end end end function E:SetupResolution(noDataReset) if not noDataReset then E:ResetMovers('') end if self == 'low' then if not E.db.movers then E.db.movers = {}; end if not noDataReset then E.db.chat.panelWidth = 400 E.db.chat.panelHeight = 180 E:CopyTable(E.db.actionbar, P.actionbar) E.db.actionbar.bar1.heightMult = 2; E.db.actionbar.bar2.enabled = true; E.db.actionbar.bar3.enabled = false; E.db.actionbar.bar5.enabled = false; end if not noDataReset then E.db.auras.wrapAfter = 10; end E.db.general.reputation.width = 400 E.db.general.experience.width = 400 E.db.movers.ElvAB_2 = "CENTERElvUIParentBOTTOM056.18" if not noDataReset then E:CopyTable(E.db.unitframe.units, P.unitframe.units) E.db.unitframe.fontSize = 10 E.db.unitframe.units.player.width = 200; E.db.unitframe.units.player.castbar.width = 200; E.db.unitframe.units.player.classbar.fill = 'fill'; E.db.unitframe.units.player.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.target.width = 200; E.db.unitframe.units.target.castbar.width = 200; E.db.unitframe.units.target.health.text_format = '[healthcolor][health:current]' E.db.unitframe.units.pet.power.enable = false; E.db.unitframe.units.pet.width = 200; E.db.unitframe.units.pet.height = 26; E.db.unitframe.units.targettarget.debuffs.enable = false; E.db.unitframe.units.targettarget.power.enable = false; E.db.unitframe.units.targettarget.width = 200; E.db.unitframe.units.targettarget.height = 26; E.db.unitframe.units.boss.width = 200; E.db.unitframe.units.boss.castbar.width = 200; E.db.unitframe.units.arena.width = 200; E.db.unitframe.units.arena.castbar.width = 200; end local isPixel = E.private.general.pixelPerfect local xOffset = isPixel and 103 or 106; local yOffset = isPixel and 125 or 135; local yOffsetSmall = isPixel and 76 or 80; E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM"..-xOffset..""..yOffset E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM"..xOffset..""..yOffsetSmall E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM"..xOffset..""..yOffset E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM"..-xOffset..""..yOffsetSmall E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" E.db.lowresolutionset = true; elseif not noDataReset then E.db.chat.panelWidth = P.chat.panelWidth E.db.chat.panelHeight = P.chat.panelHeight E:CopyTable(E.db.actionbar, P.actionbar) E:CopyTable(E.db.unitframe.units, P.unitframe.units) E:SetupPixelPerfect(E.PixelMode, true) E.db.auras.wrapAfter = P.auras.wrapAfter; E.db.general.reputation.width = P.general.reputation.width E.db.general.experience.width = P.general.experience.width E.db.lowresolutionset = nil; end if not noDataReset and E.private.theme then E:SetupTheme(E.private.theme, true) end E:UpdateAll(true) if InstallStepComplete and not noDataReset then InstallStepComplete.message = L["Resolution Style Set"] InstallStepComplete:Show() end end function E:SetupLayout(layout, noDataReset) --Unitframes if not noDataReset then E:CopyTable(E.db.unitframe.units, P.unitframe.units) E:CopyTable(E.db.sle.combatico, P.sle.combatico) E.db.sle.powtext = false end if not noDataReset then E:ResetMovers('') E:SetupPixelPerfect(E.PixelMode, true) if not E.db.movers then E.db.movers = {} end E.db.actionbar.bar2.enabled = E.db.lowresolutionset if E.PixelMode then E.db.movers.ElvAB_2 = "BOTTOMElvUIParentBOTTOM038" else E.db.movers.ElvAB_2 = "BOTTOMElvUIParentBOTTOM040" end if not E.db.lowresolutionset then E.db.actionbar.bar3.buttons = 6 E.db.actionbar.bar5.buttons = 6 E.db.actionbar.bar4.enabled = true end end if layout == 'healer' then if not IsAddOnLoaded('Clique') then E:StaticPopup_Show("CLIQUE_ADVERT") end if not noDataReset then E.db.unitframe.units.raid10.horizontalSpacing = 9; E.db.unitframe.units.raid10.rdebuffs.enable = false; E.db.unitframe.units.raid10.verticalSpacing = 9; E.db.unitframe.units.raid10.debuffs.sizeOverride = 16; E.db.unitframe.units.raid10.debuffs.enable = true E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT"; E.db.unitframe.units.raid10.debuffs.xOffset = -4; E.db.unitframe.units.raid10.debuffs.yOffset = -7; E.db.unitframe.units.raid10.positionOverride = "BOTTOMRIGHT"; E.db.unitframe.units.raid10.height = 45; E.db.unitframe.units.raid10.buffs.noConsolidated = false E.db.unitframe.units.raid10.buffs.xOffset = 50; E.db.unitframe.units.raid10.buffs.yOffset = -6; E.db.unitframe.units.raid10.buffs.clickThrough = true E.db.unitframe.units.raid10.buffs.noDuration = false E.db.unitframe.units.raid10.buffs.playerOnly = false; E.db.unitframe.units.raid10.buffs.perrow = 1 E.db.unitframe.units.raid10.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid10.buffs.sizeOverride = 22 E.db.unitframe.units.raid10.buffs.useBlacklist = false E.db.unitframe.units.raid10.buffs.enable = true E.db.unitframe.units.raid10.growthDirection = "LEFT_UP" E.db.unitframe.units.raid25.horizontalSpacing = 9; E.db.unitframe.units.raid25.rdebuffs.enable = false; E.db.unitframe.units.raid25.verticalSpacing = 9; E.db.unitframe.units.raid25.debuffs.sizeOverride = 16; E.db.unitframe.units.raid25.debuffs.enable = true E.db.unitframe.units.raid25.debuffs.anchorPoint = "TOPRIGHT"; E.db.unitframe.units.raid25.debuffs.xOffset = -4; E.db.unitframe.units.raid25.debuffs.yOffset = -7; E.db.unitframe.units.raid25.height = 45; E.db.unitframe.units.raid25.buffs.noConsolidated = false E.db.unitframe.units.raid25.buffs.xOffset = 50; E.db.unitframe.units.raid25.buffs.yOffset = -6; E.db.unitframe.units.raid25.buffs.clickThrough = true E.db.unitframe.units.raid25.buffs.noDuration = false E.db.unitframe.units.raid25.buffs.playerOnly = false; E.db.unitframe.units.raid25.buffs.perrow = 1 E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid25.buffs.sizeOverride = 22 E.db.unitframe.units.raid25.buffs.useBlacklist = false E.db.unitframe.units.raid25.buffs.enable = true E.db.unitframe.units.raid25.growthDirection = "LEFT_UP" E.db.unitframe.units.party.growthDirection = "LEFT_UP" E.db.unitframe.units.party.horizontalSpacing = 9; E.db.unitframe.units.party.verticalSpacing = 9; E.db.unitframe.units.party.debuffs.sizeOverride = 16; E.db.unitframe.units.party.debuffs.enable = true E.db.unitframe.units.party.debuffs.anchorPoint = "TOPRIGHT"; E.db.unitframe.units.party.debuffs.xOffset = -4; E.db.unitframe.units.party.debuffs.yOffset = -7; E.db.unitframe.units.party.height = 45; E.db.unitframe.units.party.buffs.noConsolidated = false E.db.unitframe.units.party.buffs.xOffset = 50; E.db.unitframe.units.party.buffs.yOffset = -6; E.db.unitframe.units.party.buffs.clickThrough = true E.db.unitframe.units.party.buffs.noDuration = false E.db.unitframe.units.party.buffs.playerOnly = false; E.db.unitframe.units.party.buffs.perrow = 1 E.db.unitframe.units.party.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.party.buffs.sizeOverride = 22 E.db.unitframe.units.party.buffs.useBlacklist = false E.db.unitframe.units.party.buffs.enable = true E.db.unitframe.units.party.roleIcon.position = "BOTTOMRIGHT" E.db.unitframe.units.party.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.party.health.position = "BOTTOM" E.db.unitframe.units.party.GPSArrow.size = 40 E.db.unitframe.units.party.width = 80 E.db.unitframe.units.party.height = 45 E.db.unitframe.units.party.name.text_format = "[namecolor][name:short]" E.db.unitframe.units.party.name.position = "TOP" E.db.unitframe.units.party.power.text_format = "" E.db.unitframe.units.raid40.height = 30 E.db.unitframe.units.raid40.growthDirection = "LEFT_UP" E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid40.health.frequentUpdates = true E.db.unitframe.units.party.healPrediction = true; E.db.unitframe.units.raid10.healPrediction = true; E.db.unitframe.units.raid25.healPrediction = true; E.db.unitframe.units.raid40.healPrediction = true; E.db.actionbar.bar2.enabled = true if not E.db.lowresolutionset then E.db.actionbar.bar3.buttons = 12 E.db.actionbar.bar5.buttons = 12 E.db.actionbar.bar4.enabled = false if not E.PixelMode then E.db.actionbar.bar1.heightMult = 2 end end end if not E.db.movers then E.db.movers = {}; end local xOffset = GetScreenWidth() * 0.34375 if E.PixelMode then E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM3124" E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM-3124" E.db.movers.ElvUF_PartyMover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid10Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid25Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid40Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" if not E.db.lowresolutionset then E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM278132" E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-278132" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0176" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM0132" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310432" E.db.movers["BossButton"] = "BOTTOMElvUIParentBOTTOM0275" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-102182" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM102182" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM102120" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-102120" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" E.db.movers["BossButton"] = "TOPElvUIParentTOP0-138" end else E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM3324" E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM-3324" E.db.movers.ElvUF_PartyMover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid10Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid25Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" E.db.movers.ElvUF_Raid40Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT"..xOffset.."450" if not E.db.lowresolutionset then E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM307145" E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-307145" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0186" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM0145" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310432" E.db.movers["BossButton"] = "BOTTOMElvUIParentBOTTOM0275" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-118182" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM118182" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM118120" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-118120" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" E.db.movers["BossButton"] = "TOPElvUIParentTOP0-138" end end elseif E.db.lowresolutionset then if not E.db.movers then E.db.movers = {}; end if E.PixelMode then E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-102135" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM102135" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM10280" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-10280" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-118142" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM118142" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM11884" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-11884" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" end E.db.movers["BossButton"] = "TOPElvUIParentTOP0-138" end if layout ~= 'healer' and not E.db.lowresolutionset then E.db.actionbar.bar1.heightMult = 1 end if E.db.lowresolutionset and not noDataReset then E.db.unitframe.units.player.width = 200; if layout ~= 'healer' then E.db.unitframe.units.player.castbar.width = 200; end E.db.unitframe.units.player.classbar.fill = 'fill'; E.db.unitframe.units.target.width = 200; E.db.unitframe.units.target.castbar.width = 200; E.db.unitframe.units.pet.power.enable = false; E.db.unitframe.units.pet.width = 200; E.db.unitframe.units.pet.height = 26; E.db.unitframe.units.targettarget.debuffs.enable = false; E.db.unitframe.units.targettarget.power.enable = false; E.db.unitframe.units.targettarget.width = 200; E.db.unitframe.units.targettarget.height = 26; E.db.unitframe.units.boss.width = 200; E.db.unitframe.units.boss.castbar.width = 200; E.db.unitframe.units.arena.width = 200; E.db.unitframe.units.arena.castbar.width = 200; end if(layout == 'dpsCaster' or layout == 'healer' or (layout == 'dpsMelee' and E.myclass == 'HUNTER')) then if not E.db.movers then E.db.movers = {}; end E.db.unitframe.units.player.castbar.width = E.PixelMode and 406 or 436 E.db.unitframe.units.player.castbar.height = 28 local yOffset = 80 if not E.db.lowresolutionset then if layout ~= 'healer' then yOffset = 42 if E.PixelMode then E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-278110" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM278110" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM0110" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0150" E.db.movers["BossButton"] = "BOTTOMElvUIParentBOTTOM0195" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-307110" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM307110" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM0110" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0150" E.db.movers["BossButton"] = "BOTTOMElvUIParentBOTTOM0195" end else yOffset = 76 end elseif E.db.lowresolutionset then if E.PixelMode then E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-102182" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM102182" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM102120" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-102120" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-118182" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM118182" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM118120" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-118120" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310332" end E.db.movers["BossButton"] = "TOPElvUIParentTOP0-138" end if E.PixelMode then E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM0"..yOffset else E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM-2"..