Quantcast
local E, L, V, P, G = unpack(ElvUI);
--LFR boss status calculations--
local DT = E:GetModule('DataTexts')

local GetLFGDungeonEncounterInfo = GetLFGDungeonEncounterInfo
local AddLine = AddLine
local AddDoubleLine = AddDoubleLine
local GetMapNameByID = GetMapNameByID

--For 4 boss raid
local function FourKill(id)
	local killNum = 0
	for i =1,4 do
		_, _, isKilled = GetLFGDungeonEncounterInfo(id, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	if killNum == 4 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/4", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/4", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function FourShift(id)
	for i =1,4 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
end

--For 6 boss raid
local function SixKill(id1, id2)
	local killNum = 0
	for i =1,3 do --1st part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =4,6 do --2nd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	if killNum == 6 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/6", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/6", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function SixShift(id1, id2)
	for i =1,3 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif ( isIneligible ) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =4,6 do --2nd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
end

--For 7 boss raid
local function SevenKill(id1, id2, id3)
	local killNum = 0
	for i =1,3 do --1st part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =4,6 do --2nd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end

	-- 3rd part
	_, _, isKilled = GetLFGDungeonEncounterInfo(id3, 7);
	if (isKilled) then
		killNum = killNum+1;
	end

	if killNum == 7 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/7", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/7", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function SevenShift(id1, id2, id3)
	for i =1,3 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif ( isIneligible ) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =4,6 do --2nd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	-- 3rd part
	bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id3, 7);
	if (isKilled) then
		DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
	elseif ( isIneligible ) then
		DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
	else
		DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
	end
end

--For 8 boss raid
local function EightKill(id1, id2)
	local killNum = 0
	for i =1,4 do --1st part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =5,8 do --2nd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	if killNum == 8 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/8", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/8", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function EightShift(id1, id2)
	for i =1,4 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =5,8 do --2nd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
end

--For 12 boss raid
local function TwelveKill(id1, id2, id3, id4)
	local killNum = 0
	for i =1,3 do --1st part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =4,6 do --2nd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =7,9 do --3rd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id3, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =10,12 do --4th part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id4, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	if killNum == 12 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/12", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/12", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function TwelveShift(id1, id2, id3, id4)
	for i =1,3 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif ( isIneligible ) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =4,6 do --2nd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =7,9 do --3rd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id3, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =10,12 do --4th part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id4, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
end

--For 14 boss raid
local function FourteenKill(id1, id2, id3, id4)
	local killNum = 0
	for i =1,4 do --1st part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =5,8 do --2nd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =9,11 do --3rd part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id3, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	for i =12,14 do --4th part
		_, _, isKilled = GetLFGDungeonEncounterInfo(id4, i);
		if (isKilled) then
			killNum = killNum + 1
		end
	end
	if killNum == 14 then
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/14", RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
	else
		DT.tooltip:AddLine(" "..L["Bosses killed: "]..killNum.."/14", GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b)
	end
end

local function FourteenShift(id1, id2, id3, id4)
	for i =1,4 do --1st part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id1, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =5,8 do --2nd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id2, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =9,11 do --3rd part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id3, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
	for i =12,14 do --4th part
		bossName, _, isKilled, isIneligible = GetLFGDungeonEncounterInfo(id4, i);
		if (isKilled) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_DEAD, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b, RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b);
		elseif (isIneligible) then
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE_INELIGIBLE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		else
			DT.tooltip:AddDoubleLine(" "..bossName, BOSS_ALIVE, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b);
		end
	end
end

local function DragonSoul(id1, id2)
	if IsShiftKeyDown() then
		EightShift(id1, id2)
	else
		EightKill(id1, id2)
	end
end

local function Mogushan(id1, id2)
	if IsShiftKeyDown() then
		SixShift(id1, id2)
	else
		SixKill(id1, id2)
	end
end

