local E, L, V, P, G = unpack(ElvUI); local F = E:GetModule('SLE_ErrorFrame'); local ACD = LibStub("AceConfigDialog-3.0") local function configTable() E.Options.args.sle.args.options.args.general.args.errorframe = { type = "group", name = L["Error Frame"], order = 75, args = { header = { order = 1, type = "header", name = L["Error Frame"], }, hideErrorFrame = { order = 2, name = L["Hide Error Text"], desc = L["Hides the red error text at the top of the screen while in combat."], type = "toggle", get = function(info) return E.db.general[ info[#info] ] end, set = function(info, value) E.db.general[ info[#info] ] = value end, }, space = { type = "description", order = 3, name = '', }, width = { order = 4, name = L["Width"], desc = L["Set the width of Error Frame. Too narrow frame may cause messages to be split in several lines"], type = "range", min = 100, max = 1000, step = 1, get = function(info) return E.db.sle.errorframe.width end, set = function(info, value) E.db.sle.errorframe.width = value; F:SetSize() end }, height = { order = 5, name = L["Height"], desc = L["Set the height of Error Frame. Higher frame can show more lines at once."], type = "range", min = 30, max = 300, step = 15, get = function(info) return E.db.sle.errorframe.height end, set = function(info, value) E.db.sle.errorframe.height = value; F:SetSize() end }, }, } E.Options.args.general.args.general.args.hideErrorFrame = { order = 13, name = L["Hide Error Text"], desc = L["This option have been moved by Shadow & Light. Click to access it's new place."], type = "execute", func = function() ACD:SelectGroup("ElvUI", "sle", "options", "general", "errorframe") end, } end table.insert(E.SLEConfigs, configTable)