local E, L, V, P, G = unpack(ElvUI); local function configTable() E.Options.args.sle.args.options.args.general.args.pvpautorelease = { type = "group", name = L["PvP Auto Release"], order = 9, args = { header = { order = 1, type = "header", name = L["PvP Auto Release"], }, intro = { order = 2, type = "description", name = L["Automatically release body when killed inside a battleground."], }, enable = { order = 3, type = "toggle", name = ENABLE, get = function(info) return E.db.sle.pvpautorelease end, set = function(info, value) E.db.sle.pvpautorelease = value; end }, }, } end table.insert(E.SLEConfigs, configTable)