local SLE, T, E, L, V, P, G = unpack(select(2, ...)) local S = E:GetModule('Skins') --GLOBALS: CreateFrame local _G = _G local function PetBattle() if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.petbattleui ~= true or E.private.sle.skins.petbattles.enable ~= true then return end local f = _G["PetBattleFrame"] local bar = _G["ElvUIPetBattleActionBar"] local a = CreateFrame("Frame", "ActiveAllyHolder", E.UIParent) a:Size(918, 68) a:Point("TOP", f) f.TopVersusText:ClearAllPoints() f.TopVersusText:SetPoint("CENTER", a) f.ActiveAlly.Icon:Point("BOTTOMLEFT", a, "BOTTOMLEFT", 0, 0) f.ActiveEnemy.Icon:Point("BOTTOMRIGHT", a, "BOTTOMRIGHT", 0, 0) f.AllyBuffFrame:Point("TOPLEFT", f.ActiveAlly.Icon, "BOTTOMLEFT", 0, -5) f.AllyPadBuffFrame:ClearAllPoints() f.AllyPadBuffFrame:Point("TOPLEFT", f.AllyBuffFrame, "TOPRIGHT", 2, 0) f.EnemyBuffFrame:Point("TOPRIGHT", f.ActiveEnemy.Icon, "BOTTOMRIGHT", 0, -5) f.EnemyPadBuffFrame:ClearAllPoints() f.EnemyPadBuffFrame:Point("TOPRIGHT", f.EnemyBuffFrame, "TOPLEFT", -2, 0) E:CreateMover(a, "PetBattleStatusMover", L["Pet Battle Status"], nil, nil, nil, "S&L,S&L MISC") E:CreateMover(bar, "PetBattleABMover", L["Pet Battle AB"], nil, nil, nil, "S&L,S&L MISC") end hooksecurefunc(S, "Initialize", PetBattle)