(yOffset + 5) end elseif (layout == 'dpsMelee' or layout == 'tank') and not E.db.lowresolutionset and not E.PixelMode then E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-30776" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM30776" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM076" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0115" E.db.movers["BossButton"] = "BOTTOMElvUIParentBOTTOM0158" end --Datatexts if not noDataReset then E:CopyTable(E.db.datatexts.panels, P.datatexts.panels) if layout == 'tank' then E.db.datatexts.panels.LeftChatDataPanel.left = 'Avoidance'; E.db.datatexts.panels.LeftChatDataPanel.right = 'Vengeance'; elseif layout == 'healer' or layout == 'dpsCaster' then E.db.datatexts.panels.LeftChatDataPanel.left = 'Spell/Heal Power'; E.db.datatexts.panels.LeftChatDataPanel.right = 'Haste'; else E.db.datatexts.panels.LeftChatDataPanel.left = 'Attack Power'; E.db.datatexts.panels.LeftChatDataPanel.right = 'Haste'; end if InstallStepComplete then InstallStepComplete.message = L["Layout Set"] InstallStepComplete:Show() end end E.db.layoutSet = layout if not noDataReset and E.private.theme then E:SetupTheme(E.private.theme, true) end if not noDataReset then E:CopyTable(E.db.sle.marks, P.sle.marks) E:CopyTable(E.db.sle.backgrounds, P.sle.backgrounds) E:CopyTable(E.db.sle.uibuttons, P.sle.uibuttons) end E:UpdateAll(true) local DT = E:GetModule('DataTexts') DT:LoadDataTexts() end local function SetupAuras(style) E:CopyTable(E.db.unitframe.units.player.buffs, P.unitframe.units.player.buffs) E:CopyTable(E.db.unitframe.units.player.debuffs, P.unitframe.units.player.debuffs) E:CopyTable(E.db.unitframe.units.player.aurabar, P.unitframe.units.player.aurabar) E:CopyTable(E.db.unitframe.units.target.buffs, P.unitframe.units.target.buffs) E:CopyTable(E.db.unitframe.units.target.debuffs, P.unitframe.units.target.debuffs) E:CopyTable(E.db.unitframe.units.target.aurabar, P.unitframe.units.target.aurabar) E.db.unitframe.units.target.smartAuraDisplay = P.unitframe.units.target.smartAuraDisplay E:CopyTable(E.db.unitframe.units.focus.buffs, P.unitframe.units.focus.buffs) E:CopyTable(E.db.unitframe.units.focus.debuffs, P.unitframe.units.focus.debuffs) E:CopyTable(E.db.unitframe.units.focus.aurabar, P.unitframe.units.focus.aurabar) E.db.unitframe.units.focus.smartAuraDisplay = P.unitframe.units.focus.smartAuraDisplay if not style then --PLAYER E.db.unitframe.units.player.buffs.enable = true; E.db.unitframe.units.player.buffs.attachTo = 'FRAME'; E.db.unitframe.units.player.buffs.noDuration = false; E.db.unitframe.units.player.debuffs.attachTo = 'BUFFS'; E.db.unitframe.units.player.aurabar.enable = false; --TARGET E.db.unitframe.units.target.smartAuraDisplay = 'DISABLED'; E.db.unitframe.units.target.debuffs.enable = true; E.db.unitframe.units.target.aurabar.enable = false; elseif style == 'integrated' then --seriosly is this fucking hard?? E.db.unitframe.units.target.smartAuraDisplay = 'SHOW_DEBUFFS_ON_FRIENDLIES'; E.db.unitframe.units.target.buffs.playerOnly = {friendly = true, enemy = false}; E.db.unitframe.units.target.debuffs.enable = false; E.db.unitframe.units.target.aurabar.attachTo = 'BUFFS'; end E:GetModule('UnitFrames'):Update_AllFrames() if InstallStepComplete then InstallStepComplete.message = L["Auras Set"] InstallStepComplete:Show() end end function E:DarthSetup() --The function to switch from classic ElvUI settings to Darth's InstallStepComplete.message = L["Darth's Defaults Set"] InstallStepComplete:Show() if not E.db.movers then E.db.movers = {}; end if not E.db.loclite then E.db.loclite = {} end local layout = E.db.layoutSet --To know if some sort of layout was choosed before if SLE:CheckFlag(nil, 'SLEAUTHOR') then E.db.hideTutorial = 1 E.db.general.loginmessage = false end --General options-- E.db.general.stickyFrames = false E.db.general.autoRepair = "PLAYER" E.db.general.vendorGrays = true E.db.general.fontsize = 10 E.db.general.bottomPanel = false E.db.general.topPanel = false --double check later E.db.general.hideErrorFrame = false E.db.general.minimap.locationText = 'HIDE' E.db.general.experience.orientation = "VERTICAL" E.db.general.experience.width = 10 E.db.general.experience.height = 185 E.db.general.reputation.orientation = "VERTICAL" E.db.general.reputation.width = 10 E.db.general.reputation.height = 185 E.db.general.threat.enable = false if layout == "healer" then E.db.general.totems.growthDirection = 'HORIZONTAL' E.db.general.totems.size = 24 else E.db.general.totems.size = 25 end E.db.general.totems.spacing = 2 --Bags-- E.db.bags.bagSize = 26 E.db.bags.bankSize = 26 E.db.bags.sortInverted = false E.db.bags.alignToChat = false E.db.bags.bagWidth = 425 E.db.bags.bankWidth = 425 E.db.bags.yOffset = 178 E.db.bags.currencyFormat = "ICON" --NamePlate-- E.db.nameplate.font = "ElvUI Font" E.db.nameplate.fontOutline = "OUTLINE" E.db.nameplate.nonTargetAlpha = 0.35 E.db.nameplate.auras.font = "ElvUI Font" E.db.nameplate.auras.fontOutline = "OUTLINE" E.db.nameplate.auras.numAuras = 6 E.db.nameplate.auras.stretchTexture = false E.db.nameplate.raidHealIcon.attachTo = "TOP" E.db.nameplate.raidHealIcon.size = 24 E.db.nameplate.healthBar.text.enable = true E.db.nameplate.healthBar.text.format = "CURRENT_PERCENT" E.db.nameplate.healthBar.lowThreshold = 0 E.db.nameplate.targetIndicator.height = 35 E.db.nameplate.targetIndicator.width = 35 E.db.nameplate.targetIndicator.style = "arrow" --Auras-- E.db.auras.font = "ElvUI Font" E.db.auras.fontOutline = "OUTLINE" E.db.sle.castername = true E.db.auras.fadeThreshold = 5 E.db.auras.buffs.wrapAfter = 15 E.db.auras.buffs.size = 26 E.db.auras.debuffs.wrapAfter = 15 E.db.auras.buffs.size = 26 E.db.auras.consolidatedBuffs.fontSize = 9 E.db.auras.consolidatedBuffs.fontOutline = "OUTLINE" E.db.auras.consolidatedBuffs.font = "ElvUI Font" E.db.auras.consolidatedBuffs.filter = false --Tooltip-- E.db.tooltip.healthBar.font = "ElvUI Font" E.db.tooltip.talentInfo = true --Chat-- E.db.chat.editboxhistory = 10 E.db.chat.emotionIcons = false E.db.chat.panelHeight = 185 E.db.chat.panelWidth = 425 E.db.chat.panelTabBackdrop = false E.db.chat.timeStampFormat = "%H:%M:%S " E.db.chat.whisperSound = "Whisper Alert" E.db.chat.fontOutline = "OUTLINE" E.db.chat.tabFont = "ElvUI Font" E.db.chat.tabFontOutline = "OUTLINE" --Datatexts-- do E.db.datatexts.font = "ElvUI Font" E.db.datatexts.fontSize = 10 E.db.datatexts.time24 = true E.db.sle.lfrshow.enabled = true E.db.datatexts.minimapPanels = false E.db.datatexts.panelTransparency = true E.db.datatexts.fontOutline = "OUTLINE" E.db.sle.datatext.top.enabled = true E.db.sle.datatext.top.transparent = true E.db.sle.datatext.bottom.enabled = true E.db.sle.datatext.bottom.width = 190 E.db.sle.datatext.bottom.transparent = true E.db.sle.datatext.dp1.enabled = true E.db.sle.datatext.dp1.width = 386 E.db.sle.datatext.dp1.transparent = true E.db.sle.datatext.dp2.enabled = true E.db.sle.datatext.dp2.width = 386 E.db.sle.datatext.dp2.transparent = true E.db.sle.datatext.dp3.enabled = true E.db.sle.datatext.dp3.width = 386 E.db.sle.datatext.dp3.transparent = true E.db.sle.datatext.dp4.enabled = true E.db.sle.datatext.dp4.width = 386 E.db.sle.datatext.dp4.transparent = true E.db.sle.datatext.dp5.enabled = true E.db.sle.datatext.dp5.width = 455 E.db.sle.datatext.dp5.transparent = true E.db.sle.datatext.dp6.enabled = true E.db.sle.datatext.dp6.width = 455 E.db.sle.datatext.dp6.transparent = true E.db.sle.dt.friends.totals = true E.db.sle.dt.friends.expandBNBroadcast = true E.db.sle.dt.friends.combat = true E.db.sle.dt.guild.totals = true E.db.sle.dt.guild.hide_guildname = true E.db.sle.dt.guild.combat = true E.db.datatexts.panels.Top_Center = 'Version'; E.db.datatexts.panels.Bottom_Panel = 'System'; E.db.datatexts.panels.LeftChatDataPanel.right = 'S&L Friends'; E.db.datatexts.panels.LeftChatDataPanel.left = 'Call to Arms'; E.db.datatexts.panels.LeftChatDataPanel.middle = 'Durability'; E.db.datatexts.panels.LeftMiniPanel = ''; E.db.datatexts.panels.RightMiniPanel = ''; E.db.datatexts.panels.DP_1.right = 'AtlasLoot'; E.db.datatexts.panels.DP_1.middle = 'MrtWoo'; E.db.datatexts.panels.DP_1.left = 'Swatter'; E.db.datatexts.panels.DP_2.right = 'S&L Guild'; E.db.datatexts.panels.DP_2.middle = 'Skada'; E.db.datatexts.panels.DP_2.left = 'Altoholic'; E.db.datatexts.panels.DP_3.right = 'Notes'; E.db.datatexts.panels.DP_3.middle = 'DBM-LDB'; E.db.datatexts.panels.DP_3.left = 'Time'; E.db.datatexts.panels.DP_4.right = ''; E.db.datatexts.panels.DP_4.middle = ''; E.db.datatexts.panels.DP_4.left = 'Combat Time'; E.db.datatexts.panels.DP_5.middle = 'Gold'; E.db.datatexts.panels.DP_5.left = 'Bags'; if layout == 'tank' then E.db.datatexts.panels.DP_6.left = 'Avoidance'; E.db.datatexts.panels.DP_6.middle = 'Vengeance'; E.db.datatexts.panels.DP_6.right = 'Expertise'; E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating'; E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery'; E.db.datatexts.panels.RightChatDataPanel.right = 'Talent/Loot Specialization'; E.db.datatexts.panels.DP_5.right = 'Armor'; elseif layout == 'healer' then E.db.datatexts.panels.DP_6.left = 'Spell/Heal Power'; E.db.datatexts.panels.DP_6.middle = 'Haste'; E.db.datatexts.panels.DP_6.right = 'Crit Chance'; E.db.datatexts.panels.RightChatDataPanel.left = 'MP5'; E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery'; E.db.datatexts.panels.RightChatDataPanel.right = 'Talent/Loot Specialization'; E.db.datatexts.panels.DP_5.right = ''; elseif layout == 'dpsCaster' then E.db.datatexts.panels.DP_6.left = 'Spell/Heal Power'; E.db.datatexts.panels.DP_6.middle = 'Haste'; E.db.datatexts.panels.DP_6.right = 'Crit Chance'; E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating'; E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery'; E.db.datatexts.panels.RightChatDataPanel.right = 'Talent/Loot Specialization'; E.db.datatexts.panels.DP_5.right = ''; else E.db.datatexts.panels.DP_6.left = 'Attack Power'; E.db.datatexts.panels.DP_6.middle = 'Haste'; E.db.datatexts.panels.DP_6.right = 'Crit Chance'; E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating'; E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery'; E.db.datatexts.panels.RightChatDataPanel.right = 'Talent/Loot Specialization'; E.db.datatexts.panels.DP_5.right = 'Expertise'; end end --Unitframes-- do E.db.unitframe.smoothbars = false E.db.unitframe.font = "ElvUI Font" E.db.unitframe.fontsize = 9 E.db.unitframe.fontOutline = 'OUTLINE' E.db.unitframe.statusbar = "Polished Wood" E.db.unitframe.colors.castColor = { ["b"] = 0.396078431372549, ["g"] = 0.7333333333333333, ["r"] = 0.796078431372549, } E.db.unitframe.colors.healPrediction.absorbs = { ["r"] = 0.3294117647058824, ["g"] = 0.6039215686274509, ["b"] = 1, } UF:Update_AllFrames() if layout == "healer" then E.db.unitframe.debuffHighlighting = true else E.db.unitframe.debuffHighlighting = false end E.db.unitframe.smartRaidFilter = false E.db.unitframe.colors.healthclass = true E.db.unitframe.colors.colorhealthbyvalue = false --Setting player frame E.db.unitframe.units.player.width = 210 E.db.unitframe.units.player.height = 50 if layout == "healer" then E.db.unitframe.units.player.lowmana = 30; else E.db.unitframe.units.player.lowmana = 0; end E.db.unitframe.units.player.health.position = 'RIGHT' E.db.unitframe.units.player.health.yOffset = 2 E.db.unitframe.units.player.health.text_format = "[healthcolor][health:current-percent:sl]" E.db.unitframe.units.player.power.text_format = "[powercolor][power:current:sl]" E.db.unitframe.units.player.power.height = 8 E.db.unitframe.units.player.power.position = "BOTTOMRIGHT" E.db.unitframe.units.player.power.yOffset = 8 E.db.unitframe.units.player.power.width = "inset" E.db.unitframe.units.player.name.text_format = "[name] [level]" E.db.unitframe.units.player.name.position = 'TOPLEFT' E.db.unitframe.units.player.name.yOffset = -3 E.db.unitframe.units.player.pvp.text_format = "||cFFB04F4F[pvptimer]||r" E.db.unitframe.units.player.pvp.position = "LEFT" E.db.unitframe.units.player.portrait.enable = true E.db.unitframe.units.player.portrait.camDistanceScale = 3 E.db.unitframe.units.player.portrait.overlay = true E.db.unitframe.units.player.portrait.rotation = 345 E.db.unitframe.units.player.debuffs.enable = false E.db.unitframe.units.player.castbar.format = 'CURRENTMAX' E.db.unitframe.units.player.castbar.height = 18 if layout == "healer" then E.db.unitframe.units.player.castbar.width = 200 else E.db.unitframe.units.player.castbar.width = 210 end E.db.unitframe.units.player.classbar.fill = "spaced" E.db.unitframe.units.player.classbar.height = 8 E.db.unitframe.units.player.aurabar.enable = false E.db.unitframe.units.player.raidicon.enable = false --Setting target frame E.db.unitframe.units.target.width = 210 E.db.unitframe.units.target.height = 50 E.db.unitframe.units.target.health.position = 'RIGHT' if layout == "healer" then E.db.unitframe.units.target.health.text_format = "[healthcolor][health:deficit] [health:current-percent]" E.db.unitframe.units.target.customTexts = {} E.db.unitframe.units.target.customTexts.Absorb = {} E.db.unitframe.units.target.customTexts.Absorb.font = "ElvUI Font" E.db.unitframe.units.target.customTexts.Absorb.justifyH = "CENTER" E.db.unitframe.units.target.customTexts.Absorb.fontOutline = "OUTLINE" E.db.unitframe.units.target.customTexts.Absorb.xOffset = 40 E.db.unitframe.units.target.customTexts.Absorb.yOffset = -9 E.db.unitframe.units.target.customTexts.Absorb.text_format = "[absorbs]" E.db.unitframe.units.target.customTexts.Absorb.size = 10 else E.db.unitframe.units.target.health.text_format = "[healthcolor][health:current-percent]" end E.db.unitframe.units.target.power.position = 'RIGHT'; E.db.unitframe.units.target.power.hideonnpc = false; E.db.unitframe.units.target.power.text_format = "[powercolor][power:current:sl]" E.db.unitframe.units.target.power.height = 8 E.db.unitframe.units.target.power.position = "BOTTOMRIGHT" E.db.unitframe.units.target.power.yOffset = 8 E.db.unitframe.units.target.power.width = "inset" E.db.unitframe.units.target.name.text_format = "[name:medium] [level] [shortclassification]"; E.db.unitframe.units.target.name.position = 'TOPLEFT' E.db.unitframe.units.target.name.yOffset = -3 E.db.unitframe.units.target.portrait.enable = true E.db.unitframe.units.target.portrait.overlay = true E.db.unitframe.units.target.portrait.camDistanceScale = 3 E.db.unitframe.units.target.portrait.rotation = 345 E.db.unitframe.units.target.buffs.perrow = 10 E.db.unitframe.units.target.buffs.numrows = 2 E.db.unitframe.units.target.buffs.yOffset = 6 E.db.unitframe.units.target.buffs.anchorPoint = 'TOPLEFT'; E.db.unitframe.units.target.buffs.useBlacklist.friendly = false E.db.unitframe.units.target.buffs.useBlacklist.enemy = false E.db.unitframe.units.target.debuffs.perrow = 10; E.db.unitframe.units.target.debuffs.playerOnly.enemy = false E.db.unitframe.units.target.debuffs.useBlacklist.friendly = false E.db.unitframe.units.target.debuffs.useBlacklist.enemy = false E.db.unitframe.units.target.castbar.format = 'CURRENTMAX'; if layout == "healer" then E.db.unitframe.units.target.castbar.width = 200 else E.db.unitframe.units.target.castbar.width = 210 end E.db.unitframe.units.target.aurabar.enable = false E.db.unitframe.units.target.combobar.height = 8 E.db.unitframe.units.target.combobar.fill = "spaced" --Target of Target if layout == "healer" then E.db.unitframe.units.targettarget.width = 100 else E.db.unitframe.units.targettarget.width = 130 end E.db.unitframe.units.targettarget.name.text_format = "[name:medium]" E.db.unitframe.units.targettarget.debuffs.enable = false E.db.unitframe.units.targettarget.power.width = "inset" --Focus if layout == "healer" then E.db.unitframe.units.focus.height = 34 E.db.unitframe.units.focus.width = 170 E.db.unitframe.units.focus.castbar.width = 170 else E.db.unitframe.units.focus.height = 50 E.db.unitframe.units.focus.width = 190 E.db.unitframe.units.focus.castbar.width = 190 end E.db.unitframe.units.focus.health.position = 'BOTTOMRIGHT' E.db.unitframe.units.focus.power.width = "inset" E.db.unitframe.units.focus.debuffs.sizeOverride = 22 E.db.unitframe.units.focus.debuffs.anchorPoint = "TOPLEFT" E.db.unitframe.units.focus.castbar.format = 'CURRENTMAX' --Focus Target E.db.unitframe.units.focustarget.enable = true if layout == "healer" then E.db.unitframe.units.focustarget.width = 122 else E.db.unitframe.units.focustarget.width = 190 end --Pet E.db.unitframe.units.pet.height = 30 E.db.unitframe.units.pet.width = 105 E.db.unitframe.units.pet.power.width = "inset" E.db.unitframe.units.pet.name.position = 'TOP' --Pet Target E.db.unitframe.units.pettarget.name.text_format = "[name:short]" E.db.unitframe.units.pettarget.enable = true E.db.unitframe.units.pettarget.height = 30 E.db.unitframe.units.pettarget.width = 105 --Party if layout == "healer" then E.db.unitframe.units.party.visibility = "[@raid6,exists] hide;show" E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.debuffs.enable = true E.db.unitframe.units.party.debuffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.party.GPSArrow.onMouseOver = false E.db.unitframe.units.party.GPSArrow.outOfRange = true E.db.unitframe.units.party.customTexts = {} E.db.unitframe.units.party.customTexts.Absorb = {} E.db.unitframe.units.party.customTexts.Absorb.font = "ElvUI Font" E.db.unitframe.units.party.customTexts.Absorb.justifyH = "CENTER" E.db.unitframe.units.party.customTexts.Absorb.fontOutline = "OUTLINE" E.db.unitframe.units.party.customTexts.Absorb.xOffset = 0 E.db.unitframe.units.party.customTexts.Absorb.yOffset = 3 E.db.unitframe.units.party.customTexts.Absorb.text_format = "[absorbs]" E.db.unitframe.units.party.customTexts.Absorb.size = 10 else E.db.unitframe.units.party.healPrediction = false E.db.unitframe.units.party.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.party.health.frequentUpdates = false E.db.unitframe.units.party.debuffs.enable = false E.db.unitframe.units.party.GPSArrow.onMouseOver = true E.db.unitframe.units.party.GPSArrow.outOfRange = false end E.db.unitframe.units.party.health.orientation = "HORIZONTAL" E.db.unitframe.units.party.growthDirection = "RIGHT_DOWN" E.db.unitframe.units.party.width = 80 E.db.unitframe.units.party.horizontalSpacing = 1 E.db.unitframe.units.party.health.position = "BOTTOM" E.db.unitframe.units.party.health.yOffset = 8 E.db.unitframe.units.party.power.width = "inset" E.db.unitframe.units.party.power.text_format = "" E.db.unitframe.units.party.roleIcon.position = "RIGHT" E.db.unitframe.units.party.debuffs.sizeOverride = 0 E.db.unitframe.units.party.name.position = "TOP" E.db.unitframe.units.party.GPSArrow.size = 30 --Raid 10 if layout == "healer" then E.db.unitframe.units.raid10.height = 36 E.db.unitframe.units.raid10.healPrediction = true E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid10.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.raid10.GPSArrow.onMouseOver = false E.db.unitframe.units.raid10.GPSArrow.outOfRange = true E.db.unitframe.units.raid10.customTexts = {} E.db.unitframe.units.raid10.customTexts.Absorb = {} E.db.unitframe.units.raid10.customTexts.Absorb.font = "ElvUI Font" E.db.unitframe.units.raid10.customTexts.Absorb.justifyH = "CENTER" E.db.unitframe.units.raid10.customTexts.Absorb.fontOutline = "OUTLINE" E.db.unitframe.units.raid10.customTexts.Absorb.xOffset = 0 E.db.unitframe.units.raid10.customTexts.Absorb.yOffset = 3 E.db.unitframe.units.raid10.customTexts.Absorb.text_format = "[absorbs]" E.db.unitframe.units.raid10.customTexts.Absorb.size = 10 else E.db.unitframe.units.raid10.height = 44 E.db.unitframe.units.raid10.healPrediction = false E.db.unitframe.units.raid10.health.frequentUpdates = false E.db.unitframe.units.raid10.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.raid10.GPSArrow.onMouseOver = true E.db.unitframe.units.raid10.GPSArrow.outOfRange = false end E.db.unitframe.units.raid10.health.orientation = "HORIZONTAL" E.db.unitframe.units.raid10.horizontalSpacing = 1 E.db.unitframe.units.raid10.verticalSpacing = 1 E.db.unitframe.units.raid10.name.text_format = "[name:medium]" E.db.unitframe.units.raid10.health.yOffset = 8 E.db.unitframe.units.raid10.power.width = "inset" E.db.unitframe.units.raid10.debuffs.enable = false E.db.unitframe.units.raid10.rdebuffs.size = 18 E.db.unitframe.units.raid10.roleIcon.position = "RIGHT" E.db.unitframe.units.raid10.groupBy = "GROUP" E.db.unitframe.units.raid10.GPSArrow.size = 30 --Raid 25 if layout == "healer" then E.db.unitframe.units.raid25.healPrediction = true E.db.unitframe.units.raid25.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.height = 36 E.db.unitframe.units.raid25.GPSArrow.onMouseOver = false E.db.unitframe.units.raid25.GPSArrow.outOfRange = true E.db.unitframe.units.raid25.customTexts = {} E.db.unitframe.units.raid25.customTexts.Absorb = {} E.db.unitframe.units.raid25.customTexts.Absorb.font = "ElvUI Font" E.db.unitframe.units.raid25.customTexts.Absorb.justifyH = "CENTER" E.db.unitframe.units.raid25.customTexts.Absorb.fontOutline = "OUTLINE" E.db.unitframe.units.raid25.customTexts.Absorb.xOffset = 0 E.db.unitframe.units.raid25.customTexts.Absorb.yOffset = 3 E.db.unitframe.units.raid25.customTexts.Absorb.text_format = "[absorbs]" E.db.unitframe.units.raid25.customTexts.Absorb.size = 10 else E.db.unitframe.units.raid25.healPrediction = false E.db.unitframe.units.raid25.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.raid25.health.frequentUpdates = false E.db.unitframe.units.raid25.height = 44 E.db.unitframe.units.raid25.GPSArrow.onMouseOver = true E.db.unitframe.units.raid25.GPSArrow.outOfRange = false end E.db.unitframe.units.raid25.health.orientation = "HORIZONTAL" E.db.unitframe.units.raid25.horizontalSpacing = 1 E.db.unitframe.units.raid25.verticalSpacing = 1 E.db.unitframe.units.raid25.name.text_format = "[name:medium]" E.db.unitframe.units.raid25.health.yOffset = 8 E.db.unitframe.units.raid25.power.width = "inset" E.db.unitframe.units.raid25.debuffs.enable = false E.db.unitframe.units.raid25.rdebuffs.size = 18 E.db.unitframe.units.raid25.roleIcon.position = "RIGHT" E.db.unitframe.units.raid25.groupBy = "GROUP" E.db.unitframe.units.raid25.GPSArrow.size = 30 --Raid 40 if layout == "healer" then E.db.unitframe.units.raid40.healPrediction = true E.db.unitframe.units.raid40.health.frequentUpdates = true E.db.unitframe.units.raid40.health.text_format = "[healthcolor][health:deficit]" E.db.unitframe.units.raid40.health.orientation = "VERTICAL" else E.db.unitframe.units.raid40.healPrediction = false E.db.unitframe.units.raid40.health.frequentUpdates = false E.db.unitframe.units.raid40.health.text_format = "" E.db.unitframe.units.raid40.health.orientation = "HORIZONTAL" end E.db.unitframe.units.raid40.horizontalSpacing = 1 E.db.unitframe.units.raid40.verticalSpacing = 1 E.db.unitframe.units.raid40.name.text_format = "[name:medium]" E.db.unitframe.units.raid40.name.position = "TOP" E.db.unitframe.units.raid40.roleIcon.enable = true E.db.unitframe.units.raid40.roleIcon.position = "RIGHT" E.db.unitframe.units.raid40.groupBy = "GROUP" --Tank if layout == "healer" then E.db.unitframe.units.tank.enable = true E.db.unitframe.units.tank.targetsGroup.enable = false E.db.unitframe.units.tank.height = 24 else E.db.unitframe.units.tank.enable = false end --Assist E.db.unitframe.units.assist.enable = false --Arena E.db.unitframe.units.arena.width = 200 E.db.unitframe.units.arena.height = 46 E.db.unitframe.units.arena.growthDirection = 'DOWN' E.db.unitframe.units.arena.health.position = "RIGHT" E.db.unitframe.units.arena.health.text_format = "[healthcolor][health:current-percent]" E.db.unitframe.units.arena.power.yOffset = 7 E.db.unitframe.units.arena.power.width = "inset" E.db.unitframe.units.arena.castbar.format = 'CURRENTMAX' E.db.unitframe.units.arena.castbar.width = 200 E.db.unitframe.units.arena.pvpTrinket.xOffset = 0 E.db.unitframe.units.arena.name.position = "TOPLEFT" --Boss E.db.unitframe.units.boss.width = 200 E.db.unitframe.units.boss.growthDirection = 'DOWN' E.db.unitframe.units.boss.portrait.rotation = 345 E.db.unitframe.units.boss.portrait.overlay = true E.db.unitframe.units.boss.portrait.camDistanceScale = 4 E.db.unitframe.units.boss.portrait.enable = true E.db.unitframe.units.boss.health.position = "RIGHT" E.db.unitframe.units.boss.health.text_format = "[healthcolor][health:current-percent]" E.db.unitframe.units.boss.power.width = "inset" E.db.unitframe.units.boss.power.yOffset = 7 E.db.unitframe.units.boss.castbar.format = 'CURRENTMAX' E.db.unitframe.units.boss.castbar.width = 200 E.db.unitframe.units.boss.name.position = "TOPLEFT" --Power text E.db.sle.powtext = true end --Actionbars do E.db.actionbar.font = "ElvUI Font" E.db.actionbar.fontOutline = 'OUTLINE' E.db.actionbar.hotkeytext = false E.db.actionbar.keyDown = false E.db.actionbar.bar1.point = "TOPLEFT" E.db.actionbar.bar1.buttonsPerRow = 3 E.db.actionbar.bar1.buttonspacing = 1 E.db.actionbar.bar1.buttonsize = 23 E.db.actionbar.bar2.enabled = true E.db.actionbar.bar2.point = "TOPLEFT" E.db.actionbar.bar2.buttonsPerRow = 3 E.db.actionbar.bar2.buttonspacing = 1 E.db.actionbar.bar2.buttonsize = 23 E.db.actionbar.bar2.visibility = "[petbattle] hide; show" E.db.actionbar.bar3.point = "TOPLEFT" E.db.actionbar.bar3.buttons = 12 E.db.actionbar.bar3.buttonsPerRow = 3 E.db.actionbar.bar3.buttonspacing = 1 E.db.actionbar.bar3.buttonsize = 23 E.db.actionbar.bar3.visibility = "[petbattle] hide; show" E.db.actionbar.bar4.enabled = true E.db.actionbar.bar4.point = "TOPLEFT" E.db.actionbar.bar4.buttonsPerRow = 6 E.db.actionbar.bar4.buttonspacing = 1 E.db.actionbar.bar4.buttonsize = 23 E.db.actionbar.bar4.visibility = "[petbattle] hide; show" E.db.actionbar.bar4.backdrop = false E.db.actionbar.bar5.point = "TOPLEFT" E.db.actionbar.bar5.buttons = 12 E.db.actionbar.bar5.buttonspacing = 1 E.db.actionbar.bar5.buttonsize = 23 