local E, L, V, P, G = unpack(ElvUI); local UB = E:GetModule('SLE_UIButtons') local function configTable() E.Options.args.sle.args.options.args.general.args.uibuttons = { type = "group", name = L["UI Buttons"], order = 77, args = { header = { order = 1, type = "header", name = L["UI Buttons"], }, intro = { order = 2, type = "description", name = L["UB_DESC"], }, enabled = { order = 3, type = "toggle", name = L["Enable"], desc = L["Show/Hide UI buttons."], get = function(info) return E.db.sle.uibuttons.enable end, set = function(info, value) E.db.sle.uibuttons.enable = value; UB:Start() end }, space1 = { order = 4, type = 'description', name = "", }, space2 = { order = 5, type = 'description', name = "", }, size = { order = 6, type = "range", name = L['Size'], desc = L["Sets size of buttons"], min = 12, max = 25, step = 1, disabled = function() return not E.db.sle.uibuttons.enable end, get = function(info) return E.db.sle.uibuttons.size end, set = function(info, value) E.db.sle.uibuttons.size = value; UB:UpdateAll() end, }, spacing = { order = 7, type = "range", name = L['Button Spacing'], desc = L['The spacing between buttons.'], min = 1, max = 10, step = 1, disabled = function() return not E.db.sle.uibuttons.enable end, get = function(info) return E.db.sle.uibuttons.spacing end, set = function(info, value) E.db.sle.uibuttons.spacing = value; UB:UpdateAll() end, }, mouse = { order = 8, type = "toggle", name = L["Mouse Over"], desc = L["Show on mouse over."], disabled = function() return not E.db.sle.uibuttons.enable end, get = function(info) return E.db.sle.uibuttons.mouse end, set = function(info, value) E.db.sle.uibuttons.mouse = value; end }, position = { order = 10, name = L["Buttons position"], desc = L["Layout for UI buttons."], type = "select", values = { ["uib_hor"] = L['Horizontal'], ["uib_vert"] = L['Vertical'], }, disabled = function() return not E.db.sle.uibuttons.enable end, get = function(info) return E.db.sle.uibuttons.position end, set = function(info, value) E.db.sle.uibuttons.position = value; UB:UpdateAll() end, }, }, } end table.insert(E.SLEConfigs, configTable)