local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local Pr = SLE:GetModule("Professions") local S = E:GetModule("Skins") -- GLOBALS: CreateFrame, hooksecurefunc local _G = _G local UseItemByName = UseItemByName local C_TradeSkillUI = C_TradeSkillUI Pr.DErank = 0 Pr.EnchantSkillTable = { [2] = { --Greens [1] = 1, [25] = 21, [50] = 26, [75] = 31, [100] = 36, [125] = 41, [150] = 46, [175] = 51, [200] = 56, [225] = 61, [275] = 102, [325] = 130, [350] = 154, [425] = 232, [475] = 372, }, [3] = { --Blues [25] = 10, [50] = 26, [75] = 31, [100] = 36, [125] = 41, [150] = 46, [175] = 51, [200] = 56, [225] = 61, [275] = 100, [325] = 130, [450] = 288, [525] = 417, [550] = 425, }, [4] = { --Epics [225] = 61, [300] = 100, [375] = 200, [475] = 300, [575] = 420, }, } function Pr:EnchantButton() local button = CreateFrame("Button", "SLE_EnchScrollButton", _G["TradeSkillFrame"], "MagicButtonTemplate") if E.private.skins.blizzard.tradeskill == true and E.private.skins.blizzard.enable == true then S:HandleButton(button) button:StripTextures() button:SetTemplate('Default', true) button:ClearAllPoints() button:SetPoint("TOPRIGHT", _G["TradeSkillFrame"].DetailsFrame.CreateButton, "TOPLEFT", -1, 0) else button:SetPoint("TOPRIGHT", _G["TradeSkillFrame"].DetailsFrame.CreateButton, "TOPLEFT") end button:SetScript("OnClick", function() C_TradeSkillUI.CraftRecipe(_G["TradeSkillFrame"].DetailsFrame.selectedRecipeID) UseItemByName(38682) end) local EnchName = T.GetSpellInfo(7411) local function UpdateScrollButton(frame) if not frame.selectedRecipeID then return end local _, CURRENT_TRADESKILL = C_TradeSkillUI.GetTradeSkillLine() if CURRENT_TRADESKILL ~= EnchName then _G["SLE_EnchScrollButton"]:Hide() return end local recipeInfo = C_TradeSkillUI.GetRecipeInfo(frame.selectedRecipeID) if not recipeInfo then return end if C_TradeSkillUI.IsTradeSkillGuild() or C_TradeSkillUI.IsTradeSkillLinked() then _G["SLE_EnchScrollButton"]:Hide() elseif recipeInfo.alternateVerb then _G["SLE_EnchScrollButton"]:Show() local scrollnum = T.GetItemCount(38682) _G["SLE_EnchScrollButton"]:SetText(L['Scroll'].." ("..scrollnum..")") if recipeInfo.craftable and scrollnum > 0 then _G["SLE_EnchScrollButton"]:Enable() else _G["SLE_EnchScrollButton"]:Disable() end else _G["SLE_EnchScrollButton"]:Hide() end end hooksecurefunc(_G["TradeSkillFrame"].DetailsFrame, "Refresh", UpdateScrollButton) end