E.db.actionbar.bar5.visibility = "[petbattle] hide; show" E.db.actionbar.bar6.enabled = true E.db.actionbar.bar6.point = "TOPLEFT" E.db.actionbar.bar6.buttonspacing = 1 E.db.actionbar.bar6.mouseover = true E.db.actionbar.bar6.buttonsize = 20 E.db.actionbar.bar6.visibility = "show" E.db.actionbar.microbar.enabled = true E.db.actionbar.microbar.buttonsPerRow = 2 E.db.actionbar.stanceBar.buttonspacing = 1 E.db.actionbar.stanceBar.buttonsize = 16 E.db.actionbar.barPet.point = "TOPLEFT" E.db.actionbar.barPet.buttonspacing = 1 E.db.actionbar.barPet.backdrop = false E.db.actionbar.barPet.buttonsPerRow = 5 E.db.actionbar.barPet.buttonsize = 20 end --Raid marks-- E.db.sle.marks.enabled = true E.db.sle.marks.growth = "LEFT" E.db.sle.marks.backdrop = false E.db.sle.marks.size = 16 --Combat icon-- E.db.sle.combatico.pos = 'TOPRIGHT' --Loot History-- E.db.sle.lootwin = true E.db.sle.lootalpha = 0.9 --UI Buttons-- E.db.sle.uibuttons.enable = true E.db.sle.uibuttons.size = 15 --Farm-- E.db.sle.farm.size = 23 E.db.sle.farm.autotarget = true E.db.sle.farm.quest = true E.db.sle.farm.seedor = "BOTTOM" --LocationLite-- E.db.loclite.lpfontsize = 10 E.db.loclite.lpfontflags = "OUTLINE" E.db.loclite.lpwidth = 300 E.db.loclite.dig = false E.db.loclite.lpauto = false E.db.loclite.trans = true --Loading private settings-- E.private.general.dmgfont = "ElvUI Font" E.private.sle.farm.enable = true E.private.sle.farm.seedtrash = true E.private.sle.equip.spam = true E.private.sle.characterframeoptions.enable = true E.private.skins.addons.DBMSkinHalf = true E.private.skins.addons.EmbedSkada = true E.private.skins.addons.EmbedBelowTop = true E.private.skins.addons.EmbedalDamageMeter = false E.private.skins.addons.DBMFontSize = 10 E.private.skins.addons.EmbedSystemDual = true E.private.skins.addons.DBMFont = "ElvUI Font" E.private.general.normTex = "Polished Wood" E.private.general.glossTex = "Polished Wood" --Moving stuff-- do if layout == "healer" then E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-308176" E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM-102135" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM308176" E.db.movers.ElvUF_TargetCastbarMover = "BOTTOMElvUIParentBOTTOM102135" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-446190" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM308118" E.db.movers.ElvUF_FocusTargetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-445126" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-297147" E.db.movers.ElvUF_PetTargetMover = "BOTTOMElvUIParentBOTTOM-29773" E.db.movers.PetAB = "BOTTOMElvUIParentBOTTOM-298104" E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT442203" E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT488176" E.db.movers.ElvUF_PartyMover = "BOTTOMElvUIParentBOTTOM0182" E.db.movers.ElvUF_Raid10Mover = "BOTTOMElvUIParentBOTTOM0156" E.db.movers.ElvUF_Raid25Mover = "BOTTOMElvUIParentBOTTOM0156" E.db.movers.ElvUF_Raid40Mover = "BOTTOMElvUIParentBOTTOM0156" E.db.movers.ElvUF_TankMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT428231" E.db.movers.BossButton = "BOTTOMElvUIParentBOTTOM2389" E.db.movers.BNETMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42743" else E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-214158" E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM0135" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM214158" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM17497" E.db.movers.ElvUF_FocusMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-448158" E.db.movers.ElvUF_FocusTargetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-450106" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-266129" E.db.movers.ElvUF_PetTargetMover = "BOTTOMElvUIParentBOTTOM-161129" E.db.movers.PetAB = "BOTTOMElvUIParentBOTTOM-26685" E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT613100" E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT557174" E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203" E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203" E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203" E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203" E.db.movers.BossButton = "BOTTOMElvUIParentBOTTOM0195" E.db.movers.BNETMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42753" end E.db.movers.ElvAB_1 = "BOTTOMElvUIParentBOTTOM020" E.db.movers.ElvAB_2 = "BOTTOMElvUIParentBOTTOM7320" E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM-7320" E.db.movers.ElvAB_4 = "BOTTOMElvUIParentBOTTOM-18220" E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM18220" E.db.movers.ElvAB_6 = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT0180" E.db.movers.MinimapMover = "TOPRIGHTElvUIParentTOPRIGHT2-19" E.db.movers.UIBFrameMover = "TOPRIGHTElvUIParentTOPRIGHT-1-199" E.db.movers.WatchFrameMover = "TOPRIGHTElvUIParentTOPRIGHT-47-198" E.db.movers.BossHeaderMover = "TOPLEFTElvUIParentTOPLEFT0-280" E.db.movers.ArenaHeaderMover = "TOPLEFTElvUIParentTOPLEFT0-280" E.db.movers.PetBattleABMover = "BOTTOMElvUIParentBOTTOM019" E.db.movers.ShiftAB = "BOTTOMElvUIParentBOTTOM-16168" E.db.movers.ExperienceBarMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42419" E.db.movers.ReputationBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT47319" E.db.movers.PvPMover = "TOPElvUIParentTOP0-39" E.db.movers.LocationMover = "TOPElvUIParentTOP0-28" E.db.movers.LocationLiteMover = "TOPElvUIParentTOP0-19" E.db.movers.MarkMover = "BOTTOMElvUIParentBOTTOM0115" E.db.movers.MicrobarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT42418" E.db.movers.LootFrameMover = "BOTTOMElvUIParentBOTTOM-287461" E.db.movers.AurasMover = "TOPRIGHTElvUIParentTOPRIGHT-201-18" E.db.movers.GMMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-43319" E.db.movers.VehicleSeatMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT48219" E.db.movers.DP_1_Mover = "TOPLEFTElvUIParentTOPLEFT00" E.db.movers.DP_2_Mover = "TOPLEFTElvUIParentTOPLEFT3850" E.db.movers.DP_3_Mover = "TOPRIGHTElvUIParentTOPRIGHT-3850" E.db.movers.DP_4_Mover = "TOPRIGHTElvUIParentTOPRIGHT00" E.db.movers.DP_5_Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT4110" E.db.movers.DP_6_Mover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-4110" E.db.movers.Bottom_Panel_Mover = "BOTTOMElvUIParentBOTTOM00" E.db.movers.RightChatMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT019" E.db.movers.LeftChatMover = "BOTTOMLEFTUIParentBOTTOMLEFT019" E.db.movers.RaidUtility_Mover = "TOPElvUIParentTOP-305-19" E.db.movers.AltPowerBarMover = "TOPElvUIParentTOP0-39" E.db.movers.FarmSeedMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-300211" E.db.movers.FarmToolMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-175211" E.db.movers.AlertFrameMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT303416" end E:UpdateAll(true) end function E:RepoocSetup() --The function to switch from classic ElvUI settings to Repooc's InstallStepComplete.message = L["Repooc's Defaults Set"] InstallStepComplete:Show() if not E.db.movers then E.db.movers = {}; end local layout = E.db.layoutSet --Pull which layout was selected if any. pixel = E.PixelMode --Pull PixelMode E.db.hideTutorial = 1 --5.4 E.db.general.autoAcceptInvite = true --5.4 -- E.db.general.autoRepair = "GUILD" E.db.general.autoRoll = false --5.4 -- E.db.general.backdropfadecolor = {["r"] = 0.054,["g"] = 0.054,["b"] = 0.054,} E.db.general.bordercolor = {["r"] = 0.31,["g"] = 0.31,["b"] = 0.31,} --5.4 E.db.general.bottomPanel = true --5.4 E.db.general.experience.height = 180 --5.4 E.db.general.experience.width = 10 --5.4 E.db.general.interruptAnnounce = "RAID" --5.4 E.db.general.minimap.locationText = "SHOW" --5.4 -- E.db.general.health = {} -- E.db.general.BUFFS = {} E.db.general.reputation.height = 180 --5.4 E.db.general.reputation.orientation = "VERTICAL" --5.4 E.db.general.reputation.width = 10 --5.4 -- E.db.general.threat.position = "LEFTCHAT" E.db.general.topPanel = true --5.4 E.db.general.valuecolor = {["r"] = 0.09,["g"] = 0.513,["b"] = 0.819,} --5.4 E.db.general.vendorGrays = true --5.4 --SLE Configs E.private.sle.characterframeoptions.enable = true --5.4 E.private.sle.exprep.autotrack = true --5.4 E.private.sle.farm.enable = true --5.4 E.db.sle.characterframeoptions.itemdurability.font = "ElvUI Font" --5.4 E.db.sle.characterframeoptions.itemdurability.fontSize = 12 --5.4 E.db.sle.characterframeoptions.itemdurability.fontOutline = "OUTLINE" --5.4 E.db.sle.characterframeoptions.itemlevel.font = "ElvUI Alt-Font" --5.4 E.db.sle.characterframeoptions.itemlevel.fontOutline = "THICKOUTLINE" --5.4 E.db.sle.characterframeoptions.itemlevel.fontSize = 12 --5.4 E.db.sle.datatext.bottom.enabled = false --5.4 E.db.sle.datatext.chatleft.width = 396 --5.4 E.db.sle.datatext.chatright.width = 396 --5.4 E.db.sle.datatext.dp1.enabled = false --5.4 E.db.sle.datatext.dp2.enabled = false --5.4 E.db.sle.datatext.dp3.enabled = false --5.4 E.db.sle.datatext.dp4.enabled = false --5.4 E.db.sle.datatext.dp5.enabled = false --5.4 E.db.sle.datatext.dp6.enabled = false --5.4 E.db.sle.datatext.top.enabled = false --5.4 E.db.sle.dt.friends.hide_hintline = true --5.4 E.db.sle.dt.friends.sortBN = "REALID" --5.4 E.db.sle.dt.guild.hide_hintline = true --5.4 E.db.sle.dt.guild.sortGuild = "revRANKINDEX" --5.4 E.db.sle.farm.autotarget = true --5.4 E.db.sle.minimap.enable = true --5.4 E.db.sle.minimap.buttons.anchor = "HORIZONTAL" --5.4 E.db.sle.minimap.coords.middle = "CENTER" --5.4 E.db.sle.uibuttons.enable = true --5.4 E.db.sle.uibuttons.position = "uib_hor" --5.4 E.db.sle.uibuttons.size = 17 --5.4 E.private.general.pixelPerfect = true --5.4 E.private.general.normTex = "Minimalist" --5.4 E.private.general.glossTex = "Minimalist" --5.4 --Addon Skins E.private.addonskins.EmbedSkada = true --5.4 E.private.addonskins.EmbedalDamageMeter = false --5.4 E.private.addonskins.EmbedSystemDual = true --5.4 -- E.db.gridSize = 110 -- E.db.tooltip.style = "inset" --Chat E.db.chat.editBoxPosition = "ABOVE_CHAT" --5.4 E.db.chat.hyperlinkHover = false --5.4 E.db.chat.panelTabTransparency = true --5.4 if GetScreenWidth() < 1920 then --5.4 E.db.chat.panelWidth = 380 else E.db.chat.panelWidth = 412 end E.db.chat.timeStampFormat = "%I:%M %p " --5.4 --Unitframes E.db.unitframe.smartRaidFilter = true E.db.unitframe.font = "KGSmallTownSouthernGirl" E.db.unitframe.fontOutline = "OUTLINE" E.db.unitframe.fontSize = 12 E.db.unitframe.statusbar = "Polished Wood" E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.castColor = {["r"] = 0.1,["g"] = 0.1,["b"] = 0.1,} E.db.unitframe.colors.health = {["r"] = 0.2352941176470588,["g"] = 0.2352941176470588,["b"] = 0.2352941176470588,} E.db.unitframe.colors.auraBarBuff = {["b"] = 0.09411764705882353,["g"] = 0.07843137254901961,["r"] = 0.3098039215686275,} E.db.unitframe.colors.transparentPower = true E.db.unitframe.colors.transparentHealth = true E.db.unitframe.colors.colorhealthbyvalue = false E.db.unitframe.colors.customhealthbackdrop = true E.db.unitframe.colors.health_backdrop = {["r"] = 0.7333333333333333,["g"] = 0,["b"] = 0.01176470588235294,} E.db.unitframe.units.tank.enable = false E.db.unitframe.units.assist.enable = false E.db.unitframe.units.assist.targetsGroup.enable = false E.db.unitframe.units.arena.power.width = "inset" E.db.unitframe.units.arena.power.offset = 0 E.db.unitframe.units.targettarget.power.width = "inset" E.db.unitframe.units.targettarget.power.offset = 0 E.db.unitframe.units.targettarget.width = 190 E.db.unitframe.units.targettarget.health.xOffset = 5 E.db.unitframe.units.targettarget.