local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local RM = SLE:GetModule('RaidMarkers') local SHIFT_KEY, CTRL_KEY, ALT_KEY = SHIFT_KEY, CTRL_KEY, ALT_KEY local AGGRO_WARNING_IN_PARTY = AGGRO_WARNING_IN_PARTY local CUSTOM = CUSTOM local function configTable() if not SLE.initialized then return end E.Options.args.sle.args.modules.args.raidmarkerbars = { order = 18, type = "group", name = L["Raid Markers"], get = function(info) return E.db.sle.raidmarkers[ info[#info] ] end, args = { marksheader = { order = 1, type = "header", name = L["Raid Markers"], }, info = { order = 2, type = "description", name = L["Options for panels providing fast access to raid markers and flares."], }, enable = { order = 3, type = "toggle", name = L["Enable"], desc = L["Show/Hide raid marks."], set = function(info, value) E.db.sle.raidmarkers.enable = value; RM:Visibility() end, }, reset = { order = 4, type = 'execute', name = L["Restore Defaults"], desc = L["Reset these options to defaults"], disabled = function() return not E.db.sle.raidmarkers.enable end, func = function() SLE:Reset("marks") end, }, space1 = { order = 5, type = 'description', name = "", }, backdrop = { type = 'toggle', order = 6, name = L["Backdrop"], disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.backdrop = value; RM:Backdrop() end, }, buttonSize = { order = 7, type = 'range', name = L["Button Size"], min = 16, max = 40, step = 1, disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.buttonSize = value; RM:UpdateBar() end, }, spacing = { order = 8, type = 'range', name = L["Button Spacing"], min = -4, max = 10, step = 1, disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.spacing = value; RM:UpdateBar() end, }, orientation = { order = 9, type = 'select', name = L["Orientation"], disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.orientation = value; RM:UpdateBar() end, values = { ["HORIZONTAL"] = L["Horizontal"], ["VERTICAL"] = L["Vertical"], }, }, reverse = { type = 'toggle', order = 10, name = L["Reverse"], disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.reverse = value; RM:UpdateBar() end, }, modifier = { order = 11, type = 'select', name = L["Modifier Key"], desc = L["Set the modifier key for placing world markers."], disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.modifier = value; RM:UpdateWorldMarkersAndTooltips() end, values = { ["shift-"] = SHIFT_KEY, ["ctrl-"] = CTRL_KEY, ["alt-"] = ALT_KEY, }, }, visibility = { type = 'select', order = 12, name = L["Visibility"], disabled = function() return not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.visibility = value; RM:Visibility() end, values = { ["DEFAULT"] = DEFAULT, ["INPARTY"] = AGGRO_WARNING_IN_PARTY, ["ALWAYS"] = L["Always Display"], ["CUSTOM"] = CUSTOM, }, }, customVisibility = { order = 13, type = 'input', width = 'full', name = L["Visibility State"], disabled = function() return E.db.sle.raidmarkers.visibility ~= "CUSTOM" or not E.db.sle.raidmarkers.enable end, set = function(info, value) E.db.sle.raidmarkers.customVisibility = value; RM:Visibility() end, }, }, } end T.tinsert(SLE.Configs, configTable)