local E, L, V, P, G, _ = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore local UF = E:GetModule('UnitFrames'); local LSM = LibStub("LibSharedMedia-3.0"); local abs = math.abs local _, ns = ... local ElvUF = ns.oUF --Here and in other units, moving power text to power bar UF.Update_ArenaFramesSLE = UF.Update_ArenaFrames function UF:Update_ArenaFrames(frame, db) self:Update_ArenaFramesSLE(frame, db) if E.db.unitframe.units.arena.fixTo == "power" then local power = frame.Power --Text local x, y = self:GetPositionOffset(db.power.position) power.value:ClearAllPoints() power.value:Point(db.power.position, frame.Power, db.power.position, x, y) frame:Tag(power.value, db.power.text_format) end frame:UpdateAllElements() end UF:Update_AllFrames()