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.targettarget.health.position = "TOPRIGHT" E.db.unitframe.units.pet.power.width = "inset" E.db.unitframe.units.pet.power.offset = 0 E.db.unitframe.units.pettarget.power.width = "inset" E.db.unitframe.units.pettarget.power.offset = 0 E.db.unitframe.units.boss.portrait.enable = true E.db.unitframe.units.boss.portrait.overlay = true E.db.unitframe.units.boss.power.width = "inset" E.db.unitframe.units.boss.power.offset = 0 E.db.unitframe.units.focus.power.width = "inset" E.db.unitframe.units.focus.power.offset = 0 E.db.unitframe.units.focus.health.text_format = "[healthcolor][health:current]" E.db.unitframe.units.player.debuffs.attachTo = "FRAME" E.db.unitframe.units.player.debuffs.sizeOverride = 25 E.db.unitframe.units.player.debuffs.yOffset = 2 E.db.unitframe.units.player.portrait.overlay = true E.db.unitframe.units.player.portrait.enable = true E.db.unitframe.units.player.classbar.enable = false E.db.unitframe.units.player.classbar.height = 7 E.db.unitframe.units.player.classbar.fill = "spaced" E.db.unitframe.units.player.aurabar.enable = false E.db.unitframe.units.player.power.width = "inset" E.db.unitframe.units.player.power.offset = 0 E.db.unitframe.units.player.power.position = "LEFT" E.db.unitframe.units.player.width = 404 E.db.unitframe.units.player.name.text_format = "[namecolor][name]" E.db.unitframe.units.player.buffs.enable = true E.db.unitframe.units.player.buffs.attachTo = "FRAME" E.db.unitframe.units.player.buffs.noDuration = false E.db.unitframe.units.player.buffs.yOffset = 4 E.db.unitframe.units.player.buffs.xOffset = -2 E.db.unitframe.units.player.buffs.anchorPoint = "LEFT" E.db.unitframe.units.player.buffs.numrows = 3 E.db.unitframe.units.player.buffs.perrow = 3 E.db.unitframe.units.player.buffs.sizeOverride = 25 E.db.unitframe.units.player.castbar.width = 404 E.db.unitframe.units.player.castbar.height = 20 E.db.unitframe.units.player.castbar.latency = false E.db.unitframe.units.player.height = 36 E.db.unitframe.units.player.health.position = "RIGHT" E.db.unitframe.units.target.portrait.enable = true E.db.unitframe.units.target.portrait.overlay = true E.db.unitframe.units.target.aurabar.enable = false E.db.unitframe.units.target.power.width = "inset" E.db.unitframe.units.target.power.offset = 0 E.db.unitframe.units.target.power.position = "RIGHT" E.db.unitframe.units.target.debuffs.sizeOverride = 25 E.db.unitframe.units.target.debuffs.attachTo = "FRAME" E.db.unitframe.units.target.debuffs.yOffset = 2 E.db.unitframe.units.target.castbar.height = 20 E.db.unitframe.units.target.castbar.width = 404 E.db.unitframe.units.target.width = 404 E.db.unitframe.units.target.height = 36 E.db.unitframe.units.target.health.position = "LEFT" E.db.unitframe.units.target.buffs.sizeOverride = 25 E.db.unitframe.units.target.buffs.anchorPoint = "RIGHT" E.db.unitframe.units.target.buffs.numrows = 3 E.db.unitframe.units.target.buffs.perrow = 3 E.db.unitframe.units.target.buffs.yOffset = 4 E.db.unitframe.units.target.buffs.xOffset = 2 E.db.unitframe.units.focustarget.power.width = "inset" E.db.unitframe.units.focustarget.power.offset = 0 if not E.db.unitframe.units.party.customTexts then E.db.unitframe.units.party.customTexts = {}; if not E.db.unitframe.units.party.customTexts["Health Text"] then E.db.unitframe.units.party.customTexts["Health Text"] = {}; end end E.db.unitframe.units.party.customTexts["Health Text"] = { ["font"] = "Doris PP", ["justifyH"] = "CENTER", ["fontOutline"] = "OUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.party.debuffs.xOffset = -4 E.db.unitframe.units.party.debuffs.yOffset = -7 E.db.unitframe.units.party.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.party.debuffs.sizeOverride = 21 E.db.unitframe.units.party.columnAnchorPoint = "BOTTOM" E.db.unitframe.units.party.point = "RIGHT" E.db.unitframe.units.party.xOffset = -1 E.db.unitframe.units.party.yOffset = 1 E.db.unitframe.units.party.power.width = "inset" E.db.unitframe.units.party.power.offset = 0 E.db.unitframe.units.party.power.text_format = "" E.db.unitframe.units.party.buffIndicator.size = 10 E.db.unitframe.units.party.roleIcon.enable = false E.db.unitframe.units.party.roleIcon.position = "BOTTOMRIGHT" E.db.unitframe.units.party.GPSArrow.size = 40 E.db.unitframe.units.party.growthDirection = "RIGHT_DOWN" E.db.unitframe.units.party.startOutFromCenter = true E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.health.text_format = "" E.db.unitframe.units.party.health.position = "BOTTOM" E.db.unitframe.units.party.health.orientation = "VERTICAL" E.db.unitframe.units.party.name.text_format = "[namecolor][name:short] [difficultycolor][smartlevel]" E.db.unitframe.units.party.name.position = "TOP" E.db.unitframe.units.party.buffs.noConsolidated = false E.db.unitframe.units.party.buffs.enable = true E.db.unitframe.units.party.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.party.buffs.clickThrough = true E.db.unitframe.units.party.buffs.useBlacklist = false E.db.unitframe.units.party.buffs.noDuration = false E.db.unitframe.units.party.buffs.playerOnly = false E.db.unitframe.units.party.buffs.perrow = 1 E.db.unitframe.units.party.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.party.buffs.yOffset = 28 E.db.unitframe.units.party.buffs.xOffset = 30 E.db.unitframe.units.party.buffs.sizeOverride = 22 E.db.unitframe.units.party.petsGroup.anchorPoint = "TOP" E.db.unitframe.units.party.raidicon.attachTo = "LEFT" E.db.unitframe.units.party.raidicon.xOffset = 9 E.db.unitframe.units.party.raidicon.size = 13 E.db.unitframe.units.party.raidicon.yOffset = 0 E.db.unitframe.units.party.targetsGroup.anchorPoint = "TOP" E.db.unitframe.units.party.width = 80 E.db.unitframe.units.party.height = 45 E.db.unitframe.units.party.groupBy = "GROUP" E.db.unitframe.units.party.visibility = "[@raid6,exists] hide;show" if not E.db.unitframe.units.raid10.customTexts then E.db.unitframe.units.raid10.customTexts = {}; if not E.db.unitframe.units.raid10.customTexts["Health Text"] then E.db.unitframe.units.raid10.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid10.customTexts["Health Text"] = { ["font"] = "Doris PP", ["justifyH"] = "CENTER", ["fontOutline"] = "OUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid10.columnAnchorPoint = "BOTTOM" E.db.unitframe.units.raid10.point = "RIGHT" E.db.unitframe.units.raid10.rdebuffs.enable = false E.db.unitframe.units.raid10.yOffset = 4 E.db.unitframe.units.raid10.xOffset = -1 E.db.unitframe.units.raid10.roleIcon.enable = false E.db.unitframe.units.raid10.power.width = "inset" E.db.unitframe.units.raid10.power.offset = 0 E.db.unitframe.units.raid10.growthDirection = "RIGHT_DOWN" E.db.unitframe.units.raid10.startOutFromCenter = true E.db.unitframe.units.raid10.healPrediction = true E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid10.health.text_format = "" E.db.unitframe.units.raid10.health.orientation = "VERTICAL" E.db.unitframe.units.raid10.debuffs.enable = true E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid10.buffs.enable = true E.db.unitframe.units.raid10.buffs.noConsolidated = false E.db.unitframe.units.raid10.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid10.buffs.clickThrough = true E.db.unitframe.units.raid10.buffs.useBlacklist = false E.db.unitframe.units.raid10.buffs.noDuration = false E.db.unitframe.units.raid10.buffs.playerOnly = false E.db.unitframe.units.raid10.buffs.perrow = 1 E.db.unitframe.units.raid10.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid10.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid10.raidicon.xOffset = 9 E.db.unitframe.units.raid10.raidicon.size = 13 E.db.unitframe.units.raid10.raidicon.yOffset = 0 E.db.unitframe.units.raid10.name.text_format = "[namecolor][name:short]" E.db.unitframe.units.raid10.debuffs.sizeOverride = 21 E.db.unitframe.units.raid10.debuffs.xOffset = -4 E.db.unitframe.units.raid10.debuffs.yOffset = -7 E.db.unitframe.units.raid10.height = 45 E.db.unitframe.units.raid10.width = 80 E.db.unitframe.units.raid10.buffs.yOffset = 28 E.db.unitframe.units.raid10.buffs.xOffset = 30 E.db.unitframe.units.raid10.buffs.sizeOverride = 22 E.db.unitframe.units.raid10.groupBy = "GROUP" if not E.db.unitframe.units.raid25.customTexts then E.db.unitframe.units.raid25.customTexts = {}; if not E.db.unitframe.units.raid25.customTexts["Health Text"] then E.db.unitframe.units.raid25.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid25.customTexts["Health Text"] = { ["font"] = "Doris PP", ["justifyH"] = "CENTER", ["fontOutline"] = "OUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid25.columnAnchorPoint = "RIGHT" E.db.unitframe.units.raid25.point = "BOTTOM" E.db.unitframe.units.raid25.rdebuffs.enable = false E.db.unitframe.units.raid25.xOffset = 1 E.db.unitframe.units.raid25.roleIcon.enable = false E.db.unitframe.units.raid25.power.offset = 0 E.db.unitframe.units.raid25.power.width = "inset" E.db.unitframe.units.raid25.power.position = "CENTER" E.db.unitframe.units.raid25.growthDirection = "RIGHT_DOWN" E.db.unitframe.units.raid25.startOutFromCenter = true E.db.unitframe.units.raid25.healPrediction = true E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.health.text_format = "" E.db.unitframe.units.raid25.health.orientation = "VERTICAL" E.db.unitframe.units.raid25.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid25.debuffs.enable = true E.db.unitframe.units.raid25.debuffs.xOffset = -4 E.db.unitframe.units.raid25.debuffs.yOffset = -7 E.db.unitframe.units.raid25.debuffs.sizeOverride = 21 E.db.unitframe.units.raid25.debuffs.countFontSize = 12 E.db.unitframe.units.raid25.debuffs.fontSize = 9 E.db.unitframe.units.raid25.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid25.raidicon.xOffset = 9 E.db.unitframe.units.raid25.raidicon.yOffset = 0 E.db.unitframe.units.raid25.raidicon.size = 13 E.db.unitframe.units.raid25.buffs.noConsolidated = false E.db.unitframe.units.raid25.buffs.enable = true E.db.unitframe.units.raid25.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid25.buffs.clickThrough = true E.db.unitframe.units.raid25.buffs.useBlacklist = false E.db.unitframe.units.raid25.buffs.noDuration = false E.db.unitframe.units.raid25.buffs.playerOnly = false E.db.unitframe.units.raid25.buffs.perrow = 1 E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid25.name.text_format = "[namecolor][name:short]" E.db.unitframe.units.raid25.yOffset = 4 E.db.unitframe.units.raid25.width = 80 E.db.unitframe.units.raid25.height = 40 E.db.unitframe.units.raid25.buffs.yOffset = 28 E.db.unitframe.units.raid25.buffs.xOffset = 30 E.db.unitframe.units.raid25.buffs.sizeOverride = 22 E.db.unitframe.units.raid25.groupBy = "GROUP" if not E.db.unitframe.units.raid40.customTexts then E.db.unitframe.units.raid40.customTexts = {}; if not E.db.unitframe.units.raid40.customTexts["Health Text"] then E.db.unitframe.units.raid40.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid40.customTexts["Health Text"] = { ["font"] = "Doris PP", ["justifyH"] = "CENTER", ["fontOutline"] = "OUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid40.columnAnchorPoint = "RIGHT" E.db.unitframe.units.raid40.point = "BOTTOM" E.db.unitframe.units.raid40.xOffset = 1 E.db.unitframe.units.raid40.yOffset = 1 E.db.unitframe.units.raid40.growthDirection = "RIGHT_DOWN" E.db.unitframe.units.raid40.startOutFromCenter = true E.db.unitframe.units.raid40.healPrediction = true E.db.unitframe.units.raid40.width = 48 E.db.unitframe.units.raid40.height = 43 E.db.unitframe.units.raid40.raidicon.xOffset = 9 E.db.unitframe.units.raid40.raidicon.yOffset = 0 E.db.unitframe.units.raid40.raidicon.size = 13 E.db.unitframe.units.raid40.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid40.rdebuffs.size = 26 E.db.unitframe.units.raid40.name.position = "TOP" E.db.unitframe.units.raid40.name.text_position = "[namecolor][name:short]" E.db.unitframe.units.raid40.power.enable = true E.db.unitframe.units.raid40.power.offset = 0 E.db.unitframe.units.raid40.power.width = "inset" E.db.unitframe.units.raid40.power.position = "CENTER" E.db.unitframe.units.raid40.health.frequentUpdates = true E.db.unitframe.units.raid40.health.orientation = "VERTICAL" E.db.unitframe.units.raid40.debuffs.sizeOverride = 21 E.db.unitframe.units.raid40.debuffs.enable = true E.db.unitframe.units.raid40.debuffs.perrow = 2 E.db.unitframe.units.raid40.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid40.debuffs.clickThrough = true E.db.unitframe.units.raid40.debuffs.xOffset = -4 E.db.unitframe.units.raid40.debuffs.yOffset = -9 E.db.unitframe.units.raid40.debuffs.useBlacklist = false E.db.unitframe.units.raid40.debuffs.useFilter = "Blacklist" E.db.unitframe.units.raid40.buffs.xOffset = 21 E.db.unitframe.units.raid40.buffs.yOffset = 25 E.db.unitframe.units.raid40.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid40.buffs.clickThrough = true E.db.unitframe.units.raid40.buffs.noConsolidated = false E.db.unitframe.units.raid40.buffs.noDuration = false E.db.unitframe.units.raid40.buffs.playerOnly = false E.db.unitframe.units.raid40.buffs.perrow = 1 E.db.unitframe.units.raid40.