local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local RP = SLE:GetModule("RaidProgress") local function configTable() if not SLE.initialized then return end E.Options.args.sle.args.modules.args.tooltip = { order = 20, type = "group", disabled = function() return not E.private.toltip.enable end, get = function(info) return E.db.sle.tooltip[ info[#info] ] end, name = L["Tooltip"], args = { header = { order = 1, type = "header", name = L["Tooltip"], }, space1 = { order = 4, type = 'description', name = "", }, showFaction = { order = 5, type = 'toggle', name = L["Faction Icon"], desc = L["Show faction icon to the left of player's name on tooltip."], disabled = function() return not E.private.tooltip.enable end, set = function(info, value) E.db.sle.tooltip.showFaction = value end, }, alwaysCompareItems = { order = 6, type = 'toggle', name = L["Always Compare Items"], disabled = function() return not E.private.tooltip.enable end, set = function(info, value) E.db.sle.tooltip.alwaysCompareItems = value; SLE:SetCompareItems() end, }, offset = { type = "group", name = L["Tooltip Cursor Offset"], order = 7, guiInline = true, set = function(info, value) E.db.sle.tooltip[ info[#info] ] = value end, disabled = function() return not E.private.tooltip.enable or not E.db.tooltip.cursorAnchor end, args = { intro = { order = 1, type = 'description', name = L["TTOFFSET_DESC"], }, space1 = { order = 2, type = 'description', name = "", }, xOffset = { order = 31, type = 'range', name = L["Tooltip X-offset"], desc = L["Offset the tooltip on the X-axis."], min = -200, max = 200, step = 1, }, yOffset = { order = 32, type = 'range', name = L["Tooltip Y-offset"], desc = L["Offset the tooltip on the Y-axis."], min = -200, max = 200, step = 1, }, }, }, RaidProg = { type = "group", name = L["Raid Progression"], order = 12, guiInline = true, get = function(info) return E.db.sle.tooltip.RaidProg[ info[#info] ] end, set = function(info, value) E.db.sle.tooltip.RaidProg[ info[#info] ] = value end, disabled = function() return not E.private.tooltip.enable end, args = { enable = { order = 1, type = 'toggle', name = L["Enable"], desc = L["Show raid experience of character in tooltip (requires holding shift)."], }, NameStyle = { order = 2, name = L["Name Style"], type = "select", set = function(info, value) E.db.sle.tooltip.RaidProg[ info[#info] ] = value; T.twipe(RP.Cache) end, values = { ["LONG"] = L["Full"], ["SHORT"] = L["Short"], }, }, DifStyle = { order = 3, name = L["Difficulty Style"], type = "select", set = function(info, value) E.db.sle.tooltip.RaidProg[ info[#info] ] = value; T.twipe(RP.Cache) end, values = { ["LONG"] = L["Full"], ["SHORT"] = L["Short"], }, }, Raids = { order = 4, type = "group", name = RAIDS, guiInline = true, get = function(info) return E.db.sle.tooltip.RaidProg.raids[ info[#info] ] end, set = function(info, value) E.db.sle.tooltip.RaidProg.raids[ info[#info] ] = value end, args = { nightmare = { order = 1, type = "toggle", name = T.GetMapNameByID(1094) }, trial = { order = 2, type = "toggle", name = T.GetMapNameByID(1114) }, nighthold = { order = 3, type = "toggle", name = T.GetMapNameByID(1088) }, }, }, }, }, }, } end T.tinsert(SLE.Configs, configTable)