local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local function configTable() if not SLE.initialized then return end E.Options.args.sle.args.modules.args.bags = { order = 6, type = "group", name = L["Bags"], disabled = function() return not E.private.bags.enable end, args = { header = { order = 1, type = "header", name = L["Bags"], }, transparentSlots = { order = 2, type = "toggle", name = L["Transparent Slots"], desc = L["Apply transparent template on bag and bank slots."], get = function(info) return E.private.sle.bags.transparentSlots end, set = function(info, value) E.private.sle.bags.transparentSlots = value; E:StaticPopup_Show('PRIVATE_RL') end, }, lootflash = { order = 5, type = "toggle", name = L["New Item Flash"], desc = L["Use the Shadow & Light New Item Flash instead of the default ElvUI flash"], get = function(info) return E.db.sle.bags.lootflash end, set = function(info, value) E.db.sle.bags.lootflash = value end, }, }, } end T.tinsert(SLE.Configs, configTable)