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid40.buffs.sizeOverride = 17 E.db.unitframe.units.raid40.buffs.useBlacklist = false E.db.unitframe.units.raid40.buffs.enable = true E.db.unitframe.units.raid40.groupBy = "GROUP" --Actionbars --Bar 1 E.db.actionbar.bar1.enabled = true E.db.actionbar.bar1.backdrop = true E.db.actionbar.bar1.buttons = 12 E.db.actionbar.bar1.buttonsize = 32 E.db.actionbar.bar1.buttonspacing = 2 --Bar 2 E.db.actionbar.bar2.enabled = true E.db.actionbar.bar2.backdrop = false E.db.actionbar.bar2.buttons = 6 E.db.actionbar.bar2.buttonsize = 32 E.db.actionbar.bar2.buttonspacing = 2 E.db.actionbar.bar2.buttonsPerRow = 6 E.db.actionbar.bar2.heightMult = 1 --Bar 3 E.db.actionbar.bar3.enabled = true E.db.actionbar.bar3.backdrop = false E.db.actionbar.bar3.buttons = 6 E.db.actionbar.bar3.buttonsize = 32 E.db.actionbar.bar3.buttonspacing = 2 E.db.actionbar.bar3.buttonsPerRow = 6 --Bar 4 E.db.actionbar.bar4.enabled = true E.db.actionbar.bar4.backdrop = false E.db.actionbar.bar4.buttons = 12 E.db.actionbar.bar4.buttonsize = 32 E.db.actionbar.bar4.buttonspacing = 2 E.db.actionbar.bar4.buttonsPerRow = 6 E.db.actionbar.bar4.mouseover = true E.db.actionbar.bar4.point = "BOTTOMLEFT" --Bar 5 E.db.actionbar.bar5.enabled = true E.db.actionbar.bar5.backdrop = true E.db.actionbar.bar5.buttons = 6 E.db.actionbar.bar5.buttonsize = 32 E.db.actionbar.bar5.buttonspacing = 2 E.db.actionbar.bar5.buttonsPerRow = 3 E.db.actionbar.bar5.mouseover = true --Stance Bar E.db.actionbar.stanceBar.buttonsPerRow = 1 --Pet Bar E.db.actionbar.barPet.point = "TOPRIGHT" E.db.actionbar.barPet.buttonsPerRow = 1 --Datatext do E.db.datatexts.panelTransparency = false --5.4 E.db.datatexts.minimapPanels = true --5.4 E.db.datatexts.fontOutline = "None" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['left'] = "" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['middle'] = "Durability" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['right'] = "" --5.4 E.db.datatexts.panels['RightChatDataPanel']['left'] = "Gold" --5.4 E.db.datatexts.panels['RightChatDataPanel']['middle'] = "System" --5.4 E.db.datatexts.panels['RightChatDataPanel']['right'] = "Time" --5.4 E.db.datatexts.panels['Top_Center'] = "Version" --5.4 E.db.datatexts.panels['LeftMiniPanel'] = "S&L Friends" --5.4 E.db.datatexts.panels['RightMiniPanel'] = "S&L Guild" --5.4 --Datatext Panels Spec Specific if layout == 'tank' then E.db.datatexts.panels['LeftChatDataPanel']['left'] = "Avoidance" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['right'] = "Vengeance" --5.4 elseif layout == 'healer' then E.db.datatexts.panels['LeftChatDataPanel']['left'] = "Spell/Heal Power" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['right'] = "Haste" --5.4 elseif layout == 'dpsCaster' then E.db.datatexts.panels['LeftChatDataPanel']['left'] = "Spell/Heal Power" --5.4 E.db.datatexts.panels['LeftChatDataPanel']['right'] = "Haste" --5.4 end end do E.db.movers.ArenaHeaderMover = "TOPRIGHTElvUIParentTOPRIGHT-210-410" E.db.movers.BossButton = "BOTTOMElvUIParentBOTTOM-315300" E.db.movers.BossHeaderMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-210435" E.db.movers.Bottom_Panel_Mover = "BOTTOMElvUIParentBOTTOM00" E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-20782" E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM-20758" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM20782" E.db.movers.ElvUF_TargetCastbarMover = "BOTTOMElvUIParentBOTTOM20758" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM314223" --E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310432" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM-314223" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0230" E.db.movers.ElvAB_1 = "BOTTOMElvUIParentBOTTOM021" E.db.movers.ElvAB_2 = "BOTTOMElvUIParentBOTTOM-30821" E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM30821" --E.db.movers.ElvAB_4 = "BOTTOMLEFTElvUIParentBOTTOMRIGHT-380200" E.db.movers.ElvAB_4 = "BOTTOMLEFTElvUIParentBOTTOMRIGHT-413200" --E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM-26027" E.db.movers.ElvAB_5 = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-4298" E.db.movers.ElvUF_PetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-551312" E.db.movers.Top_Center_Mover = "TOPElvUIParentTOP00" E.db.movers.PetAB = "RIGHTElvUIParentRIGHT00" E.db.movers.MinimapMover = "TOPRIGHTElvUIParentTOPRIGHT00" E.db.movers.LossControlMover = "TOPElvUIParentTOP0-379" E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT41220" E.db.movers.LeftChatMover = "BOTTOMLEFTUIParentBOTTOMLEFT019" E.db.movers.RightChatMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT019" E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT41219" E.db.movers.UIBFrameMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT315178" E.db.movers.WatchFrameMover = "TOPLEFTElvUIParentTOPLEFT75-239" if layout == 'dpsCaster' or layout == 'dpsMelee' or layout == 'tank' then E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT7200" E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT7200" E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT7200" --E.db.movers.ElvUF_Raid25Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT1162121" E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT7200" else E.db.movers.ElvUF_PartyMover = "BOTTOMElvUIParentBOTTOM0121" E.db.movers.ElvUF_Raid10Mover = "BOTTOMElvUIParentBOTTOM0121" E.db.movers.ElvUF_Raid25Mover = "BOTTOMElvUIParentBOTTOM0121" --E.db.movers.ElvUF_Raid25Mover = "BOTTOMRIGHTElvUIParentBOTTOMLEFT1162121" E.db.movers.ElvUF_Raid40Mover = "BOTTOMElvUIParentBOTTOM0121" end end E:UpdateAll(true) end function E:AffinitiiSetup() --The function to switch from class ElvUI settings to Affinitii's InstallStepComplete.message = L["Affinitii's Defaults Set"] InstallStepComplete:Show() if not E.db.movers then E.db.movers = {}; end layout = E.db.layoutSet --Pull which layout was selected if any. pixel = E.PixelMode --Pull PixelMode E.private.general.pixelPerfect = true E.db.general.autoAcceptInvite = true E.db.general.autoRepair = "GUILD" E.db.general.bottomPanel = false E.db.general.topPanel = false E.db.general.backdropfadecolor = { ["r"] = 0.054, ["g"] = 0.054, ["b"] = 0.054, } E.db.general.valuecolor = { ["r"] = 0.09, ["g"] = 0.513, ["b"] = 0.819, } E.db.general.health = { } E.db.general.BUFFS = { } E.db.general.vendorGrays = true E.db.general.autoRoll = true E.db.general.threat.position = "LEFTCHAT" E.private.general.normTex = "Polished Wood" E.private.general.glossTex = "Polished Wood" E.private.skins.addons.EmbedSkada = true E.private.skins.addons.AlwaysTrue = true E.db.gridSize = 110 E.db.hideTutorial = 1 E.db.tooltip.style = "inset" --Chat E.db.chat.editBoxPosition = "ABOVE_CHAT" E.db.chat.emotionIcons = false if GetScreenWidth() < 1920 then E.db.chat.panelWidth = 380 else E.db.chat.panelWidth = 412 end --Unitframes E.db.unitframe.font = "ElvUI Pixel" E.db.unitframe.fontOutline = "MONOCHROMEOUTLINE" E.db.unitframe.statusbar = "Polished Wood" E.db.unitframe.smartRaidFilter = true E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.castColor = { ["r"] = 0.1, ["g"] = 0.1, ["b"] = 0.1, } E.db.unitframe.colors.health = {-- ["r"] = 0.2352941176470588, ["g"] = 0.2352941176470588, ["b"] = 0.2352941176470588, } E.db.unitframe.colors.auraBarBuff = { ["b"] = 0.09411764705882353, ["g"] = 0.07843137254901961, ["r"] = 0.3098039215686275, } E.db.unitframe.colors.transparentPower = true E.db.unitframe.colors.transparentHealth = true E.db.unitframe.units.tank.enable = false E.db.unitframe.units.assist.enable = false E.db.unitframe.units.assist.targetsGroup.enable = false E.db.unitframe.units.arena.power.width = "inset" E.db.unitframe.units.arena.power.offset = 0 E.db.unitframe.units.targettarget.power.width = "inset" E.db.unitframe.units.targettarget.power.offset = 0 E.db.unitframe.units.pet.power.width = "inset" E.db.unitframe.units.pet.power.offset = 0 E.db.unitframe.units.pettarget.power.width = "inset" E.db.unitframe.units.boss.portrait.enable = true E.db.unitframe.units.boss.portrait.overlay = true E.db.unitframe.units.boss.power.width = "inset" E.db.unitframe.units.boss.power.offset = 0 E.db.unitframe.units.focus.power.width = "inset" E.db.unitframe.units.focus.power.offset = 0 E.db.unitframe.units.player.debuffs.attachTo = "BUFFS" E.db.unitframe.units.player.portrait.overlay = true E.db.unitframe.units.player.portrait.enable = true E.db.unitframe.units.player.classbar.enable = false E.db.unitframe.units.player.aurabar.enable = false E.db.unitframe.units.player.power.width = "inset" E.db.unitframe.units.player.power.offset = 0 E.db.unitframe.units.player.buffs.enable = true E.db.unitframe.units.player.buffs.attachTo = "FRAME" E.db.unitframe.units.player.buffs.noDuration = false E.db.unitframe.units.player.castbar.width = 410 E.db.unitframe.units.player.castbar.height = 25 E.db.unitframe.units.target.portrait.enable = true E.db.unitframe.units.target.portrait.overlay = true E.db.unitframe.units.target.aurabar.enable = false E.db.unitframe.units.target.power.width = "inset" E.db.unitframe.units.target.power.offset = 0 E.db.unitframe.units.focustarget.power.width = "inset" if not E.db.unitframe.units.party.customTexts then E.db.unitframe.units.party.customTexts = {}; if not E.db.unitframe.units.party.customTexts["Health Text"] then E.db.unitframe.units.party.customTexts["Health Text"] = {}; end end E.db.unitframe.units.party.customTexts["Health Text"] = { ["font"] = "ElvUI Pixel", ["justifyH"] = "CENTER", ["fontOutline"] = "MONOCHROMEOUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.party.debuffs.xOffset = -4 E.db.unitframe.units.party.debuffs.yOffset = -7 E.db.unitframe.units.party.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.party.debuffs.sizeOverride = 21 E.db.unitframe.units.party.columnAnchorPoint = "BOTTOM" E.db.unitframe.units.party.buffIndicator.size = 10 E.db.unitframe.units.party.point = "RIGHT" E.db.unitframe.units.party.xOffset = -1 E.db.unitframe.units.party.yOffset = 1 E.db.unitframe.units.party.power.width = "inset" E.db.unitframe.units.party.power.offset = 0 E.db.unitframe.units.party.power.text_format = "" E.db.unitframe.units.party.buffIndicator.size = 10 E.db.unitframe.units.party.roleIcon.enable = false E.db.unitframe.units.party.GPSArrow.size = 40 E.db.unitframe.units.party.growthDirection = "LEFT_UP" E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.health.text_format = "" E.db.unitframe.units.party.health.position = "BOTTOM" E.db.unitframe.units.party.name.text_format = "[namecolor][name:veryshort] [difficultycolor][smartlevel]" E.db.unitframe.units.party.name.position = "TOP" E.db.unitframe.units.party.buffs.noConsolidated = false E.db.unitframe.units.party.buffs.enable = true E.db.unitframe.units.party.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.party.buffs.clickThrough = true E.db.unitframe.units.party.buffs.useBlacklist = false E.db.unitframe.units.party.buffs.noDuration = false E.db.unitframe.units.party.buffs.playerOnly = false E.db.unitframe.units.party.buffs.perrow = 1 E.db.unitframe.units.party.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.party.buffs.yOffset = 28 E.db.unitframe.units.party.buffs.xOffset = 30 E.db.unitframe.units.party.buffs.sizeOverride = 22 E.db.unitframe.units.party.petsGroup.anchorPoint = "BOTTOM" E.db.unitframe.units.party.raidicon.attachTo = "LEFT" E.db.unitframe.units.party.raidicon.xOffset = 9 E.db.unitframe.units.party.raidicon.size = 13 E.db.unitframe.units.party.raidicon.yOffset = 0 E.db.unitframe.units.party.targetsGroup.anchorPoint = "BOTTOM" E.db.unitframe.units.party.width = 80 E.db.unitframe.units.party.height = 45 E.db.unitframe.units.party.groupBy = "GROUP" if not E.db.unitframe.units.raid10.customTexts then E.db.unitframe.units.raid10.customTexts = {}; if not E.db.unitframe.units.raid10.customTexts["Health Text"] then E.db.unitframe.units.raid10.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid10.customTexts["Health Text"] = { ["font"] = "ElvUI Pixel", ["justifyH"] = "CENTER", ["fontOutline"] = "MONOCHROMEOUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid10.columnAnchorPoint = "BOTTOM" E.db.unitframe.units.raid10.buffIndicator.fontSize = 10 E.db.unitframe.units.raid10.point = "RIGHT" E.db.unitframe.units.raid10.rdebuffs.enable = false E.db.unitframe.units.raid10.yOffset = 4 E.db.unitframe.units.raid10.xOffset = -1 E.db.unitframe.units.raid10.roleIcon.enable = false E.db.unitframe.units.raid10.power.width = "inset" E.db.unitframe.units.raid10.power.offset = 0 E.db.unitframe.units.raid10.positionOverride = "BOTTOMRIGHT" E.db.unitframe.units.raid10.healPrediction = true E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid10.health.text_format = "" E.db.unitframe.units.raid10.debuffs.enable = true E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid10.buffs.enable = true E.db.unitframe.units.raid10.buffs.noConsolidated = false E.db.unitframe.units.raid10.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid10.buffs.clickThrough = true E.db.unitframe.units.raid10.buffs.useBlacklist = false E.db.unitframe.units.raid10.buffs.noDuration = false E.db.unitframe.units.raid10.buffs.playerOnly = false E.db.unitframe.units.raid10.buffs.perrow = 1 E.db.unitframe.units.raid10.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid10.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid10.raidicon.xOffset = 9 E.db.unitframe.units.raid10.raidicon.size = 13 E.db.unitframe.units.raid10.raidicon.yOffset = 0 E.db.unitframe.units.raid10.name.text_format = "[namecolor][name:veryshort]" E.db.unitframe.units.raid10.debuffs.sizeOverride = 21 E.db.unitframe.units.raid10.debuffs.xOffset = -4 E.db.unitframe.units.raid10.debuffs.yOffset = -7 E.db.unitframe.units.raid10.height = 45 E.db.unitframe.units.raid10.width = 80 E.db.unitframe.units.raid10.buffs.yOffset = 28 E.db.unitframe.units.raid10.buffs.xOffset = 30 E.db.unitframe.units.raid10.buffs.sizeOverride = 22 E.db.unitframe.units.raid10.groupBy = "GROUP" if not E.db.unitframe.units.raid25.customTexts then E.db.unitframe.units.raid25.customTexts = {}; if not E.db.unitframe.units.raid25.customTexts["Health Text"] then E.db.unitframe.units.raid25.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid25.customTexts["Health Text"] = { ["font"] = "ElvUI Pixel", ["justifyH"] = "CENTER", ["fontOutline"] = "MONOCHROMEOUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid25.columnAnchorPoint = "RIGHT" E.db.unitframe.units.raid25.buffIndicator.fontSize = 10 E.db.unitframe.units.raid25.point = "BOTTOM" E.db.unitframe.units.raid25.rdebuffs.enable = false E.db.unitframe.units.raid25.xOffset = 1 E.db.unitframe.units.raid25.roleIcon.enable = false E.db.unitframe.units.raid25.power.offset = 0 E.db.unitframe.units.raid25.power.width = "inset" E.db.unitframe.units.raid25.power.position = "CENTER" E.db.unitframe.units.raid25.growthDirection = "UP_LEFT" E.db.unitframe.units.raid25.healPrediction = true E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.health.text_format = "" E.db.unitframe.units.raid25.