local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local PVP = PVP local HONORABLE_KILLS = HONORABLE_KILLS local RANK = RANK local DUEL, PET_BATTLE_PVP_DUEL = DUEL, PET_BATTLE_PVP_DUEL local PvP = SLE:GetModule("PVP") local function configTable() if not SLE.initialized then return end E.Options.args.sle.args.modules.args.pvp = { type = "group", name = PVP, order = 16, args = { header = { order = 1, type = "header", name = PVP, }, intro = { order = 2, type = "description", name = L["Functions dedicated to player versus player modes."], }, autorelease = { type = "group", name = L["PvP Auto Release"], order = 9, guiInline = true, args = { enable = { order = 1, type = "toggle", name = L["Enable"], desc = L["Automatically release body when killed inside a battleground."], get = function(info) return E.db.sle.pvp.autorelease end, set = function(info, value) E.db.sle.pvp.autorelease = value; end }, rebirth = { order = 2, type = "toggle", name = L["Check for rebirth mechanics"], desc = L["Do not release if reincarnation or soulstone is up."], disabled = function() return not E.db.sle.pvp.autorelease end, get = function(info) return E.db.sle.pvp.rebirth end, set = function(info, value) E.db.sle.pvp.rebirth = value; end }, }, }, duels = { order = 4, type = "group", name = DUEL, guiInline = true, get = function(info) return E.db.sle.pvp.duels[ info[#info] ] end, set = function(info, value) E.db.sle.pvp.duels[ info[#info] ] = value end, args = { regular = { order = 1, type = "toggle", name = PVP, desc = L["Automatically cancel PvP duel requests."], }, pet = { order = 2, type = "toggle", name = PET_BATTLE_PVP_DUEL, desc = L["Automatically cancel pet battles duel requests."], }, announce = { order = 3, type = "toggle", name = L["Announce"], desc = L["Announce in chat if duel was rejected."], }, }, }, BossBanner = { order = 5, type = "group", name = KILLING_BLOWS, guiInline = true, get = function(info) return E.private.sle.pvp.KBbanner[ info[#info] ] end, set = function(info, value) E.private.sle.pvp.KBbanner[ info[#info] ] = value end, args = { enable = { order = 1, type = "toggle", name = L["Enable"], desc = L["Show your PvP killing blows as a popup."], set = function(info, value) E.private.sle.pvp.KBbanner[ info[#info] ] = value; E:StaticPopup_Show("PRIVATE_RL") end, }, sound = { order = 2, type = "toggle", name = L["KB Sound"], desc = L["Play sound when killing blows popup is shown."], disabled = function() return not E.private.sle.pvp.KBbanner.enable end, }, }, }, }, } end T.tinsert(SLE.Configs, configTable)