local function HoF(id1, id2)
	if IsShiftKeyDown() then
		SixShift(id1, id2)
	else
		SixKill(id1, id2)
	end
end

local function ToES(id)
	if IsShiftKeyDown() then
		FourShift(id)
	else
		FourKill(id)
	end
end

local function ToT(id1, id2, id3, id4)
	if IsShiftKeyDown() then
		TwelveShift(id1, id2, id3, id4)
	else
		TwelveKill(id1, id2, id3, id4)
	end
end

local function SoO(id1, id2, id3, id4)
	if IsShiftKeyDown() then
		FourteenShift(id1, id2, id3, id4)
	else
		FourteenKill(id1, id2, id3, id4)
	end
end

local function HM(id1, id2, id3)
	if IsShiftKeyDown() then
		SevenShift(id1, id2, id3);
	else
		SevenKill(id1, id2, id3);
	end
end

function DT:LFRShow()
	local lvl = UnitLevel("player")
	local ilvl = GetAverageItemLevel()
	DT.tooltip:AddLine(" ")
	DT.tooltip:AddLine(RAID_FINDER.." / "..L["Raid Saves"])
	if E.db.sle.lfrshow.ds then
		DT.tooltip:AddLine(" "..GetMapNameByID(824))
		if lvl == 85 and ilvl >= 372 then
			DragonSoul(416, 417)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end
		if E.db.sle.lfrshow.mv then
		DT.tooltip:AddLine(" "..GetMapNameByID(896))
		if lvl == 90 and ilvl >= 460 then
			Mogushan(527, 528)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end

	if E.db.sle.lfrshow.hof then
			DT.tooltip:AddLine(" "..GetMapNameByID(897))
		if lvl == 90 and ilvl >= 470 then
			HoF(529, 530)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end

	if E.db.sle.lfrshow.toes then
		DT.tooltip:AddLine(" "..GetMapNameByID(886))
		if lvl == 90 and ilvl >= 470 then
			ToES(526)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end

	if E.db.sle.lfrshow.tot then
		DT.tooltip:AddLine(" "..GetMapNameByID(930))
		if lvl == 90 and ilvl >= 480 then
			ToT(610, 611, 612, 613)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end

	if E.db.sle.lfrshow.soo then
		DT.tooltip:AddLine(" "..GetMapNameByID(953))
		if lvl == 90 and ilvl >= 496 then
			SoO(716, 717, 724, 725)
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
		DT.tooltip:AddLine(" ")
	end

	if E.db.sle.lfrshow.hm then
		DT.tooltip:AddLine(" "..GetMapNameByID(994))
		if lvl == 100 and ilvl >= 615 then
			HM(849, 850, 851);
		else
			DT.tooltip:AddLine(" "..L["This LFR isn't available for your level/gear."])
		end
	end

	--[[if E.db.sle.lfrshow.hmNormal then
		DT.tooltip:AddLine(" "..GetMapNameByID(994).." ("..PLAYER_DIFFICULTY1..")")
		if lvl == 100 then
			HM(895, 895, 895);
		else
			DT.tooltip:AddLine(" "..L["This raid isn't available for your level/gear."])
		end
	end

	if E.db.sle.lfrshow.hmHeroic then
		DT.tooltip:AddLine(" "..GetMapNameByID(994).." ("..PLAYER_DIFFICULTY2..")")
		if lvl == 100 then
			HM(896, 896, 896);
		else
			DT.tooltip:AddLine(" "..L["This raid isn't available for your level/gear."])
		end
	end]]

	if not E.db.sle.lfrshow.ds and not E.db.sle.lfrshow.mv and not E.db.sle.lfrshow.hof and not E.db.sle.lfrshow.toes and not E.db.sle.lfrshow.tot and not E.db.sle.lfrshow.soo and not E.db.sle.lfrshow.hm then
		DT.tooltip:AddLine(" "..L["You didn't select any instance to track."])
	end
end