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid25.debuffs.enable = true E.db.unitframe.units.raid25.debuffs.xOffset = -4 E.db.unitframe.units.raid25.debuffs.yOffset = -7 E.db.unitframe.units.raid25.debuffs.sizeOverride = 21 E.db.unitframe.units.raid25.debuffs.countFontSize = 12 E.db.unitframe.units.raid25.debuffs.fontSize = 9 E.db.unitframe.units.raid25.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid25.raidicon.xOffset = 9 E.db.unitframe.units.raid25.raidicon.yOffset = 0 E.db.unitframe.units.raid25.raidicon.size = 13 E.db.unitframe.units.raid25.buffs.noConsolidated = false E.db.unitframe.units.raid25.buffs.enable = true E.db.unitframe.units.raid25.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid25.buffs.clickThrough = true E.db.unitframe.units.raid25.buffs.useBlacklist = false E.db.unitframe.units.raid25.buffs.noDuration = false E.db.unitframe.units.raid25.buffs.playerOnly = false E.db.unitframe.units.raid25.buffs.perrow = 1 E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid25.name.text_format = "[namecolor][name:veryshort]" E.db.unitframe.units.raid25.yOffset = 4 E.db.unitframe.units.raid25.width = 80 E.db.unitframe.units.raid25.height = 45 E.db.unitframe.units.raid25.buffs.yOffset = 28 E.db.unitframe.units.raid25.buffs.xOffset = 30 E.db.unitframe.units.raid25.buffs.sizeOverride = 22 E.db.unitframe.units.raid25.groupBy = "GROUP" if not E.db.unitframe.units.raid40.customTexts then E.db.unitframe.units.raid40.customTexts = {}; if not E.db.unitframe.units.raid40.customTexts["Health Text"] then E.db.unitframe.units.raid40.customTexts["Health Text"] = {}; end end E.db.unitframe.units.raid40.customTexts["Health Text"] = { ["font"] = "ElvUI Pixel", ["justifyH"] = "CENTER", ["fontOutline"] = "MONOCHROMEOUTLINE", ["xOffset"] = 0, ["size"] = 10, ["text_format"] = "[healthcolor][health:deficit]", ["yOffset"] = -7, } E.db.unitframe.units.raid40.columnAnchorPoint = "RIGHT" E.db.unitframe.units.raid40.point = "BOTTOM" E.db.unitframe.units.raid40.xOffset = 1 E.db.unitframe.units.raid40.yOffset = 1 E.db.unitframe.units.raid40.growthDirection = "UP_LEFT" E.db.unitframe.units.raid40.healPrediction = true E.db.unitframe.units.raid40.width = 50 E.db.unitframe.units.raid40.height = 43 E.db.unitframe.units.raid40.raidicon.xOffset = 9 E.db.unitframe.units.raid40.raidicon.yOffset = 0 E.db.unitframe.units.raid40.raidicon.size = 13 E.db.unitframe.units.raid40.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid40.rdebuffs.size = 26 E.db.unitframe.units.raid40.name.position = "TOP" E.db.unitframe.units.raid40.buffIndicator.fontSize = 10 E.db.unitframe.units.raid40.power.enable = true E.db.unitframe.units.raid40.power.offset = 0 E.db.unitframe.units.raid40.power.width = "inset" E.db.unitframe.units.raid40.power.position = "CENTER" E.db.unitframe.units.raid40.health.frequentUpdates = true E.db.unitframe.units.raid40.debuffs.sizeOverride = 21 E.db.unitframe.units.raid40.debuffs.enable = true E.db.unitframe.units.raid40.debuffs.perrow = 2 E.db.unitframe.units.raid40.debuffs.anchorPoint = "TOPRIGHT" E.db.unitframe.units.raid40.debuffs.clickThrough = true E.db.unitframe.units.raid40.debuffs.xOffset = -4 E.db.unitframe.units.raid40.debuffs.yOffset = -9 E.db.unitframe.units.raid40.debuffs.useBlacklist = false E.db.unitframe.units.raid40.debuffs.useFilter = "Blacklist" E.db.unitframe.units.raid40.buffs.xOffset = 21 E.db.unitframe.units.raid40.buffs.yOffset = 25 E.db.unitframe.units.raid40.buffs.anchorPoint = "BOTTOMLEFT" E.db.unitframe.units.raid40.buffs.clickThrough = true E.db.unitframe.units.raid40.buffs.noConsolidated = false E.db.unitframe.units.raid40.buffs.noDuration = false E.db.unitframe.units.raid40.buffs.playerOnly = false E.db.unitframe.units.raid40.buffs.perrow = 1 E.db.unitframe.units.raid40.buffs.useFilter = "TurtleBuffs" E.db.unitframe.units.raid40.buffs.sizeOverride = 17 E.db.unitframe.units.raid40.buffs.useBlacklist = false E.db.unitframe.units.raid40.buffs.enable = true E.db.unitframe.units.raid40.name.text_format = "[namecolor][name:veryshort]" E.db.unitframe.units.raid40.groupBy = "GROUP" --Actionbars --Bar 1 E.db.actionbar.bar1.enabled = true E.db.actionbar.bar1.backdrop = false E.db.actionbar.bar1.buttons = 12 E.db.actionbar.bar1.buttonsize = 32 E.db.actionbar.bar1.buttonspacing = 2 --Bar 2 E.db.actionbar.bar2.enabled = true E.db.actionbar.bar2.backdrop = true E.db.actionbar.bar2.buttons = 12 E.db.actionbar.bar2.buttonsize = 32 E.db.actionbar.bar2.buttonspacing = 2 E.db.actionbar.bar2.heightMult = 2 --Bar 3 E.db.actionbar.bar3.enabled = true E.db.actionbar.bar3.backdrop = true E.db.actionbar.bar3.buttons = 6 E.db.actionbar.bar3.buttonsize = 32 E.db.actionbar.bar3.buttonspacing = 2 E.db.actionbar.bar3.buttonsPerRow = 3 --Bar 4 E.db.actionbar.bar4.enabled = true E.db.actionbar.bar4.backdrop = false E.db.actionbar.bar4.buttons = 12 E.db.actionbar.bar4.buttonsize = 32 E.db.actionbar.bar4.buttonspacing = 2 E.db.actionbar.bar4.buttonsPerRow = 6 E.db.actionbar.bar4.mouseover = true E.db.actionbar.bar4.point = "BOTTOMLEFT" --Bar 5 E.db.actionbar.bar5.enabled = true E.db.actionbar.bar5.backdrop = true E.db.actionbar.bar5.buttons = 6 E.db.actionbar.bar5.buttonsize = 32 E.db.actionbar.bar5.buttonspacing = 2 E.db.actionbar.bar5.buttonsPerRow = 3 --Stance Bar E.db.actionbar.stanceBar.buttonsPerRow = 1 --Pet Bar E.db.actionbar.barPet.point = "TOPRIGHT" E.db.actionbar.barPet.buttonsPerRow = 1 --Datatext do E.db.datatexts.panelTransparency = false E.db.datatexts.minimapPanels = true E.db.datatexts.fontOutline = "None" E.db.sle.datatext.dp1.enabled = false E.db.sle.datatext.dp2.enabled = false E.db.sle.datatext.dp3.enabled = false E.db.sle.datatext.dp4.enabled = false E.db.sle.datatext.dp5.enabled = false E.db.sle.datatext.dp6.enabled = true E.db.sle.datatext.top.enabled = true E.db.sle.datatext.bottom.enabled = true if GetScreenWidth() < 1920 then E.db.sle.datatext.dp6.width = 410 E.db.sle.datatext.bottom.width = 104 E.db.sle.datatext.top.width = 104 E.db.sle.datatext.chatleft.width = 364 E.db.sle.datatext.chatright.width = 364 elseif GetScreenWidth() > 1920 then E.db.sle.datatext.dp6.width = 402 E.db.sle.datatext.bottom.width = 102 E.db.sle.datatext.top.width = 102 E.db.sle.datatext.chatleft.width = 396 E.db.sle.datatext.chatright.width = 396 else E.db.sle.datatext.dp6.width = 410 E.db.sle.datatext.bottom.width = 104 E.db.sle.datatext.top.width = 104 E.db.sle.datatext.chatleft.width = 396 E.db.sle.datatext.chatright.width = 396 end E.db.datatexts.panels['DP_6']['left'] = "System" E.db.datatexts.panels['DP_6']['middle'] = "Time" E.db.datatexts.panels['DP_6']['right'] = "Gold" E.db.datatexts.panels['LeftChatDataPanel']['left'] = "" E.db.datatexts.panels['LeftChatDataPanel']['middle'] = "Durability" E.db.datatexts.panels['LeftChatDataPanel']['right'] = "" E.db.datatexts.panels['RightChatDataPanel']['left'] = "Skada" E.db.datatexts.panels['RightChatDataPanel']['middle'] = "Combat Time" E.db.datatexts.panels['RightChatDataPanel']['right'] = "WeakAuras" E.db.datatexts.panels['Top_Center'] = "Spec Switch" E.db.datatexts.panels['Bottom_Panel'] = "Bags" E.db.datatexts.panels['LeftMiniPanel'] = "Guild" E.db.datatexts.panels['RightMiniPanel'] = "Friends" --Datatext Panels Spec Specific if layout == 'tank' then --E.db.datatexts.panels.DP_5.middle = "" --E.db.datatexts.panels.DP_5.right = "" --E.db.datatexts.panels.DP_6.left = "" --E.db.datatexts.panels.DP_6.middle = "" elseif layout == 'healer' then E.db.datatexts.panels['LeftChatDataPanel']['left'] = "Spell/Heal Power" E.db.datatexts.panels['LeftChatDataPanel']['right'] = "Haste" elseif layout == 'dpsCaster' then E.db.datatexts.panels['LeftChatDataPanel']['left'] = "Spell/Heal Power" E.db.datatexts.panels['LeftChatDataPanel']['right'] = "Haste" else --E.db.datatexts.panels.DP_5.middle = "" --E.db.datatexts.panels.DP_5.right = "" --E.db.datatexts.panels.DP_6.left = "" --E.db.datatexts.panels.DP_6.middle = "" end end do if GetScreenWidth() > 1920 then E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM25427" E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM-25427" E.db.movers.Bottom_Panel_Mover = "BOTTOMElvUIParentBOTTOM2544" E.db.movers.Top_Center_Mover = "BOTTOMElvUIParentBOTTOM-2544" else E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM26027" E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM-26027" E.db.movers.Bottom_Panel_Mover = "BOTTOMElvUIParentBOTTOM2604" E.db.movers.Top_Center_Mover = "BOTTOMElvUIParentBOTTOM-2604" end E.db.movers.ElvUF_PlayerMover = "BOTTOMElvUIParentBOTTOM-278200" E.db.movers.ElvUF_PlayerCastbarMover = "BOTTOMElvUIParentBOTTOM0100" E.db.movers.ElvUF_TargetMover = "BOTTOMElvUIParentBOTTOM278200" E.db.movers.ElvUF_TargetTargetMover = "BOTTOMElvUIParentBOTTOM0190" --E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM310432" E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM-63436" E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM0230" E.db.movers.ElvAB_1 = "BOTTOMElvUIParentBOTTOM060" E.db.movers.ElvAB_2 = "BOTTOMElvUIParentBOTTOM027" E.db.movers.DP_6_Mover = "BOTTOMElvUIParentBOTTOM04" E.db.movers.LeftChatMover = "BOTTOMLEFTUIParentBOTTOMLEFT021" E.db.movers.RightChatMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT021" E.db.movers.PetAB = "RIGHTElvUIParentRIGHT00" E.db.movers.ArenaHeaderMover = "TOPRIGHTElvUIParentTOPRIGHT-210-410" E.db.movers.BossHeaderMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-210435" if layout == 'dpsCaster' or layout == 'dpsMelee' or layout == 'tank' then E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT4200" E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT4200" E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT4200" E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT4200" E.db.movers["BossButton"] = "CENTERElvUIParentCENTER-413188" else E.db.movers.ElvUF_PartyMover = "BOTTOMRIGHTElvUIParentCENTER-213-90" E.db.movers.ElvUF_Raid10Mover = "BOTTOMRIGHTElvUIParentCENTER-213-90" E.db.movers.ElvUF_Raid25Mover = "BOTTOMRIGHTElvUIParentCENTER-213-90" E.db.movers.ElvUF_Raid40Mover = "BOTTOMRIGHTElvUIParentCENTER-213-90" E.db.movers["BossButton"] = "CENTERElvUIParentCENTER-413188" end if GetScreenWidth() < 1920 then E.db.movers.ElvAB_4 = "BOTTOMLEFTElvUIParentBOTTOMRIGHT-380200" E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT38221" E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT38221" else E.db.movers.ElvAB_4 = "BOTTOMLEFTElvUIParentBOTTOMRIGHT-413200" E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT41421" E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT41421" end end E:UpdateAll(true) end function E:HudSimple() local H = E:GetModule('HUD') InstallStepComplete.message = L["Simple Layout Set"] InstallStepComplete:Show() H:SimpleLayout() H:UpdateAllFrames() end function E:HudDefault() local H = E:GetModule('HUD') InstallStepComplete.message = L["Default Layout"] InstallStepComplete:Show() E:CopyTable(E.db.hud,P.hud) H:UpdateAllFrames() end local function InstallComplete() E.private.install_complete = E.version if GetCVarBool("Sound_EnableMusic") then StopMusic() end ReloadUI() end local function ResetAll() InstallNextButton:Disable() InstallPrevButton:Disable() InstallOption1Button:Hide() InstallOption1Button:SetScript("OnClick", nil) InstallOption1Button:SetText("") InstallOption2Button:Hide() InstallOption2Button:SetScript('OnClick', nil) InstallOption2Button:SetText('') InstallOption3Button:Hide() InstallOption3Button:SetScript('OnClick', nil) InstallOption3Button:SetText('') InstallOption4Button:Hide() InstallOption4Button:SetScript('OnClick', nil) InstallOption4Button:SetText('') ElvUIInstallFrame.SubTitle:SetText("") ElvUIInstallFrame.Desc1:SetText("") ElvUIInstallFrame.Desc2:SetText("") ElvUIInstallFrame.Desc3:SetText("") ElvUIInstallFrame:Size(550, 400) end local function SetPage(PageNum) CURRENT_PAGE = PageNum ResetAll() InstallStatus:SetValue(PageNum) local f = ElvUIInstallFrame if PageNum == MAX_PAGE then InstallNextButton:Disable() else InstallNextButton:Enable() end if PageNum == 1 then InstallPrevButton:Disable() else InstallPrevButton:Enable() end if PageNum == 1 then f.SubTitle:SetText(format(L["Welcome to ElvUI version %s!"], E.version)) f.Desc1:SetText(L["This install process will help you learn some of the features in ElvUI has to offer and also prepare your user interface for usage."]) f.Desc2:SetText(L["The in-game configuration menu can be accesses by typing the /ec command or by clicking the 'C' button on the minimap. Press the button below if you wish to skip the installation process."]) f.Desc3:SetText(L["Please press the continue button to go onto the next step."]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", InstallComplete) InstallOption1Button:SetText(L["Skip Process"]) elseif PageNum == 2 then f.SubTitle:SetText(L["CVars"]) f.Desc1:SetText(L["This part of the installation process sets up your World of Warcraft default options it is recommended you should do this step for everything to behave properly."]) f.Desc2:SetText(L["Please click the button below to setup your CVars."]) f.Desc3:SetText(L["Importance: |cff07D400High|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", SetupCVars) InstallOption1Button:SetText(L["Setup CVars"]) elseif PageNum == 3 then f.SubTitle:SetText(L["Chat"]) f.Desc1:SetText(L["This part of the installation process sets up your chat windows names, positions and colors."]) f.Desc2:SetText(L["The chat windows function the same as Blizzard standard chat windows, you can right click the tabs and drag them around, rename, etc. Please click the button below to setup your chat windows."