local E, L, V, P, G = unpack(ElvUI); local function configTable() E.Options.args.sle.args.options.args.general.args.bags = { order = 6, type = "group", name = L["Bags"], args = { header = { order = 1, type = "header", name = L["Bags"], }, lootflash = { order = 5, type = "toggle", name = L["New Item Flash"], desc = L["Use the Shadow & Light New Item Flash instead of the default ElvUI flash"], get = function(info) return E.db.sle.bags.lootflash end, set = function(info, value) E.db.sle.bags.lootflash = value end, }, }, } end table.insert(E.SLEConfigs, configTable)