local E, L, V, P, G = unpack(ElvUI); local NP = E:GetModule('NamePlates') local function configTable() E.Options.args.sle.args.options.args.general.args.nameplate = { type = "group", name = L["NamePlates"], order = 8, get = function(info) return E.db.sle.nameplate[ info[#info] ] end, set = function(info, value) E.db.sle.nameplate[ info[#info] ] = value; NP:UpdateAllPlates() end, args = { header = { order = 1, type = "header", name = L["NamePlates"], }, targetcount = { type = "toggle", order = 2, name = L["Target Count"], desc = L["Display the number of party / raid members targetting the nameplate unit."], }, showthreat = { type = "toggle", order = 3, name = L["Threat Text"], desc = L["Display threat level as text on targeted, boss or mouseover nameplate."], }, }, } end table.insert(E.SLEConfigs, configTable)