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", SetupChat) InstallOption1Button:SetText(L["Setup Chat"]) elseif PageNum == 4 then f.SubTitle:SetText(L["Pixel Perfect"]) f.Desc1:SetText(L['The Pixel Perfect option will change the overall apperance of your UI. Using Pixel Perfect is a slight performance increase over the traditional layout.']) f.Desc2:SetText(L['Using this option will cause your borders around frames to be 1 pixel wide instead of 3 pixel. You may have to finish the installation to notice a differance. By default this is enabled.']) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupPixelPerfect(true) end) InstallOption1Button:SetText(L["Enable"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:SetupPixelPerfect(false) end) InstallOption2Button:SetText(L['Disable']) elseif PageNum == 5 then f.SubTitle:SetText(L['Theme Setup']) f.Desc1:SetText(L['Choose a theme layout you wish to use for your initial setup.']) f.Desc2:SetText(L['You can always change fonts and colors of any element of elvui from the in-game configuration.']) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupTheme('classic') end) InstallOption1Button:SetText(L["Classic"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:SetupTheme('default') end) InstallOption2Button:SetText(L['Dark']) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() E:SetupTheme('class') end) InstallOption3Button:SetText(CLASS) elseif PageNum == 6 then f.SubTitle:SetText(L["Resolution"]) f.Desc1:SetText(format(L["Your current resolution is %s, this is considered a %s resolution."], E.resolution, E.lowversion == true and L["low"] or L["high"])) if E.lowversion then f.Desc2:SetText(L["This resolution requires that you change some settings to get everything to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["You may need to further alter these settings depending how low you resolution is."]) f.Desc3:SetText(L["Importance: |cff07D400High|r"]) else f.Desc2:SetText(L["This resolution doesn't require that you change settings for the UI to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["This is completely optional."]) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) end InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E.SetupResolution('high') end) InstallOption1Button:SetText(L["High Resolution"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E.SetupResolution('low') end) InstallOption2Button:SetText(L['Low Resolution']) elseif PageNum == 7 then f.SubTitle:SetText(L["Layout"]) f.Desc1:SetText(L["You can now choose what layout you wish to use based on your combat role."]) f.Desc2:SetText(L["This will change the layout of your unitframes, raidframes, and datatexts."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('tank') end) InstallOption1Button:SetText(L['Tank']) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('healer') end) InstallOption2Button:SetText(L['Healer']) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('dpsMelee') end) InstallOption3Button:SetText(L['Physical DPS']) InstallOption4Button:Show() InstallOption4Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('dpsCaster') end) InstallOption4Button:SetText(L['Caster DPS']) elseif PageNum == 8 then f.SubTitle:SetText(L["Auras System"]) f.Desc1:SetText(L["Select the type of aura system you want to use with ElvUI's unitframes. The integrated system utilizes both aura-bars and aura-icons. The icons only system will display only icons and aurabars won't be used. The classic system will configure your auras to be default."]) f.Desc2:SetText(L["If you have an icon or aurabar that you don't want to display simply hold down shift and right click the icon for it to disapear."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() SetupAuras('classic') end) InstallOption1Button:SetText(L['Classic']) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() SetupAuras() end) InstallOption2Button:SetText(L['Icons Only']) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() SetupAuras('integrated') end) InstallOption3Button:SetText(L['Integrated']) elseif PageNum == 9 then --The new page f.SubTitle:SetText(L["Shadow & Light Settings"]) f.Desc1:SetText(L["You can now choose if you what to use one of authors' set of options. This will change not only the positioning of some elements but also change a bunch of other options."]) f.Desc2:SetText(L["SLE_Install_Text2"]) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:DarthSetup() end) InstallOption1Button:SetText(L["Darth's Config"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:AffinitiiSetup() end) InstallOption2Button:SetText(L["Affinitii's Config"]) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() E:RepoocSetup() end) InstallOption3Button:SetText(L["Repooc's Config"]) elseif PageNum == 10 and IsAddOnLoaded("ElvUI_Hud") then --Hud's page if enabled f.SubTitle:SetText("ElvUI Hud") f.Desc1:SetText(L["Thank you for using ElvUI Hud!"]) f.Desc2:SetText(L["Here you can choose between the simple layout (only player health and power) or the default layout for the hud"]) f.Desc3:SetText(L["Importance: |cffFF0000Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:HudSimple() end) InstallOption1Button:SetText(L["Simple Layout"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:HudDefault() end) InstallOption2Button:SetText(L["Default Layout"]) elseif PageNum == 10 and not IsAddOnLoaded("ElvUI_Hud") then --Finish install if Hud disabled f.SubTitle:SetText(L["Installation Complete"]) f.Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at http://www.tukui.org."]) f.Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", InstallComplete) InstallOption1Button:SetText(L["Finished"]) ElvUIInstallFrame:Size(550, 350) elseif PageNum == 11 then --Finish install if Hud enabled f.SubTitle:SetText(L["Installation Complete"]) f.Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at http://www.tukui.org."]) f.Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."]) InstallOption1Button:Show() InstallOption1Button:SetScript("OnClick", InstallComplete) InstallOption1Button:SetText(L["Finished"]) ElvUIInstallFrame:Size(550, 350) end end local function NextPage() if CURRENT_PAGE ~= MAX_PAGE then CURRENT_PAGE = CURRENT_PAGE + 1 SetPage(CURRENT_PAGE) end end local function PreviousPage() if CURRENT_PAGE ~= 1 then CURRENT_PAGE = CURRENT_PAGE - 1 SetPage(CURRENT_PAGE) end end --Install UI function E:Install() MaxPages() if not InstallStepComplete then local imsg = CreateFrame("Frame", "InstallStepComplete", E.UIParent) imsg:Size(418, 72) imsg:Point("TOP", 0, -190) imsg:Hide() imsg:SetScript('OnShow', function(self) if self.message then PlaySoundFile([[Sound\Interface\LevelUp.wav]]) self.text:SetText(self.message) UIFrameFadeOut(self, 3.5, 1, 0) E:Delay(4, function() self:Hide() end) self.message = nil if imsg.firstShow == false then if GetCVarBool("Sound_EnableMusic") then PlayMusic([[Sound\Music\ZoneMusic\DMF_L70ETC01.mp3]]) end imsg.firstShow = true end else self:Hide() end end) imsg.firstShow = false imsg.bg = imsg:CreateTexture(nil, 'BACKGROUND') imsg.bg:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.bg:SetPoint('BOTTOM') imsg.bg:Size(326, 103) imsg.bg:SetTexCoord(0.00195313, 0.63867188, 0.03710938, 0.23828125) imsg.bg:SetVertexColor(1, 1, 1, 0.6) imsg.lineTop = imsg:CreateTexture(nil, 'BACKGROUND') imsg.lineTop:SetDrawLayer('BACKGROUND', 2) imsg.lineTop:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.lineTop:SetPoint("TOP") imsg.lineTop:Size(418, 7) imsg.lineTop:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.lineBottom = imsg:CreateTexture(nil, 'BACKGROUND') imsg.lineBottom:SetDrawLayer('BACKGROUND', 2) imsg.lineBottom:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.lineBottom:SetPoint("BOTTOM") imsg.lineBottom:Size(418, 7) imsg.lineBottom:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.text = imsg:CreateFontString(nil, 'ARTWORK', 'GameFont_Gigantic') imsg.text:Point("BOTTOM", 0, 12) imsg.text:SetTextColor(1, 0.82, 0) imsg.text:SetJustifyH("CENTER") end --Create Frame if not ElvUIInstallFrame then local f = CreateFrame("Button", "ElvUIInstallFrame", E.UIParent) f.SetPage = SetPage f:Size(550, 400) f:SetTemplate("Transparent") f:SetPoint("CENTER") f:SetFrameStrata('TOOLTIP') f.Title = f:CreateFontString(nil, 'OVERLAY') f.Title:FontTemplate(nil, 17, nil) f.Title:Point("TOP", 0, -5) f.Title:SetText(L["ElvUI Installation"]) f.Next = CreateFrame("Button", "InstallNextButton", f, "UIPanelButtonTemplate") f.Next:StripTextures() f.Next:SetTemplate("Default", true) f.Next:Size(110, 25) f.Next:Point("BOTTOMRIGHT", -5, 5) f.Next:SetText(CONTINUE) f.Next:Disable() f.Next:SetScript("OnClick", NextPage) E.Skins:HandleButton(f.Next, true) f.Prev = CreateFrame("Button", "InstallPrevButton", f, "UIPanelButtonTemplate") f.Prev:StripTextures() f.Prev:SetTemplate("Default", true) f.Prev:Size(110, 25) f.Prev:Point("BOTTOMLEFT", 5, 5) f.Prev:SetText(PREVIOUS) f.Prev:Disable() f.Prev:SetScript("OnClick", PreviousPage) E.Skins:HandleButton(f.Prev, true) f.Status = CreateFrame("StatusBar", "InstallStatus", f) f.Status:SetFrameLevel(f.Status:GetFrameLevel() + 2) f.Status:CreateBackdrop("Default") f.Status:SetStatusBarTexture(E["media"].normTex) f.Status:SetStatusBarColor(unpack(E["media"].rgbvaluecolor)) f.Status:SetMinMaxValues(0, MAX_PAGE) f.Status:Point("TOPLEFT", f.Prev, "TOPRIGHT", 6, -2) f.Status:Point("BOTTOMRIGHT", f.Next, "BOTTOMLEFT", -6, 2) f.Status.text = f.Status:CreateFontString(nil, 'OVERLAY') f.Status.text:FontTemplate() f.Status.text:SetPoint("CENTER") f.Status.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) f.Status:SetScript("OnValueChanged", function(self) self.text:SetText(self:GetValue().." / "..MAX_PAGE) end) f.Option1 = CreateFrame("Button", "InstallOption1Button", f, "UIPanelButtonTemplate") f.Option1:StripTextures() f.Option1:Size(160, 30) f.Option1:Point("BOTTOM", 0, 45) f.Option1:SetText("") f.Option1:Hide() E.Skins:HandleButton(f.Option1, true) f.Option2 = CreateFrame("Button", "InstallOption2Button", f, "UIPanelButtonTemplate") f.Option2:StripTextures() f.Option2:Size(110, 30) f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) f.Option2:SetText("") f.Option2:Hide() f.Option2:SetScript('OnShow', function() f.Option1:SetWidth(110); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45) end) f.Option2:SetScript('OnHide', function() f.Option1:SetWidth(160); f.Option1:ClearAllPoints(); f.Option1:Point("BOTTOM", 0, 45) end) E.Skins:HandleButton(f.Option2, true) f.Option3 = CreateFrame("Button", "InstallOption3Button", f, "UIPanelButtonTemplate") f.Option3:StripTextures() f.Option3:Size(100, 30) f.Option3:Point('LEFT', f.Option2, 'RIGHT', 4, 0) f.Option3:SetText("") f.Option3:Hide() f.Option3:SetScript('OnShow', function() f.Option1:SetWidth(100); f.Option1:ClearAllPoints(); f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0); f.Option2:SetWidth(100); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOM', f, 'BOTTOM', 0, 45) end) f.Option3:SetScript('OnHide', function() f.Option1:SetWidth(160); f.Option1:ClearAllPoints(); f.Option1:Point("BOTTOM", 0, 45); f.Option2:SetWidth(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end) E.Skins:HandleButton(f.Option3, true) f.Option4 = CreateFrame("Button", "InstallOption4Button", f, "UIPanelButtonTemplate") f.Option4:StripTextures() f.Option4:Size(100, 30) f.Option4:Point('LEFT', f.Option3, 'RIGHT', 4, 0) f.Option4:SetText("") f.Option4:Hide() f.Option4:SetScript('OnShow', function() f.Option1:Width(100) f.Option2:Width(100) f.Option1:ClearAllPoints(); f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45) end) f.Option4:SetScript('OnHide', function() f.Option1:SetWidth(160); f.Option1:ClearAllPoints(); f.Option1:Point("BOTTOM", 0, 45); f.Option2:SetWidth(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end) E.Skins:HandleButton(f.Option4, true) f.SubTitle = f:CreateFontString(nil, 'OVERLAY') f.SubTitle:FontTemplate(nil, 15, nil) f.SubTitle:Point("TOP", 0, -40) f.Desc1 = f:CreateFontString(nil, 'OVERLAY') f.Desc1:FontTemplate() f.Desc1:Point("TOPLEFT", 20, -75) f.Desc1:Width(f:GetWidth() - 40) f.Desc2 = f:CreateFontString(nil, 'OVERLAY') f.Desc2:FontTemplate() f.Desc2:Point("TOPLEFT", 20, -125) f.Desc2:Width(f:GetWidth() - 40) f.Desc3 = f:CreateFontString(nil, 'OVERLAY') f.Desc3:FontTemplate() f.Desc3:Point("TOPLEFT", 20, -175) f.Desc3:Width(f:GetWidth() - 40) local close = CreateFrame("Button", "InstallCloseButton", f, "UIPanelCloseButton") close:SetPoint("TOPRIGHT", f, "TOPRIGHT") close:SetScript("OnClick", function() f:Hide() end) E.Skins:HandleCloseButton(close) f.tutorialImage = f:CreateTexture('InstallTutorialImage', 'OVERLAY') f.tutorialImage:Size(256, 128) f.tutorialImage:SetTexture('Interface\\AddOns\\ElvUI_SLE\\media\\textures\\logo_elvui_sle.tga') f.tutorialImage:Point('BOTTOM', 0, 70) end ElvUIInstallFrame:Show() NextPage() end